This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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The infested starport is a structure used by Alexei Stukov. It is an infested version of the terran starport.
Game Structure[]
The infested starport allows Stukov to construct infested liberators, infested banshees and brood queens, and possessing one enables Stukov's overlords to transform into overseers. Unlike the terran starport, units are spawned based on charges, with the structure able to store five charges of a unit. The infested starport can construct the infested tech lab as an add-on, allowing for production of infested banshees and brood queens as well as the purchase unit upgrades.
Abilities[]
Root: Roots the structure at a target location (on creep), allowing it to once again produce units, research upgrades, and use abilities.
Uproot: Uproots the structure, allowing it to move about freely. May not produce units, research upgrades, or use abilities until it is rooted.
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Images[]
Command Strains
Core Strains
Terrestrial
Specialist Strains
Terrestrial
Aerospace
Spawned Strains
Infested fauna
Infested vehicles
Structural Strains
Basic
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Zerg Units and Structures of StarCraft II
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Versus units and structures Terrestrial units
Spawned units
Basic buildings
Automated defenses
Advanced buildings
Transition units
Others
Campaign and Co-op Missions units and structures Terrestrial units
Aeropsace units
Automated defenses
Variant units
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Commanders
Missions
Game Mechanics
NPCs
NPC Characters
Unique NPC Structures Unique NPC Units
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