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|effect3='''Damage'''<br>''Basic:'' 8<br>''With '''Network Administrator''': from Carrier'' 4 |
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+ | {{CoopProtossAirArmor|Fenix |
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|effect1='''Armor:''' 1 |
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|effect2='''Armor:''' 2 |
|effect2='''Armor:''' 2 |
Revision as of 22:29, 23 September 2020
Interceptors return in StarCraft II as the carrier's armament.
Game Unit
Versus
By default, constructing interceptors is set to autocast; they can be replaced automatically. They're automatically destroyed if the parent carrier is destroyed. Unlike in StarCraft interceptors are unselectable in-game.
Upgrades
- +1 damage for phoenixes,void rays,interceptors and motherships
- +4 ground damage,+3 air base damage and +2 bonus damage for tempests
Acquisition | ||||||||||||||
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Level 2
Level 3
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Increases protoss air unit armor.
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Level 2
Level 3
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- +1 armor to shields per level.
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Legacy of the Void
In Legacy of the Void, interceptors can be permanently launched from a carrier using its "release interceptors" ability. They can be launched to any location, but self-destruct after 60 seconds.[1] Interceptors make two rapid attacks, one right after the other, each dealing 5 damage.[2]
Nova Covert Ops
In Nova Covert Ops, interceptors are an armament of certain Tal'darim motherships.[3]
Co-op Missions
Karax and Fenix can deploy interceptors via carriers.
- Karax Upgrades and Abilities
Carriers can launch interceptors faster (launch one interceptor every 0.125 seconds). Increases the interceptors attack speed by 25%.
Acquisition | ||||
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Increases the attack damage of protoss air units.
Usage |
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Passive
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Increases the armor of protoss air units.
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Increases the shield armor of all protoss units and structures.
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Passive
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- Fenix Upgrades and Abilities
Increases the attack damage of protoss air units.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
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Increases the armor of protoss air units.
Usage |
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
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Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Development
The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid.
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In Heart of the Swarm the carrier was temporarily removed, effectively removing interceptors as well.[4] However, during the Heart of the Swarm beta, the carrier was added back to the game.[5]
The cost of interceptors will be increased to 15 minerals in an upcoming patch.[6]
Images
References
- ↑ Blizzard Entertainment. 2015-03-18. Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
- ↑ Benwa. 2009-04-04. ESL Finals Paris: Stats and Q&A. StarCraft Legacy. Accessed 2009-05-18.
- ↑ Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Trouble in Paradise (in English). 2016-08-02.
- ↑ 2011-10-21. Blizzard Cuts and Adds StarCraft II Units. IGN. Accessed 2011-10-21.
- ↑ Cloaken. 2012-09-14. Balance Update #2 9/14/2012. Battle.net, accessed on 2012-09-14
- ↑ 2017-08-17, StarCraft II Multiplayer - Major Design Changes. Blizzard Entertainment, accessed on 2017-08-20