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[[File: Omegalisk SC2 Cncpt1.jpg|thumb|The omegalisk]]
 
[[File: Omegalisk SC2 Cncpt1.jpg|thumb|The omegalisk]]
The '''omegalisk''' was a pre-development version of the ultralisk in ''[[StarCraft II]]''. possessing spiked tentacles in addition to kaiser blades. The tentacles could attack multiple opponents. <ref name = "WWIArt">Samwise Didier, Dave Berggren. [http://www.brightcove.tv/title.jsp?title=1705730200 WWI SC2 Art Panel]. ''Brightcove.'' Accessed 2008-08-01.</ref>
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The '''omegalisk''' was a pre-development version of the ultralisk in ''[[StarCraft II]]'', possessing spiked tentacles in addition to kaiser blades. The tentacles could attack multiple opponents. <ref name = "WWIArt">Samwise Didier, Dave Berggren. [http://www.brightcove.tv/title.jsp?title=1705730200 WWI SC2 Art Panel]. ''Brightcove.'' Accessed 2008-08-01.</ref>
   
 
The ultralisk was reverted because the skewering was too "random".<ref><font color = blue>This is the original concept piece for the 'new' Ultralisk in StarCraft II. The tentacles were fun to watch while skewing marines, but in multiplayer, the 'random' factor of that skewing did not fit into the competitive gameplay nature of StarCraft as well.</font> [[Karune]]. 2008-08-06. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=1664469&p=1&#post1664469 Official Omegalisk concept art]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-08-06.</ref>
 
The ultralisk was reverted because the skewering was too "random".<ref><font color = blue>This is the original concept piece for the 'new' Ultralisk in StarCraft II. The tentacles were fun to watch while skewing marines, but in multiplayer, the 'random' factor of that skewing did not fit into the competitive gameplay nature of StarCraft as well.</font> [[Karune]]. 2008-08-06. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=1664469&p=1&#post1664469 Official Omegalisk concept art]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-08-06.</ref>

Revision as of 23:43, 16 June 2010

Omegalisk SC2 Cncpt1

The omegalisk

The omegalisk was a pre-development version of the ultralisk in StarCraft II, possessing spiked tentacles in addition to kaiser blades. The tentacles could attack multiple opponents. [1]

The ultralisk was reverted because the skewering was too "random".[2]

References

  1. Samwise Didier, Dave Berggren. WWI SC2 Art Panel. Brightcove. Accessed 2008-08-01.
  2. This is the original concept piece for the 'new' Ultralisk in StarCraft II. The tentacles were fun to watch while skewing marines, but in multiplayer, the 'random' factor of that skewing did not fit into the competitive gameplay nature of StarCraft as well. Karune. 2008-08-06. Official Omegalisk concept art. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-06.