This article or section contains information about a StarCraft II unit or structure.
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. This template acts as a reference for StarCraft II beta and the Galaxy Map Editor.
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Template:SC2UnitBox The Large Queen is a more advanced version of the Queen in StarCraft II.[1]
The Large Queen is produced from a morph of the Queen. If the Large Queen dies, it can be produced again at the Hatchery/Lair/Hive as a Large Queen.[2]
Game Unit
Queens move slowly except when on the Creep due to their Creep Move ability,[2] making "Queen-rushing" difficult.[3] Queens are much more powerful in overall combat ability on the Creep.[4]
Abilities
The Large Queen bears the talents of the Queen, in addition to new abilities.
Many zerg ground units may burrow, becoming invisible and revealed primarily by detectors, and may not move or attack while burrowed.
Exceptions include:
- Roach, which may move while burrowed
- Lurker, which may attack while burrowed
- Infestor, which may move while burrowed
- Baneling, which can detonate while burrowed.
Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.
The ability is not smartcast.
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The queen tunnels deep underground, surfacing at a friendly target zerg building. The queen can effectively "teleport" underground to a friendly base. This ability can be used only while the queen is on the creep.
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- Queens can target a hatchery/lair/hive, instantly producing three morphalisks. When morphalisks mutate into zerg units, there is a production time discount.
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The queen instantly restores 75 hit points to target biological unit or structure, plus an additional 50 health over the next 7.14 seconds. Can only be used while on creep.
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Development
The Queen used to spawn numerous types of structures upon the Creep. Creep does not belong to any one player, which gave the Queen the ability to spawn structures upon "enemy" Creep in enemy bases.[3] This ability has since been lost.[4][7]
When the Queen created a structure, she was not required on-site like an SCV; rather, she builds in much the same way that a Probe creates Protoss structures.[8]
The Queen had base defense duties, including laying eggs that hatch into suicide attackers.[9]
References
- ↑ Cite error: Invalid
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- ↑ 2.0 2.1 Cite error: Invalid
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- ↑ 3.0 3.1 Browder, Dustin and Kevin Yu. 2008-06-05. Episode 3. Blizzard Entertainment. Accessed 2008-06-5.
- ↑ 4.0 4.1 Freelancer. 2008-06-28. FIRST WWI StarCraft 2 Sneak Peak. StarCraft Wire. Accessed 2008-06-28.
- ↑ 2008-03-12 StarCraftWire.net
- ↑ 6.0 6.1 6.2 StarCraft Legacy
- ↑ Karune. 2008-07-16. StarCraft II Q&A - Batch 41. Battle.net StarCraft II General Discussion Forum. Accessed 2008-07-16.
- ↑ Gunnar "Leord" Petzall 2008-03-14. The Zerg Queen. IncGamers. Accessed 2008-04-11.
- ↑ Korda, Martin. Hands-on: Martin Korda gets to grips with StarCraft II and gets the lowdown on the newly evolved Zerg. CVG.com Accessed 2008-05-04.