Mecha ravagers are temporary spawned units of Stetmann in Co-op Missions, created by mecha infestors. They are created once the BONUS Ravager upgrade is researched. They have the Environmentally Unfriendly Eruption ability, which allows them to hit ground and air units in a small area, similar to the Corrosive Bile ability of the regular ravagers. This ability is autocast.[1]
Mastery: -2 per Upgrade Resource Cost mastery point. Down to a minimum 40
100 Mastery: -2 per Upgrade Resource Cost mastery point. Down to a minimum 40
160
Effect
Damage: 18
Level 2
Cost
150
Mastery: -3 per Upgrade Resource Cost mastery point. Down to a minimum 60
150 Mastery: -3 per Upgrade Resource Cost mastery point. Down to a minimum 60
Mastery: -4 per Upgrade Resource Cost mastery point. Down to a minimum 80
200 Mastery: -4 per Upgrade Resource Cost mastery point. Down to a minimum 80
Mastery: -2 per Upgrade Resource Cost mastery point. Down to a minimum 40
100 Mastery: -2 per Upgrade Resource Cost mastery point. Down to a minimum 40
160
Effect
Armor: 2
Level 2
Cost
175
Mastery: -3.5 per Upgrade Resource Cost mastery point. Down to a minimum 70
175 Mastery: -3.5 per Upgrade Resource Cost mastery point. Down to a minimum 70
Mastery: -5 per Upgrade Resource Cost mastery point. Down to a minimum 100
250 Mastery: -5 per Upgrade Resource Cost mastery point. Down to a minimum 100