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The interceptor is a fighter launched from carriers in StarCraft.

Game UnitEdit

Carriers attack through interceptors. During combat more interceptors must be built to replace casualties. Interceptors have the shields automatically recharged without cost upon returning to the carrier. Forcing interceptors to return at opportune moments may extend the life of the swarm.

Interceptors self-destruct if their parent carrier is destroyed. Interceptors automatically return to the parent carrier if the carrier is disabled (e.g. Lockdown), and resume attacking once the carrier is active again. Interceptors are selectable but no orders may be given.

UpgradesEdit

Acquisition
Purchased from Cybernetics core
Hotkey W
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Fleet beacon
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Fleet beacon
Acquisition
Purchased from Cybernetics core
Hotkey A
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Fleet beacon
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Fleet beacon
  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 298Time SC2 Game1
Required Cybernetics core
Level 3
Cost 400 Minerals Terran SC1 400 Gas Terran SC1 330Time SC2 Game1
Required Cybernetics core
CarrierCapacity SC1 Upgrd1
Carrier Capacity
  • Increases the number of interceptors carriers can hold at once by 4 (to 8).
Acquisition
Purchased from Fleet beacon
Hotkey C
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 100Time SC2 Game1

GalleryEdit

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