StarCraft Wiki
StarCraft Wiki
No edit summary
No edit summary
Line 3: Line 3:
 
The [[Voice in the Darkness (entity)|Voice in the Darkness]] is also able to control [[terrans]] and [[protoss]], effectively 'possessing' them.<ref name="SC:FrntLn_V4_Voice">Elder, Josh (w), Ramanda Kamarga (p). "[[StarCraft: Frontline: Voice in the Darkness|Voice in the Darkness]]." In ''[[StarCraft: Frontline: Volume 4]]'' (paperback binding), pp. 72-113. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.</ref>
 
The [[Voice in the Darkness (entity)|Voice in the Darkness]] is also able to control [[terrans]] and [[protoss]], effectively 'possessing' them.<ref name="SC:FrntLn_V4_Voice">Elder, Josh (w), Ramanda Kamarga (p). "[[StarCraft: Frontline: Voice in the Darkness|Voice in the Darkness]]." In ''[[StarCraft: Frontline: Volume 4]]'' (paperback binding), pp. 72-113. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.</ref>
   
The [[hybrid destroyer]] [[Maar]] could mind control protoss as well.<ref name="WoL_SinisterTurn">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[A Sinister Turn]] (in English). 2010-07-27.</ref>
+
The [[hybrid destroyer]] [[Maar]] could mind control protoss as well, subverting the [[Zhakul Guardians]].<ref name="WoL_SinisterTurn">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[A Sinister Turn]] (in English). 2010-07-27.</ref>
   
 
{{PlotOptionBrack|desc=The Raiders research the hive mind emulator}}
 
{{PlotOptionBrack|desc=The Raiders research the hive mind emulator}}

Revision as of 23:47, 10 December 2010

Mind Control is a type of psionic power that protoss are able to use, at least as far as using their powers to subtlely influence the minds of other creatures. Dark archons however, through an immense expenditure of energy, are able to project a portion of their psychic essence into another being, gaining control over its actions and access to its memories.[1]

The Voice in the Darkness is also able to control terrans and protoss, effectively 'possessing' them.[2]

The hybrid destroyer Maar could mind control protoss as well, subverting the Zhakul Guardians.[3]

Plot option : The Raiders research the hive mind emulator

During the Second Great War, Egon Stetmann, a scientist working for Raynor's Raiders, isolated the DNA strand used to create the zerg Overmind. He applied this to design the hive mind emulator, a device that could mind control most zerg strains.[4]

Plot option ends here

Game Effect

MindCont Icon SC1
Mind Control

Transfers control of any enemy unit to the casting player. Using Mind Control will drain the dark archon's shields and leave it vulnerable.[5]

Mind controlling a transport will also transfer control of any units the transport is carrying, and mind controlling a unit that has researched upgrades or special abilities will transfer them to the dark archon's player.

The transfer is permanent and irreversible, even after the death or the transfer of control of the dark archon who performed it. Any unit can be subject to multiple Mind Control spells, effectively changing ownership every time.

Usage
Hotkey C
Cost 150 Energy All Shields
Range 8
Acquisition
Purchased from Templar archives
Hotkey E
Cost 200 Minerals 200 Vespene gas 120seconds

If mind control is used on units from other races, the dark archon's controller will have access to the supply of that race. Terran and zerg units and buildings become available by mind controlling SCVs and drones; thus, protoss armies have the potential to expand their military powers dramatically should they have the resources to do so. For example, a protoss player with a large surplus of minerals and gas mind controls an SCV. While he/she had a potential of 200 protoss supply before, he/she now has a potential of 200 protoss and 200 terran supply. Such occurrences, however, are rare in higher-level competitive gaming due to the efficiency and speed at which players use up their resources.

References

  1. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Elder, Josh (w), Ramanda Kamarga (p). "Voice in the Darkness." In StarCraft: Frontline: Volume 4 (paperback binding), pp. 72-113. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.
  5. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.