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"It's an experimental super-heavy siege walker designed for prolonged front line combat. Very powerful."

The Odin was a Terran Dominion heavy combat walker. It was the prototype for the smaller thor.

The Odin is designed for prolonged front line duty, with firepower capable of destroying entire cities. It is armed with two twin-linked T800 cannons, shoulder-mounted Hellfire missile pods, four 330mm howitzers, and at least one nuclear missile. The chassis is commensurately durable. The walker is well-suited to spearhead assaults on entrenched positions. The crew space includes a toilet.[1]

History[]

"Some might baulk at the cost of such a magnificent machine, but I say to you - what price do you put on your loved ones' security?"

Development[]

Odin CollateralDamage Art1

Odin at Simonson

Project Odin was the most significant Terran Dominion military development since the Brood War. It was developed at the Simonson Munitions Factory on Korhal under a complete security lockdown; the workers were effectively all under arrest to prevent any leak of information.[2]

The project cost millions of credits.[3]

Simonson received shipments of battlecruiser-weight neosteel armor, and testing produced seismic shocks and electromagnetic discharges detectable from without.[2] In 2503,[4] and with no further information, Umojan agent Pandora infiltrated the facility as part of a group of visiting officials and discovered the Odin undergoing testing. The intrusion was discovered, but Pandora escaped to warn the Protectorate. The Protectorate planted information implicating the Koprulu Liberation Front.[2]

Shortly afterwards, the Odin was moved to the Valhalla installation.[2]

In the Field[]

Odin SC2-WoL Game1

The Odin in an assembly gantry on Valhalla

The Odin's official unveiling occurred during the Second Great War, but was co-opted by Raynor's Raiders to expose Arcturus Mengsk's war crimes.[5] Prior to the ceremony, the Raiders stole the walker and used it to destroy Valhalla.[1] It arrived at the unveiling on Korhal masquerading as a Dominion unit. The Odin spearheaded the surprise attack, and the Raiders publicly broadcast Mengsk's war crimes via UNN Studios. Tychus Findlay piloted the walker on both occasions. Rory Swann reverse engineered the smaller and less-expensive Thor from the Odin schematics.[5]

The Raiders abandoned the walker and it was recovered by the Dominion. The Odin was later deployed to defend the Korhal Palace in Augustgrad during the Swarm invasion of Korhal and was subsequently destroyed.[6] The palace fell and Emperor Mengsk was killed.[7]

End War[]

AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

In the alternate timeline where Tychus Findlay survived the Second Great War, the Odin was recovered by Tychus and his newly reformed Heaven's Devils, and brought to the field against Amon's Forces in the End War.[8]

Game Unit[]

StarCraft II[]

Wings of Liberty[]

"So how does the Odin rate as a fighting machine?"
"Brother... it is the single greatest creation in the history of mankind. Stridin' around dispensin' righteous fury just about brought a tear to my eye."

The Odin is a hero version of the thor. The Odin is uncontrollable in "Engine of Destruction."[1]

In "Media Blitz," the walker is controllable but lacks the nuclear missile ability, and cannot be transported by a dropship or a Hercules dropship. It damages civilian units and structures by walking over them or if a civilian car crashes into it. If destroyed, it leaves behind wreckage (with 2500 hit points, but no abilities, not even the Immortality Protocol). Findlay ejects and the mission continues, although the player is left bereft of their hero.[5]

Unlike the regular thors, the Odin's anti-air attack does not do splash damage. However, its ground attack does do splash damage, though not over a very large area. It does not gain HP or attack rate bonuses due to Vanadium Plating or Ultra Capacitors.

The Odin appears in the final mission of the heart of the swarm campaign as a boss unit that will go after the Hyperion. The best way to destroy it is with ultralisks, hydralisks and zerglings. If the player so chose, Impalers will make quick work of it.

Abilities[]
SC2ParticleCannon
Barrage

Fires a barrage of shells at an area, inflicting massive splash damage, hitting ground units and structures.

Usage
Hotkey B
Cost 75 Energy
ve
Nuke SC2 Icon1
Nuclear Strike

Calls down a Nuclear Strike at a target location. Nukes take time to land, but they deal heavy damage to enemies in a large radius.

Usage
Hotkey N
Cooldown 60 seconds
ve

Co-op Missions[]

"It followed me home...can I keep it?"

The Odin serves as a calldown for Tychus Findlay in Co-op Missions at level 3. The calldown will despawn Tychus and put him in the Odin, which can come down anywhere on the map with vision, dealing damage to all enemies it lands on. The Odin can use a barrage ability to deal heavy damage in an area, or at Tychus level 15 can research the Big Red Button ability, which lets the Odin launch a nuke that deals massive damage in a large area.

Abilities[]
Odin Ability Calldown
Calldown Odin

Calls down the Odin at the target location, dealing 150 damage on impact. The Odin takes Tychus as the pilot and revives him if he is inactive. It is controllable and will fight for 60 seconds.

Dutiful Dogwalker: The Odin no longer requires Tychus as its pilot, its duration is increased by 100%, and its cooldown is reduced by 40%.

Usage
Hotkey Z
Duration 60 seconds
120 (with Dutiful Dogwalker) seconds
Cooldown Basic:
360 (Initial cooldown=600) seconds
Mastery: -4seconds per Odin Cooldown mastery point. Down to a minimum 240 (Initial cooldown=600)
With Dutiful Dogwalker:
216 (Initial cooldown=600) seconds
Mastery: -2.4 seconds per Odin Cooldown mastery point. Down to a minimum 144 (Initial cooldown=600) seconds
Campaign Acquisition
Unlock Reach Tychus Level 3
ve
Barrage Coop Game1
Barrage

Stuns all enemies and deals 1000 damage over 10 seconds in a large area. Usable once per Odin calldown.

Dutiful Dogwalker: Barrage is unavailable.

Usage
Hotkey Q
Range 10
Duration 10 seconds
ve
BigRedButton Coop Game1
Big Red Button

Calls down a Nuclear Strike at a target location. Nukes take 3 seconds to land, but they deal up to 1000 damage in a large area. Replaces Barrage.

Dutiful Dogwalker: Big Red Button is unavailable.

Usage
Hotkey Q
Range 15
Duration 3 seconds
Campaign Acquisition
Unlock Reach Tychus Level 15.
Acquisition
Purchased from Engineering bay
Hotkey R
Cost 200 Minerals 200 Vespene gas 90seconds
ve
Upgrades[]
TychusOutlawWeapons Coop Game1
Outlaw Weapons

Increases the attack damage of Tychus and his Outlaws.

Usage
Passive
Campaign Acquisition
Unlock Level 1-3 – Initially available.
Level 4-5 – Reach Tychus Level 13.
Acquisition
Purchased from Engineering bay
Hotkey E
Level 1
Cost 100 Minerals 100 Vespene gas 120seconds
Effect Damage vs Ground: 94 (+126 vs Structure)
Damage vs Air: 28
Level 2
Cost 175 Minerals 175 Vespene gas 140seconds
Effect Damage vs Ground: 103 (+137 vs Structure)
Damage vs Air: 31
Level 3
Cost 250 Minerals 250 Vespene gas 160seconds
Effect Damage vs Ground: 112 (+148 vs Structure)
Damage vs Air: 34
Level 4
Cost 325 Minerals 325 Vespene gas 180seconds
Effect Damage vs Ground: 121 (+159 vs Structure)
Damage vs Air: 37
Level 5
Cost 400 Minerals 400 Vespene gas 200seconds
Effect Damage vs Ground: 130 (+170 vs Structure)
Damage vs Air: 40
ve
TychusOutlawArmor Coop Game1
Outlaw Life and Armor

Increases the armor of Tychus and his Outlaws and increases their life by 10%.

(Affects SCVs)

Usage
Passive
Campaign Acquisition
Unlock Level 1-3 – Initially available.
Level 4-5 – Reach Tychus Level 13.
Acquisition
Purchased from Engineering bay
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 120seconds
Effect Hit points: 3300
Armor: 4
Level 2
Cost 175 Minerals 175 Vespene gas 140seconds
Effect Hit points: 3600
Armor: 5
Level 3
Cost 250 Minerals 250 Vespene gas 160seconds
Effect Hit points: 3900
Armor: 6
Level 4
Cost 325 Minerals 325 Vespene gas 180seconds
Effect Hit points: 4200
Armor: 7
Level 5
Cost 400 Minerals 400 Vespene gas 200seconds
Effect Hit points: 4500
Armor: 8
ve

Development[]

The following section contains information from a previous version of StarCraft II: Wings of Liberty which is no longer valid.

The Odin originally had two additional abilities: Automated Repair and EMP Burst.

Automated Repair regenerated 125 life per second for a duration of 8 seconds when activated. EMP Burst worked much in the same as the psionic shockwave ability used by the queen in the mission "Belly of the Beast", with the exception that it only stunned mechanical units (including structures).[9]

Heroes of the Storm[]

Heroes DevLog2
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

The Odin can be used by Findlay in Heroes of the Storm, though it uses the Collectors Edition thor model.[10]

Images[]

Notes[]

  • The Odin is derived from the very powerful and bulky thor unit of StarCraft II. It is actually the first thor model used.
  • Odin was the one-eyed chief god in Norse mythology. Like said god, the Odin pilot is missing his left eye.
  • Data in the Galaxy Map Editor suggests that the Odin was initially supposed to be available as a calldown for Nova Terra in Co-op Missions.[11]

References[]

  1. 1.0 1.1 1.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Engine of Destruction (in English). 2010-07-27.
  2. 2.0 2.1 2.2 2.3 Burns, Matt. "Collateral Damage." (May 13, 2010). Blizzard Entertainment. Collateral Damage Accessed 2010-05-16.
  3. Blizzard Entertainment. 2012-11-26. StarCraft II Creative Development Q&A - Part 6. Blizzard Entertainment. Accessed 2012-11-26.
  4. September 27, 2011. "Timeline." StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). pp. 393-416. ISBN 978-1439-10938-0.
  5. 5.0 5.1 5.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Media Blitz (in English). 2010-07-27.
  6. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, The Reckoning (in English). 2013-03-12.
  7. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Ascension (in English). 2013-03-12.
  8. Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Tychus Findlay (in English). 2018.
  9. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
  10. Tychus - Heroes of the Storm, Blizzard Entertainment. Accessed on 2014-05-12
  11. Blizzard Entertainment. StarCraft II: Legacy of the Void Map Editor. (Activision Blizzard) (in English). November 10, 2015
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