Map details | |
---|---|
4 players | |
Jungle | |
Size | 128x128 |
The Lost Temple is an ancient ruin located on Bel'Shir.[1] At some point it was found by a group of factions. They came into conflict in the area.[2]
Game Map[]
The temple serves as a multiplayer map for StarCraft and StarCraft 64. It supports up to four players.
StarCraft II[]
- Promotional statement(src)
Map details | |
---|---|
4 players | |
Jungle (Bel'Shir)[3] | |
Size | 160x160[3] |
Features |
Lost Temple returned in StarCraft II[4] but was removed from the ladder pool as of February 2011.[5] The FFA version was replaced by The Shattered Temple.[6] As of May, 2011, it held fifth place in the top ten most popular 1v1 maps in the game.[7]
Lost Temple features four starting points on raised land, each connected by a very narrow choke point to a natural expansion, guarded by a wider choke. The natural is vulnerable to attacks by ground siege units such as siege tanks. The map also features island expansions and golden mineral expansions guarded by destructible rocks.[8]
Notes[]
- The map was designed by Scott Mercer. It became one of the most popular maps in the e-sports scene of the original StarCraft.[9]
- A four-player map of the same name appeared in the Warcraft III: The Frozen Throne ladder.[10]
References[]
- StarCraft Enlarged Map Images. StarCraft Compendium. Accessed on 2008-27-08
- Blizzard Entertainment. StarCraft II. (Activision Blizzard) Map: Lost Temple (in English). 2010.
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