The following article or section contains lore from the StarCraft RPG, which is not regarded as canon. Elements may be regarded as 'flavor lore' however.
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Mutates are infested terrans subjected to anti-zerg nanite treatments which restored or preserved their intelligence and sanity.[1]
History
The Alliance
A terran force defeated a small zerg brood and captured it during the Brood War. Mixing zerg and terran genes, bioengineers forged a small number of mutates to use against the zerg. They ended up in the service of the Alliance.[1]
However, their appearance and sanity left something to be desired—the nanites were all that kept them from reverting to their zerg instincts. These mutates are armed with sharp claws and have a spine-hurling organ in the chest.
Other experiments
Similar experiments were conducted by remnants of the Confederacy using genome manipulation,[2] and by Daelaam scientists using nanotech serum.[3] The subjects of these treatments were not named "mutates" and displayed different features from those engineered by the Alliance.
Known Mutates
References
- ↑ 1.0 1.1 Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). Alternity: StarCraft Edition. Wizards of the Coast. ISBN 0-7869-1618-4
- ↑ 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
- ↑ Blizzard Entertainment. StarCraft 64. Nintendo of America, Inc. Mission: Resurrection IV (in English). 2000-06-12.