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A maelstrom is a type of psionic power utilized by dark archons. It consists of a surge of mental energy, temporarily immobilizing a group of organisms over a wide area.[1]

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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

During an alternate timeline where Zeratul survived the beginning of the End War, he deployed dark archons in the legion of Serdath who could utilize Maelstrom.

Game EffectEdit

StarCraftEdit

Maelstrom Icon SC1
Maelstrom

Prevents all biological units (friendly included) within a 4 x 4 area from attacking, moving, or casting spells for short period of time.[2] Stunned cloaked units will be revealed. Burrowed units will not be revealed or stunned.

Usage
Hotkey E
Cost 100 Energy Terran SC1
Range 10
Acquisition
Purchased from Templar archives
Hotkey E
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 100Time SC2 Game1

StarCraft IIEdit

Maelstorm Coop Game1
Maelstrom

Temporarily stuns enemy units in an area of effect for 3 seconds.

Usage
Hotkey F
Cost 50 Energy Terran SC1
Duration 3Time SC2 Game1
Cooldown 15Time SC2 Game1
Campaign Acquisition
Unlock Reach Zeratul Level 8.
Acquisition
Required Find the third artifact fragment
ve

ReferencesEdit

  1. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.