Mira's Marauders (a.k.a. Mira's Mercs) is a terran mercenary organization led by Mira Han, known for their ferocity and adaptability. It is based out of Deadman's Port, Dead Man's Rock, and serves as the primary power of the lawless planet.
Mira's Marauders are a group of ferocious mercenaries, with heavily modified weapons and armor in order to add functionality and an intimidation factor to their gear. Commonly Mira's Marauders will put spikes, extra plating, and decals of skulls on their ships and powered armor. Many of her ships are heavily rusted over and chipping, but function as well as their Dominion counterparts. The Marauders have worked in a number of desert environments over the years, and their equipment has experienced the weathering one would expect from these settings. However, the Marauders have made no effort to keep their gear well polished or painted.
The group is noted for having a large number of reapers. Among the first of Mira's Marauders was her marauder corps, but it is unknown whether they follow out of loyalty or particularly good blackmail she has on them. Much of their technology has been redesigned, including vikings that make loud noises when their engines are fully revved and widow mines with extra explosive capacity. In spite of her charms, Mira has been unable to reliably recruit or retain ghosts for her Marauders. To date, the Marauders have been unsuccessful in creating a thor in spite of their best efforts.
The Marauders served in a number of desert environments over the years.
During the Second Great War, the group was hired by Colonel Orlan to protect him from Raynor's Raiders. However, Han was familiar with both Jim Raynor and Matt Horner and after receiving their payment of 6000 minerals, turned against Orlan. The colonel and his forces were defeated, and Mira held the colonel prisoner for Jim Raynor.
Love and WarEdit
With the death of Ethan Stewart, a power vacuum grew on Dead Man's Rock, one which Mira Han and her Marauders moved in to claim. Han became the primary power on the world. While the planet was still lawless and brutal, the Marauders welcomed the refugees of the Second Great War, even distributing and sharing food rations with the population. To control Deadman's Port, they created communications hubs to coordinate their operations, which could send encrypted transmissions off-world. These hubs were heavily guarded, and redundancy meant that should one be compromised the Marauders could move to another hub.
After Sarah Kerrigan was de-infested, the group sheltered Valerian and Raynor from the Dominion in Dead Man's Rock. However, contacted by Dominion agent and turncoat member of Raynor's Raiders Cooper, a Marauder named Gary Crane lead a force of mercenaries to capture Valerian, Raynor and their forces and turn them in to the Dominion. Mira's Marauders fought off the traitor mercenaries while the Dominion Renegades escaped. Han then went about culling those in her ranks that had betrayed her.
Later in the Second Great War after the capture of Jim Raynor by the Terran Dominion, Matt Horner approached Mira Hahn to use the services of Colonel Orlan to find where Raynor was being held. However, Han refused, and Mira's Marauders fought against the Hyperion and its crew as they destroyed their fleets and space platforms. Mira's Marauders were defeated, and they released Orlan to Raynor's Raiders.
- The group's decal can be earned in StarCraft II: Wings of Liberty by completion of the Team Random 500 achievement.
- The symbol of Mira's Marauders appears in the background of the Warhead Junction map of Heroes of the Storm.
- A Mira's Marauders skin set and console was added in the Katowice 2018 War Chest. Spikes and blades were added to the units to give them a brutal feeling, along with emphasizing exhaust effects. As part of the sound design, one of the developers recorded the sound of his neighbor's car.
- In Co-op Missions, Han and Horner use the Mira Marauder skinset for Han's units. Horner's units gain the Mira's Marauders skinset when they are upgraded.