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This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
In the campaign, she was sometimes guided by General Horace Warfield. At some point in the game's storyline, she would come to choose between loyalties to Arcturus Mengsk and Colonel Jackson Hauler.
Nova's appearance shifted from "realistic" to a more "anime-ish" look when Swingin' Ape Studios was purchased by Blizzard and their console design teams were merged. Concept art also depicted her in Nerazim gear.
General Combat AbilitiesEdit
Nova was capable of a wide variety of combat moves, including climbing and sliding down ziplines. Nova could also kill silently by sneaking up on an opponent, and could use techniques such as "dangle snipe" (in which she hung from a pipe with her legs and snipes an opponent). She could inflict a deathblow on a downed opponent.
Nova's psionic abilities included cloaking, psionic sight (which enabled her to see heat signatures) and psionic speed (which quadrupled her speed). She could also use psi blast (knock down opponents surrounding her) and psi stun (stun an opponent by touch).
Nova typically carried an AGR-14 assault rifle and a sniper rifle, and sometimes uses the E-11 lockdown device; however, she could use nearly any terran weapon that she could pick up such as the Perdition flamethrower, C-14 rifle and Torrent SR-8 shotgun. Her canister rifle could be outfitted with various canisters that would change her abilities.
Nova had the ability to "call for help"; she had at least six calldowns; Identify, Irradiate, EMP Burst, Arclite (which directs attacks from a powerful siege tank), Yamato Cannon, and the ever-popular nuke.
- For StarCraft: Ghost in-game quotations see: StarCraft: Ghost Nova Quotations.