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"I am wretched... But I am strong! I am the future... I am zerg!"

- Infested Terran(src)

An infested terran is a breed of zerg created when the zerg infest a terran with a hyper-evolutionary virus.[1][2] They are used as powerful suicide bombers.

Game Unit[]

Infested terrans have more hit points than terran marines and much greater speed. They don't normally have a regular attack, but can explode to do 500 points of explosive damage. This will destroy many structures and nearly any ground unit. If an infested terran is set on an attack-move command, it will ignore any enemies in its path, and once it reaches the spot, it will explode on that spot and do no damage (unless there are any units nearby).

Infested terrans are produced from the infested command center. To acquire one, the zerg player must infest a damaged terran command center with a Queen. In some games (those without a terran opponent) the structure is not available, so infested terrans cannot be created.

Infested terrans are created with a queue rather than through larvae; they are the only zerg units created this way in StarCraft.

Abilities[]

Many zerg ground units may burrow, rendering themselves invisible but incapable of moving or attacking.

Usage
Hotkey U
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals 100 Vespene gas 80seconds

Upgrades[]

Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 267seconds
Level 2
Cost 225 Minerals 225 Vespene gas 300seconds
Required Lair
Level 3
Cost 300 Minerals 300 Vespene gas 333seconds
Required Hive

Quotations[]

Quotes
Trained
Selected Confirming order
Repeatedly selected


Strategies[]

Despite their higher hit point and speed increase, infested terrans aren't particularly effective, as they are easily killed before they can get to their target. Covering them with Dark Swarm is a way around this weakness.

One strategy that can be effective is combining the abilities of overlords with those of infested terrans. Fully-loaded overlords can literally go on bombing runs over an enemy base, dropping the infested terrans as they fly. It is a risky strategy as the overlord can be caught and destroyed, but the eight infested terrans that an overlord can carry have the capacity to cause severe damage and chaos. Since the infested terrans can deal up to 500 explosive splash damage, equaling a terran's Nuke, an "overlord's bombing trip" is essentially having 8 nukes deploy at once.

Development[]

"Well, for example, the Infested Terran is called 'Bug Guy' in the code. Internally, that’s his name. 'Bug Guy.' The portrait? 'Bug Guy Portrait.' So there were a lot of things that had internal names that left us thinking, 'Why would they do this?'"

Infested terrans were originally referred to as "bug guys" in game files.[3] The unit was designed for a specific part of the game's campaign. The developers decided not to leave it out of multiplayer, even if it hadn't been designed for that mode. The unit is rarely used in competitive multiplayer due to the substantial investment required to obtain them.[4]

Notes[]

  • When the infested terran is targeting a moving unit and is within a certain range, it can get a speed boost.
  • If the infested terran is targeting a point rather than an unit, it will detonate at that location. It is the only unit whose normal attack can target a location like this; the other suicide unit, the scourge, also lacks this behavior.

Trivia[]

Images[]

References[]

  1. Neilson, Micky. "StarCraft: Hybrid." Amazing Stories 601 (Spring 2000): 70-75.
  2. Metzen, Chris; Chambers, Andy; StarCraft Legacy staff. 2007-08-31. BlizzCon 2007 StarCraft Lore Panel Editorial. StarCraft Legacy. Accessed 2007-12-02.
  3. Blizzard Entertainment. StarCraft Map Editor. (Blizzard Entertainment) (in English). March 31, 1998
  4. 2018-04-03, EVOLUTION COMPLETE: REIMAGINING CLASSIC STARCRAFT UNITS FOR STARCRAFT II. Blizzard Entertainment, accessed on 2018-03-07
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