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A maelstrom is a type of psionic power utilized by dark archons. It consists of a surge of mental energy, temporarily immobilizing a group of organisms over a wide area.[1]

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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

During an alternate timeline where Zeratul survived the beginning of the End War, he deployed dark archons in the legion of Serdath who could utilize Maelstrom.

Game Effect[]

StarCraft[]

Maelstrom Icon SC1
Maelstrom

Prevents all biological units (friendly included) within a 4 x 4 area from attacking, moving, or casting spells for short period of time.[2] Stunned cloaked units will be revealed. Burrowed units will not be revealed or stunned.

Usage
Hotkey E
Cost 100 Energy
Range 10
Acquisition
Purchased from Templar archives
Hotkey E
Cost 100 Minerals 100 Vespene gas 100seconds

StarCraft II[]

Maelstorm Coop Game1
Maelstrom

Temporarily stuns enemy units in an area of effect for 3 seconds.

Herald of the Void: Maelstorm is unavailable.

Usage
Hotkey F
Cost 50 Energy
Range 9
Duration 3 seconds
Cooldown 15 seconds
Campaign Acquisition
Unlock Reach Zeratul Level 8.
Acquisition
Required Find the third artifact fragment
ve

References[]

  1. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
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