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Nova Terra is controllable in Nova Covert Ops, and can be customized in a manner similar to Kerrigan in Heart of the Swarm.[1] A loadout system is used that allows players to select a device/weapon for each of Nova's slots. Four slots are available, namely helmet, suit, gadget, and weapon,[2] with five options per slot.[3]

Players who pre-purchased the Covert Ops pack obtained a Nova portrait and a female skin for ghosts in multiplayer.[4]

When Nova dies in combat, she gets respawned at a nearby command center, similar to Kerrigan who respawns at a nearby hatchery.

Loadouts[edit | edit source]

Helmet[edit | edit source]

Reveals the location of enemy units within a radius of 20 from Nova's position. Can detect cloaked and burrowed units.

Usage
Passive
Range 20
Campaign Acquisition
Notes

The detection ability was added in Patch 3.7.0. (This change is not documented in official Patch Notes.)

ve

Increases Nova's vision and the range of her non-melee weapons by 2. Increases the range of Nova's melee weapons by 1.

Campaign Acquisition
Acquired from Save south-eastern outpost in "Sudden Strike."
ve

Allows Nova to take control of target enemy unit. Heroic units are immune. Only one enemy unit can be controlled at a time. Effect lasts until cancelled. Cooldown timer begins once the effect has been cancelled.

Usage
Hotkey D
Cost 25 Energy
Cooldown 30 seconds
Campaign Acquisition
Acquired from Acquired during "In the Enemy's Shadow."
ve

Suit[edit | edit source]

Lightweight armor that enables permanant cloaking. Adds +150 life, +1 armor, and +0.25 movement speed.

ve

Durable armor that allows Nova to jump up and down cliffs. Adds +250 life, +2 armor, and +0.5 movement speed. Cannot cloak while wearing.

Campaign Acquisition
Acquired from Equipped at beginning of "Sudden Strike."
ve

Psionic amplification suit. Adds +200 life, +1 armor, +0.25 movement speed, and +100 energy. Increases energy regeneration rate by 50%. Can cloak while wearing.

Innate Ability: Cloaking

Enables Nova to cloak.

Usage
Hotkey C
Cost 50 Energy
Duration 30 seconds
Cooldown 40 seconds
Campaign Acquisition
Acquired from Destroy Tal'darim fleet beacon in "Trouble in Paradise."
ve

Prototype teleportation suit. Adds +200 life, +1 armor, and +0.25 movement speed. Allows Nova to teleport to a nearby targeted location. Nova is cloaked for 10 seconds after teleporting.

Innate Ability: Blink

Teleports Nova to a nearby target location. Ability can only be used once every 8 seconds. Nova is cloaked for 10 seconds after teleporting.

Usage
Hotkey C
Cooldown 8 seconds
Campaign Acquisition
Acquired from Acquired during "In the Enemy's Shadow."
ve

Gadget[edit | edit source]

Deals up to 100 damage against enemy ground units in the target area. Does not damage friendly units.

Usage
Hotkey W
Cost 50 Energy
Range 7
Cooldown 5 seconds
ve

Stuns and disables the Detection of enemy ground unit and air units in area of effect for 5 seconds.

Massive units and friendly units are immune.

Usage
Hotkey W
Cost 25 Energy
Range 7
Duration 5 seconds
Cooldown 5 seconds
ve

Increases attack speed and movement speeds by 50% for 10 seconds. Heals Nova for 200 life over the effect's duration.

Usage
Hotkey X
Duration 10 seconds
Cooldown 25 seconds
Campaign Acquisition
Acquired from Save crashed transport in "Enemy Intelligence."
ve

Deploys a holographic duplicate of Nova that can be controlled. The hologram deals 25% of Nova's damage and takes 25% less damage.

Holographics can't use abilities, are instantly destroyed by psionic storm, and are detected by detectors.

Usage
Hotkey W
Cost 50 Energy
Duration 45 seconds
Cooldown 25 seconds
Campaign Acquisition
Acquired from Kill Blightbringer in "Night Terrors."
ve

Provides Nova with a shield that reduces incoming damage to a maximum of 10 until 500 damage is absorbed. Shield lasts for 10 seconds.

Usage
Hotkey W
Cost 25 Energy
Cooldown 30 seconds
Campaign Acquisition
Acquired from Save the science facility in "Dark Skies."
ve

Weapon[edit | edit source]

C-20A Canister Rifle[edit | edit source]

Sniper rifle. Can use Snipe to deal 125 damage to a target enemy unit at long range. Can attack ground and air units.

Innate Ability: Snipe

Deals 125 damage to target enemy ground or air units from long range. Cannot target structures.

Usage
Hotkey Q
Cost 25 Energy
Range 10
ve
C-20A canister rifle
  • Anti-ground
  • Anti-air
Strength
30
Range
7
Cooldown
1.5

Hellfire Shotgun[edit | edit source]

Close range shotgun. Deals damage in a frontal arc. Allows use of Penetrating Blast to deal 50 (100 vs light) damage to enemies in the arc. Can attack ground units.

Innate Ability: Penetrating Blast:

Deals 50 (100 vs Light) damage to enemy ground units in a wide arc.

Does not damage friendly units.

Usage
Hotkey Q
Cost 50 Energy
Cooldown 1 seconds
ve
Hellfire shotgun
  • Anti-ground
Strength
20 (+20 vs light)RipwaveMissiles SC2 Icon1.jpg
Range
4
Cooldown
1.5

Monomolecular Blade[edit | edit source]

Melee weapon. Ignores enemy armor and shields. Can use Dash Attack to dash forward a short distance and deal 50 damage to enemy units in Nova's path. Can attack ground units.

Innate Ability: Dash Attack:

Dashes forward and deals 50 damage to enemy ground units in a straight line. Does not damage friendly units.

Usage
Hotkey Q
Cost 50 Energy
Campaign Acquisition
Acquired from Acquired during "Enemy Intelligence."
ve
Monomolecular blade
  • Anti-ground
Strength
100
Range
Melee
Cooldown
1.5

Plasma Rifle[edit | edit source]

High output energy weapon. Melts targets into superheated plasma that damages and slows nearby enemy units. Can use Plasma Shot to damage enemies and create additional plasma.

Innate Ability: Plasma Shot:

Fires a slow moving ball of plasma that deals 100 damage to enemies in its path and leaves behind a trail of plasma that damages and slows enemies within it.

Usage
Hotkey Q
Cost 75 Energy
Campaign Acquisition
Acquired from Acquired during "Flashpoint."
ve
Plasma rifle
  • Anti-ground
  • Anti-air
Strength
15
Range
6
Cooldown
0.86

Blazefire Gunblade[edit | edit source]

Versatile melee and ranged weapon. Attacks deal area damage. Can use Fury of One to execute multiple attacks against enemies in a large target area. Can attack ground and air units.

Innate Ability: Fury of One:

Rapidly jump to random enemies within 5 radius 11 times, attacking each of them for 45 damage. A single target can be hit more than once. Can target ground and air units.

Usage
Hotkey Q
Cost 100 Energy
Campaign Acquisition
Acquired from Acquired during "In the Enemy's Shadow."
ve
Blazefire gunblade
  • Anti-ground
  • Anti-air
Strength
90//80RipwaveMissiles SC2 Icon1.jpg
Range
Melee//4
Cooldown
1.2

References[edit | edit source]

  1. 2015-11-07, Nova Covert Ops DLC Missions Coming to StarCraft II Next Spring. The Escapist, accessed on 2015-11-08
  2. 2015-11-06, MISSION PACKS: NOVA COVERT OPS. Blizzpro, accessed on 2015-11-14
  3. 2016-03-22, Patch 3.2 Preview: Nova Covert Ops - Mission Pack 1. Blizzard Entertainment, accessed on 2016-03-25
  4. 2015-12-01, Pre-Purchase Nova Covert Ops™ Today!. Blizzard Entertainment, accessed on 2015-12-08
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