FANDOM


AlliedCommanders SC2-LotV Art1

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

The mecha lurker is a Mecha Swarm replication of the lurker created by Egon Stetmann during the End War, evolved from the mecha hydralisk. These lurkers can be equipped with programs to focus on one enemy, and tunnel itself to a new location while damaging enemies in its path. They evolve from mecha hydralisks.[1]

Game UnitEdit

The mecha lurker is the siege attacker for Egon Stetmann in Co-op Missions, and can be evolved from mecha hydralisks once he reaches Level 6. These lurkers have a devastating line attack, but can move themselves using the Tunnel of TERROR Algorithm ability, hitting enemies in a line along the way. They can also be upgraded to focus fire on one enemy, dealing damage to that enemy and anyone around them.

Mecha lurkers can be "recycled" when they die, which will respawn as mecha hydralisks.[1]

AbilitiesEdit

TunnelofTerror Coop Game1
Tunnel of TERROR Algorithm

Tunnels to a nearby target location, dealing 60 damage to enemies along the way. The mecha lurker remains burrowed after the ability is cast.

Usage
Hotkey B
Cost 75 Energy Terran SC1
Cooldown 8Time SC2 Game1
Campaign Acquisition
Unlock Reach Stetmann Level 6
ve
FocusedStrike Coop Game1
Focused Strike Algorithm

The Mecha Lurker concentrates its fire on a target unit, dealing 50 damage to a small area around that unit for 10 seconds or until the unit is destroyed.

Usage
Hotkey C
Cost 75 Energy Terran SC1
Duration 10Time SC2 Game1
Campaign Acquisition
Unlock Reach Stetmann Level 8
Acquisition
Purchased from Mecha hydralisk den/Mecha lurker den
Hotkey C
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 90Time SC2 Game1
Required Mecha lurker den
Mecha hive
ve
SC2ZergBurrow
Burrow

Buries the unit undeground. Burrowed unit are unable to move or attack, but they cannot be seen without detection.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrowTime SC2 Game1
Notes

This ability is available initially.

Campaign Acquisition
Unlock Initially available.
ve

UpgradesEdit

ExtendedTerror Coop Game1
Extended Tunnel of TERROR Algorithm

Increases the maximum range of the Mecha Lurker's Tunnel of TERROR Algorithm by 6.

Usage
Hotkey C
Cost 75 Energy Terran SC1
Duration 10Time SC2 Game1
Campaign Acquisition
Unlock Reach Stetmann Level 6
Acquisition
Purchased from Mecha hydralisk den/Mecha lurker den
Hotkey C
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 90Time SC2 Game1
Required Mecha lurker den
ve
Recycle Coop Game1
Recyclable

When this unit is destroyed near an active Stetellite, Gary, or Super Gary, it will drop 2 mecha hydralisk remnants.

Usage
Passive
Campaign Acquisition
Unlock Reach Stetmann Level 5
ve
MechaMissileAttack Coop Game1
Mecha Missile Attacks

Increases the attack damage of mecha zerg ground ranged units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Mecha evolution chamber
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 160Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 ZergVespene SC2 Game1 190Time SC2 Game1
Required Mecha lair
Level 3
Cost 200 Minerals Terran SC1 200 ZergVespene SC2 Game1 220Time SC2 Game1
Required Mecha hive
ve
MechaGroundArmor Coop Game1
Mecha Ground Plating

Increases the armor of mecha zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Mecha evolution chamber
Hotkey C
Level 1
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 ZergVespene SC2 Game1 190Time SC2 Game1
Required Mecha lair
Level 3
Cost 250 Minerals Terran SC1 250 ZergVespene SC2 Game1 220Time SC2 Game1
Required Mecha hive
ve

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Egon Stetmann (in English). 2018.
Community content is available under CC-BY-SA unless otherwise noted.