Infested siege tanks are Crucio siege tanks infested by the zerg. They retain their crucio shock cannon, but appear to have lost the functionality of their 90 mm twin cannons. They move around on legs similar to that of spine crawlers, and must root in creep to fire.
When the Umojan Protectorate expedition to Jarban Minor was overrun by the zerg, their siege tanks and their drivers were infested and made to serve the Swarm. They were set up around the extraction devices, and even ferried around under overlords.
When Agent Nova Terra came to Jarban Minor to retrieve terrazine, she was forced to engage the infested siege tanks surrounding the extraction devices.[1]
Game Unit[]
Nova Covert Ops[]
Infested siege tanks appear in the Nova Covert Ops mission Night Terrors. They are slower than their terran counterparts, and are unable to fire while not in siege mode. However, they still do heavy area of effect damage, and at the northernmost extractor the zerg will send in waves of infested siege tanks carried by (under) overlords, already in siege mode. These can do heavy damage to clumped defenses if not properly dealt with.
Abilities[]
Root/Uproot
Crawlers can uproot themselves from the creep and move about, but can only plant themselves back onto the creep. They move much more quickly on the creep than off it.
Alexei Stukov can construct infested siege tanks in Co-op Missions. They can attack the enemy with spine crawler, as well as consuming infested terrans, and shooting them out as projectiles in siege mode.[2] These infested terrans become volatile infested, and can be controlled after they land nearby their target. Infested siege tanks heal for 20 health for every infested terran they consume.
Stukov's infested siege tanks benefit from vehicle damage upgrades for its impaler tentacle, but infantry weapon upgrades for its siege mode volatile burst attack, as the damage derives from the volatile infested it launches.
Abilities[]
Root/Uproot
Root: Roots the Infested Siege Tank. A rooted infested siege tank has the ability to attack ground units with its violate cannon, but is unable to move.
Unroot: Uproots the Infested Siege Tank. An uprooted infested siege tank has the ability to move, and it attacks with its impaler tentacle. Moves much faster on creep.
Usage
Hotkey
E (Root)
D (Uproot)
Cost
4 (Root)
1 (Uproot)
Notes
Can still use impaler tentacle attack when rooted.
Infested Siege Tanks consume a nearby Infested civilian or Infested trooper to restore 20 hit points and instantly create 1 round of Volatile Biomass. Infested Siege Tanks may consume up to eight rounds as an auto-cast ability.
Infested Siege Tanks automatically spawn 1 round of Volatile Biomass every 30 seconds. Infested Siege Tanks may spawn up to eight rounds as an auto-cast ability.
Frightful Fleshwelder: Increases the Automated Mitosis Volatile Biomass spawn by 200%.