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[[File:Nydus Canal SC-G Cncpt1.jpg|thumb|The interior of a nydus canal]]
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The [[zerg]] '''nydus canal''' was a structure whose exact origin is unknown, and the exact process of its operation is a mystery. Of what ''is'' known however, the canal serves as a quick transport link from one location to another.<ref>Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998</ref> Regardless, nydus canals came to be repalaced by [[nydus worm]]s.<ref>[http://sea.battle.net/sc2/en/game/unit/nydus-worm Nydus Worm], [[Blizzard Entertainment]]. Accessed on 2010-11-13</ref>
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==Game Structure==
 
{{UnitBox
 
{{UnitBox
 
|structure=yes
 
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|evolvesfrom=[[Drone]], nydus canal (original of the pair)
 
|evolvesfrom=[[Drone]], nydus canal (original of the pair)
 
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[[File:NydusWorm SC-G Game1.jpg|thumb|left|The entrance to the nydus canal]]
 
[[File:Nydus Canal SC-G Cncpt1.jpg|thumb|left|The interior of a nydus canal]]
 
[[File:NydusCanal SC-G Cncpt2.jpg|thumb|left|The tunnels of a nydus canal]]
 
The [[zerg]] '''nydus canal''' is a structure whose exact origin is unknown, and the exact process of its operation is a mystery. Of what ''is'' known however, the canal serves as a quick transport link from one location to another.
 
 
In [[StarCraft II]], the nydus canal has been replaced with or evolved to the [[nydus worm]].
 
 
==Game Structure==
 
 
The canal needs two anchoring points, entrance and exit nodes, but once both have been set down, the zerg forces can travel both ways. Only one zerg ground unit can be transported at a time, but the process is quick and a large force can travel through in a matter of seconds. The nydus canal also has the interesting ability of being able to place its exit node on the [[creep]] of any zerg colony, friendly or not, which can allow a player to secretly start building a nydus canal in an enemy base. If successful this player can mass his units at will into the opposing player's base.
 
The canal needs two anchoring points, entrance and exit nodes, but once both have been set down, the zerg forces can travel both ways. Only one zerg ground unit can be transported at a time, but the process is quick and a large force can travel through in a matter of seconds. The nydus canal also has the interesting ability of being able to place its exit node on the [[creep]] of any zerg colony, friendly or not, which can allow a player to secretly start building a nydus canal in an enemy base. If successful this player can mass his units at will into the opposing player's base.
 
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==References==
 
==References==
 
<references/>
 
<references/>
Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998
 
 
{{zerg}}
 
{{zerg}}
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{{Zerg Breeds}}
 
[[Category: StarCraft Zerg buildings]]
 
[[Category: StarCraft Zerg buildings]]
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[[Category:Zerg breeds]]

Revision as of 03:29, November 13, 2010

Nydus Canal SC-G Cncpt1

The interior of a nydus canal

The zerg nydus canal was a structure whose exact origin is unknown, and the exact process of its operation is a mystery. Of what is known however, the canal serves as a quick transport link from one location to another.[1] Regardless, nydus canals came to be repalaced by nydus worms.[2]

Game Structure

The canal needs two anchoring points, entrance and exit nodes, but once both have been set down, the zerg forces can travel both ways. Only one zerg ground unit can be transported at a time, but the process is quick and a large force can travel through in a matter of seconds. The nydus canal also has the interesting ability of being able to place its exit node on the creep of any zerg colony, friendly or not, which can allow a player to secretly start building a nydus canal in an enemy base. If successful this player can mass his units at will into the opposing player's base.

References

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998
  2. Nydus Worm, Blizzard Entertainment. Accessed on 2010-11-13
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