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Nuclear missiles appear in the Co-op Missions mutator "Missile Command". They have 100 health, and deal 300 damage upon initial impact with the same splash damage radius and damage drop off of a nuclear missile launched from a ghost. An alarm sounds when a nuclear missile appears, and the nuke will appear on the minimap with a nuclear warning symbol. Nuclear missiles are accompanied by four point defense missiles defending it. They can be destroyed either by overwhelming them with projectiles, or using ranged units without projectile attacks such as marines or scourges.