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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

The mecha infestor is a Mecha Swarm replication of the infestor created by Egon Stetmann during the End War. These are able to spawn waves of mecha roaches and mecha ravagers at enemies, as well as recharge an allied unit's health and energy. It can also spawn roach-nites to attack a target building and wear it down.[1]

Game UnitEdit

The mecha infestor is a support caster for Stetmann in Co-op Missions. These infestors can spawn waves of roaches and ravagers to take out enemy targets. When within the JUICE configuration of the stetellites, this can lead a massive number of zerg units being sent at enemy positions. The Mecha Infestor can also use UMI-C Charging Protocol on an allied unit to heal them, restore their energy, and increases how quickly abilities cool down by 25%. This is very useful on allied heroes and high priority spellcasters such as ascendants.

Mecha infestors can be "recycled" when they die near a stetellite or Gary, and their parts will respawn into further infestors.[1]

AbilitiesEdit

RoachesAway Coop Game1
Roaches Away!

Spawn 2 Mecha Roaches. Spawned units last 45 seconds. Can be cast while burrowed.

Usage
Hotkey T
Cost 250 Energy Terran SC1
Campaign Acquisition
Unlock Initially available
ve
UMICCharging Coop Game1
UMI-C Charging Protocol

The Mecha Infestor launches a mechanical nerve cord at a friendly unit, restoring 150 life, 50 Egonergy, and 50 energy instantly. An additional 600 life, 200 Egonergy, and 200 energy regenerates over 20 seconds. The unit's ability cooldown rate is increased by 25%. Can be cast while burrowed.

Usage
Hotkey E
Cost 75 Energy Terran SC1
Cooldown 5Time SC2 Game1
Campaign Acquisition
Unlock Reach Stetmann Level 8
Acquisition
Purchased from Mecha infestation pit
Hotkey P
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 90Time SC2 Game1
ve
Roachnites Coop Game1
Deconstructive Roach-nites

Infests target enemy structure, dealing 500 damage over 10 seconds and disabling it for the duration of the effect. If the structure is destroyed while under the effects of Deconstructive Roach-nites, it will spawn 2 Mecha Roaches. Can be cast while burrowed.

Usage
Hotkey D
Cost 75 Energy Terran SC1
Cooldown 5Time SC2 Game1
Campaign Acquisition
Unlock Initially available
ve
SC2ZergBurrow
Burrow

Buries the unit undeground. Burrowed unit are unable to move or attack, but they cannot be seen without detection.

Usage
Hotkey R
Cost 2 (burrow)Time SC2 Game1
1 (unburrow)Time SC2 Game1
Campaign Acquisition
Unlock Initially available.
ve

UpgradesEdit

BonusRavager Coop Game1
BONUS Ravager!

Allows the Mecha Infestor's Roaches Away! and Deconstructive Roach-nites to spawn an additional Mecha Ravager.

Campaign Acquisition
Unlock Reach Stetmann Level 8
Acquisition
Purchased from Mecha infestation pit
Hotkey R
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 90Time SC2 Game1
Required Mecha hive
ve
Recycle Coop Game1
Recyclable

When this unit is destroyed near an active Stetellite, Gary, or Super Gary, it will drop 1 remnant of its unit type.

Usage
Passive
Campaign Acquisition
Unlock Reach Stetmann Level 5
ve
MechaGroundArmor Coop Game1
Mecha Ground Plating

Increases the armor of mecha zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Mecha evolution chamber
Hotkey C
Level 1
Cost 100 (basic) Minerals Terran SC1
40 (with full Mastery) Minerals Terran SC1
100 (basic) ZergVespene SC2 Game1
40 (with full Mastery) ZergVespene SC2 Game1
160Time SC2 Game1
Effect Armor: 1
Level 2
Cost 175 (basic) Minerals Terran SC1
70 (with full Mastery) Minerals Terran SC1
175 (basic) ZergVespene SC2 Game1
70 (with full Mastery) ZergVespene SC2 Game1
190Time SC2 Game1
Required Mecha lair/Mecha hive
Effect Armor: 2
Level 3
Cost 250 (basic) Minerals Terran SC1
100 (with full Mastery) Minerals Terran SC1
250 (basic) ZergVespene SC2 Game1
100 (with full Mastery) ZergVespene SC2 Game1
220Time SC2 Game1
Required Mecha hive
Effect Armor: 3
ve

DevelopmentEdit

At launch, mecha roaches were spawned in groups of 4. This was lowered to 2 in patch 4.9.1, though roach damage and life were both increased.

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Egon Stetmann (in English). 2018.
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