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Revision as of 23:17, 8 April 2018

Shakurus SC1 Art2
This article concerns StarCraft II gameplay. You may be looking for:
"Lurker, attacks many foes while burrowed. Effective against light enemies."

- Abathur(src)

The lurker is a burrowed anti-personnel zerg siege unit in StarCraft II.

Game Unit

Lurkers serve as siege and harassment units, capable of defending key locations and control points. They deal splash damage to large numbers of units.[1]

Versus

Lurkers were re-introduced in Legacy of the Void as a standard zerg unit in multiplayer. They are siege units that can attack in a line, and can defend critical points. Their Adaptive Talon upgrade allows them to burrow quicker, allowing them to be more mobile.

Upgrades and Abilities
AdaptiveTalons LotV Game1
Adaptive Talons

Reduces Lurker burrow time from 2 to 1.07 seconds.

Acquisition
Purchased from Lurker den
Cost 100 Minerals 100 Vespene gas 57seconds
Required Hive
ve
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 114seconds
Level 2
Cost 150 Minerals 150 Vespene gas 136seconds
Required Lair
Level 3
Cost 200 Minerals 200 Vespene gas 157seconds
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 114seconds
Level 2
Cost 200 Minerals 200 Vespene gas 136seconds
Required Lair
Level 3
Cost 250 Minerals 250 Vespene gas 157seconds
Required Hive
ve

Lurkers may attack only when burrowed.[2]

Does not require Burrow to be researched.

ve

Heart of the Swarm

The lurker appears in the Heart of the Swarm campaign as an evolution split from the hydralisk. It deals more damage and has more life than usual. Its counterpart is the impaler. Compared to the impaler, the lurker has lower range, but is more effective against zealots and marines thanks to its splash attacks.

Upgrades and Abilities

Lurkers may attack only when burrowed.[2]

Does not require Burrow to be researched.

ve

Co-op Missions

Lurker SC2 Game1

The lurker burrowed, and another attacking

The lurker den and lurker strains are exclusive to Kerrigan in Co-op Missions, unlocked once she reaches Level 5.

Kerrigan Upgrades
SeismicSpines SC2 Icon
Seismic Spines

Lurkers gain +3 attack range.

Usage
Passive
Campaign Acquisition
Unlock Reach Kerrigan Level 4.
Acquisition
Purchased from Hydralisk den/Lurker den
Hotkey E
Cost 200 Minerals 200 Vespene gas 120seconds
Mastery: -4 Minerals -4 ZergVespene SC2 Game1 -2.4seconds per Expeditious Evolutions mastery point. Down to a maximum 80 Minerals 80 ZergVespene SC2 Game1 48seconds
Required Hive
Lurker den
ve

Lurkers may attack only when burrowed.[2]

Does not require Burrow to be researched.

ve

Development

Images

References

  1. 2014-11-07, New Units in Legacy of the Void. StarCraft Legacy, accessed on 2014-11-10
  2. 2.0 2.1 2.2 Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.