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The following section contains information from StarCraft: Retribution.

Jenson's Raiders is a group of soldiers in service to the Terran Dominion, led by Jenson Archimedes. They aided in the efforts of Archimedes to retrieve the Argus Stone on Aridas.[1]

History[]

Enter the Raiders[]

Jenson's Raiders were a group formed by Jenson Archimedes, head councilor to Emperor Arcturus Mengsk made of requisitioned Dominion Armed Forces in order to retrieve the Argus Stone and stabilize the world of Aridas.[1] Early in the conflict, they defended a supply platform orbiting Aridas that reinforced the local Aridas Colonial Militia that were engaging the Protoss Crusaders and Zerg Crusaders attacking the planet. However, the Protoss Crusaders attacked the platform, and in spite of the Raider's defensive efforts the platform was destroyed.[2]

After the Argus Stone was retrieved by Judicator Kizrath of the Protoss Crusaders, the Raiders took a more active role in the conflict. Their first action was guiding Archimedes and his team through a combat zone between the Protoss and Zerg Crusaders into the ruins behind the protoss lines. The breakthrough was successful.[1]

Soon the Raiders encountered a cerebrate using xel'naga technology to control a small protoss tribe. Archimedes gave the commander of the Raiders a choice in regards to how to proceed; he could destroy the cerebrate which would break its hold on the protoss or capture it and allow the Dominion to study it.[3]

Plot branch : Jenson's Raiders capture the cerebrate.

Jenson's Raiders secured the cerebrate, and had to fight the combined force of protoss and zerg as they attempted to rescue their master. The Raiders defended their position, and after wiping out its forces secured the cerebrate.[3] However, the local Aridians were vocally upset with the Dominion keeping a cerebrate being kept alive. A zerg force soon besieged the research station holding the cerebrate, but the Raiders were successful in defending the base.[4]

Plot branch : Jenson's Raiders destroy the cerebrate.

With their master's physical form destroyed, the hold it had over the protoss tribe broke. The protoss and zerg engaged one another, but without a combined front Jenson's Raiders swiftly overwhelmed both forces.[3] In response the zerg began to swarm the Dominion lines, and pushed into a research base named Science Station 12 that held many top scientists studying the Argus Stone. The commander guided the scientists out of the base as it was overrun by the zerg.[5]

Archimedes' Crusade[]

To destabilize the Protoss Crusaders' hold on the orbit of Aridas, the Aridas Colonial Militia launched a nuclear barrage on their staging platform above the planet. This did not entirely destroy their position, and Jenson's Raiders were sent to clean up the remaining forces and structures. Though the defenders attempted to rebuild, the Raiders were able to clear them off of the platform.[6]

Jenson's Raiders then turned to secure more outlying bases that were under attack by the zerg. Moving to a resource depleted zone in the planet's outback, Jenson's Raiders reestablished a base in the region and pushed the zerg offensive back.[7]

Meanwhile, the protoss had secured a massive mineral vein in one of the planet's valleys. A mining team was sent to secure it but were cut off by the protoss. Jenson's Raiders sent a force to rescue the mining team, and established a base in the valley. The new offensive broke the Protoss Crusaders' line and pushed them from the valley.[8]

However, when investigating a cavern Jenson Archimedes was captured by the zerg. He sent out a distress call to his Raiders, where he speculated the zerg were debating what to do with him. Jenson's Raiders launched an assault into the caverns, and rescued Archimedes from where he ship was secured, guiding him out of the caverns.[9]

Through his research, Archimedes speculated that he may have found the location of the Argus Stone, in a series of ruins the protoss were occupying. Jenson's Raiders were sent to secure the ruins, which they successfully did, driving the protoss out. However, the stone was nowhere to be found.[10]

Eventually Archimedes did find the location of the stone; in a temple warped from Aiur, where the Protoss Crusaders intended to channel the power of the stone. Jenson's Raiders attacked the temple, destroying in. In the chaos of the explosion, Archimedes retrieved the stone.[11]

Downfall[]

With the stone in their possession, Archimedes consolidated his defense, and set up an escort of twelve battlecruisers to protect him. However, the Zerg Crusaders lured the battlecruisers out in the open, and destroyed them.[12]

The battle soon turned against both the terran and protoss, forcing them into an alliance. Jenson's Raiders were the final line of defense in the research station housing the stone, but the Zerg Crusaders overwhelmed the base and stole it.[13] Terran and protoss forces attempted to block the exodus of the zerg, and when that failed attempted to stop the zerg from using the stone on Char. Both of these efforts ended in failure.[14]

Known Members[]

References[]

  1. 1.0 1.1 1.2 StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 1: “On the Field of Battle” (in English). 1998. Cite error: Invalid <ref> tag; name "SC:Ret_T1" defined multiple times with different content
  2. StarCraft: Retribution. WizardWorks Software. Protoss campaign: “The Legacy of Kharadun”, mission 6: “The Aridian Reserves” (in English). 1999.
  3. 3.0 3.1 3.2 StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 2: “The Fragile Alliance” (in English). 1999.
  4. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 3: “Cramped Quarters” (in English). 1999.
  5. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 4: “Slaughter at Station 12” (in English). 1999.
  6. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 5: “The Protoss Staging Platform” (in English). 1999.
  7. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 6: “The Outback” (in English). 1999.
  8. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 7: “Cornucopia” (in English). 1999.
  9. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 8: “In the Depths of Hell” (in English). 1999.
  10. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 9: “On the Trail of the Stone” (in English). 1999.
  11. StarCraft: Retribution. WizardWorks Software. Terran campaign: “Strongarm”, mission 10: “In the Presence of the Stone” (in English). 1999.
  12. StarCraft: Retribution. WizardWorks Software. Zerg campaign: “Dynamic Evolution, mission 2: "Cutting off the exits” (in English). 1999.
  13. StarCraft: Retribution. WizardWorks Software. Zerg campaign: “Dynamic Evolution, mission 7: "Guardians of the Stone” (in English). 1999.
  14. StarCraft: Retribution. WizardWorks Software. Zerg campaign: “Dynamic Evolution, mission 11: "The Battle of Char” (in English). 1999.
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