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"Mira's Marauders do not fail!"

Mira's Marauders (a.k.a. Mira's Mercs) is a terran mercenary organization led by Mira Han, known for their ferocity and adaptability. It is based out of Deadman's Port, Dead Man's Rock, and serves as the primary power of the lawless planet.


"If you want something shiny, look elsewhere; these mercenaries play dirty and don’t waste time polishing their gear."
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A Mira's Marauders siege tank

Mira's Marauders are a group of ferocious mercenaries, with heavily modified weapons and armor in order to add functionality and an intimidation factor to their gear. Commonly Mira's Marauders will put spikes, extra plating, and decals of skulls on their ships and powered armor. Many of her ships are heavily rusted over and chipping, but function as well as their Dominion counterparts.[1] The Marauders have worked in a number of desert environments over the years, and their equipment has experienced the weathering one would expect from these settings. However, the Marauders have made no effort to keep their gear well polished or painted.[2]

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A Mira's Marauders marine

The group is noted for having a large number of reapers. Among the first of Mira's Marauders was her marauder corps, but it is unknown whether they follow out of loyalty or particularly good blackmail she has on them. Much of their technology has been redesigned, including vikings that make loud noises when their engines are fully revved and widow mines with extra explosive capacity. In spite of her charms, Mira has been unable to reliably recruit or retain ghosts for her Marauders. To date, the Marauders have been unsuccessful in creating a thor in spite of their best efforts.[1]

Members of War Pigs, Hammer Securities, Spartan Company, and the Siege Breakers have at times been hired to fight alongside the Marauders in the past.[3]


"Mira's a good leader. Treats her people fairly. Anyone who tries to mess with her, they have to deal with all of us."

The Marauders served in a number of desert environments over the years.[2]


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This article or section contains information from the optional Rebellion Missions in StarCraft II: Wings of Liberty.

During the Second Great War, the group was hired by Colonel Orlan to protect him from Raynor's Raiders. However, Han was familiar with both Jim Raynor and Matt Horner and after receiving their payment of 6000 minerals, turned against Orlan. The colonel and his forces were defeated, and Mira held the colonel prisoner for Jim Raynor.[3]

Love and War[]

With the death of Ethan Stewart, a power vacuum grew on Dead Man's Rock, one which Mira Han and her Marauders moved in to claim. Han became the primary power on the world. While the planet was still lawless and brutal, the Marauders welcomed the refugees of the Second Great War, even distributing and sharing food rations with the population. To control Deadman's Port, they created communications hubs to coordinate their operations, which could send encrypted transmissions off-world. These hubs were heavily guarded, and redundancy meant that should one be compromised the Marauders could move to another hub.

After Sarah Kerrigan was de-infested, the group sheltered Valerian and Raynor from the Dominion in Dead Man's Rock. However, contacted by Dominion agent and turncoat member of Raynor's Raiders Cooper, a Marauder named Gary Crane lead a force of mercenaries to capture Valerian, Raynor and their forces and turn them in to the Dominion. Mira's Marauders fought off the traitor mercenaries while the Dominion Renegades escaped. Han then went about culling those in her ranks that had betrayed her.[4]

Later in the Second Great War after the capture of Jim Raynor by the Terran Dominion, Matt Horner approached Mira Han to use the services of Colonel Orlan to find where Raynor was being held. However, Han refused, and Mira's Marauders fought against the Hyperion and its crew as they destroyed their fleets and space platforms. Mira's Marauders were defeated, and they released Orlan to Raynor's Raiders.[5]

End War[]

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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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The Marauders roll out

During the End War, Mira's Marauders joined with the assistance of elite pilots from the Dominion Fleet under Admiral Horner. Together the two commanders would help push back Amon's Forces.[6]

At some point Mira Han won a large number of liberators in a game of poker. However, she lost them to a rival mercenary not long after.[1]

Known Members[]


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Mira's Marauders skin set

  • A Mira's Marauders skin set and console was added in the Katowice 2018 War Chest.[9] Spikes and blades were added to the units to give them a brutal feeling, along with emphasizing exhaust effects. As part of the sound design, one of the developers recorded the sound of his neighbor's car.[2]
  • In Co-op Missions, Han and Horner use the Mira's Marauders skinset for Han's units. Horner's units gain the Mira's Marauders skinset when they are upgraded.


  1. 1.0 1.1 1.2 Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  2. 2.0 2.1 2.2 2017-12-07, BlizzCon 2017 StarCraft II: What’s Next Panel Transcript. Blizzplanet, accessed on 2017-12-11
  3. 3.0 3.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Cutthroat (in English). 2010-07-27.
  4. Golden, Christie (November 6, 2012). StarCraft II: Flashpoint. Simon & Schuster (Gallery Books). ISBN 978-1451-65962-7.
  5. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, With Friends Like These... (in English). 2013-03-12.
  6. Youtube. 2017-11-03. Co-op Commander Preview: Han and Horner. Accessed 2017-11-03.
  7. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  8. Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015.
  9. StarCraft. 2017-11-03. The Future of StarCraft II. Accessed 2017-11-03.