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Larvae are automatically produced by a hatchery, lair, or hive over time; up to a maximum of three at any one time per building. Larvae may only be ordered to morph into other units. Larvae automatically "wander" near the building that spawned them. Larvae have relatively high armor and resilience despite having few hit points. They will automatically die if the creep underneath them dissipates. Canceling an evolution will also kill the larva.

Larvae may still be morphed into drones even if the rest of the base, or army, is destroyed. Given time and enemy inactivity, a few larvae can rebuild a zerg force.

UpgradesEdit

Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Hive