Sarah Kerrigan's leviathan was her mobile forward operational center during the Second Great War.
History[]
Rebuilding the Swarm[]
After hearing about Raynor's "execution," a bitter Kerrigan traveled to the leviathan so that she could build the Swarm into a force of vengeance against Arcturus Mengsk. On board, she met Izsha and Abathur as they explained their roles to their queen.[1][2] As Kerrigan rebuilt her forces, the leviathan took her to Kaldir, Char, and Zerus.[3][4][5]
Kerrigan later learned from Mengsk that Raynor was alive, so she took the leviathan into Dominion space.[6]
Into Dominion Space[]
The following section contains timeline information which isn't necessarily in chronological order.
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Skygeirr[]
Kerrigan was contacted by Alexei Stukov to head to Skygeirr Station, a hybrid breeding site. The station was successfully destroyed.[7][8][9]
Rescuing Raynor[]
Kerrigan informed Raynor's forces of his survival,[10] and they were able to ascertain his location—the Moros, a prison ship. The leviathan and Hyperion ambushed the Moros while it was refueling at Atlas Station. While Kerrigan fought her way through Dominion troops, the leviathan kept sending more and more zerg into the ship to reinforce their queen. When the Moros was set on self-destruct, Kerrigan has the leviathan stabilize the part of the ship where Raynor was being held. The rescue was successful.[11]
Assault on Korhal[]
Kerrigan laid siege to Korhal.[12] After wiping out the Dominion forces outside Augustgrad, the leviathan was brought to the surface.[13] With the death of Mengsk and the battle's end, Kerrigan's forces returned to the leviathan and departed the planet to find and engage Amon.[14]
Game Unit[]
The leviathan is the main story hub for the majority of the Heart of the Swarm campaign. While Kerrigan is able to call a leviathan unit to the battlefield, unlike the Hyperion her particular leviathan has no distinct unit presence. It is only seen in story mode space or cutscenes.
Interior[]
The leviathan has two sections that Kerrigan can interact with:
Nerve Center[]
This is where Kerrigan meets with her lieutenants to discuss plans for the Swarm. The majority of supporting characters are found here.[15]
Evolution Pit[]
Abathur is found here. Here, zerg units can be upgraded/altered and variant strains unlocked through evolution missions.[16]
Quotations[]
Development[]
In early versions of StarCraft II, Kerrigan would operation out of a behemoth rather than a leviathan. The central room was planned to be a mix of terran technology infested by the zerg. Planned rooms included a chitinous throne for Kerrigan, as well as a chamber for prisoners Kerrigan would capture.[17]
References[]
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