The Pride of Augustgrad is a special class of battlecruisers utilized by the Royal Guard of the Terran Dominion.

History[edit | edit source]

During the Second Great War, these elite battlecruisers served in Emperor Arcturus Mengsk's Royal Guard. Several Pride of Augustgrad battlecruisers were also attached to Alpha Squadron. Multiple Pride of Augustgrad battlecruisers took part in the ineffectual defense of the Korhal Palace during Kerrigan's invasion of Korhal. At one point during the battle, Emperor Mengsk personally ordered Alpha Squadron's battlecruisers to destroy the Hyperion, but they fell to the combined Swarm-Raider forces.[1]

AlliedCommanders SC2-LotV Art1.jpg

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

In the alternate timeline where Arcturus Mengsk survives the Second Great War, these mighty ships were used against the forces of Amon.[2]

Game Unit[edit | edit source]

Heart of the Swarm[edit | edit source]

Pride of Augustgrad battlecruisers appear as enemies in the Heart of the Swarm campaign.

Upgrades and Abilities

Blasts a target with a devastating plasma cannon, causing 240 damage.

Usage
Hotkey Y
Cost 3 seconds
Range 10
Cooldown 71 seconds
Acquisition
Required Weapons Refit upgrade from the fusion core
ve

Increases the armor of all terran air units.

Acquisition
Purchased from Armory
Hotkey P
Level 1
Cost 150 Minerals 150 Vespene gas 160seconds
Level 2
Cost 225 Minerals 225 Vespene gas 190seconds
Level 3
Cost 300 Minerals 300 Vespene gas 220seconds
ve

Increases the damage of terran air units.

Acquisition
Purchased from Armory
Hotkey S
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
ve

Co-op Missions[edit | edit source]

Pride of Augustgrad battlecruisers can be built by Arcturus Mengsk in Co-op Missions. They serve as powerful warships, that can rank up to empower their Yamato Cannon and Tactical Jump abilities. At Rank 2, the Pride of Augustgrad gains area-of-effect damage on its Yamato Cannon. At Rank 3, the Yamato Cannon fires a total of three times, choosing new targets if the main one is destoyed. This means that a fully upgraded Pride of Augustgrad can easily clear clumped groups of enemies. With the Field Assisted Targeting System, the Pride of Augustgrad can also support masses of Dominion troopers by providing extra range.

As the ship has no means to repair itself, changing a few troopers into Dominion laborers between fights to repair them will keep veteran ships in the battle.[2]

Upgrades and Abilities[edit | edit source]

YamatoCannon Coop Game1.JPG
Yamato Cannon

Blasts a target with a devastating plasma cannon, causing 300 damage.

Rank 1: Yamato Cannon can store up to 2 charges.

Rank 2: Yamato Cannon now deals damage to the area around the target (within a radius of 1.5).

Rank 3: Yamato Cannon fires on 3 targets.

Usage
Hotkey Y
Cost 1.5 seconds
Range 10
Cooldown 120 seconds
Campaign Acquisition
Unlock Reach Mengsk Level 12.
ve
JumpHyperion SC2 Icon1.jpg
Tactical Jump

Warps to the target location. Pride of Augustgrad is invulnerable while warping.

Rank 1: Tactical Jump can store up to 2 charges.

Usage
Hotkey T
Cooldown 60 seconds
Campaign Acquisition
Unlock Reach Mengsk Level 12.
ve
RoyalGuardoftheDominion.png
Royal Guard of the Dominion

Killing enemy units grants experience to nearby Royal Guards. If there are no nearby Royal Guards when an enemy is killed, the experience is instead split between all Royal Guards in the mission. Experience allows the unit to gain Rank, which improves its damage, armor, health and unlock new abilities or passive bonuses.

  • Rank 1: Yamato Cannon and Tactical Jump hold an additional charge.
  • Rank 2: Yamato Cannon deals damage in an area around the target.
  • Rank 3: Yamato Cannon fires 2 additional times, choosing new targets.


Principal Proletariat: Increases the gained experience by 100%.

Usage
Passive
Notes

The leveling up mechanics works as follows:

  • When an enemy unit is killed, 100 (200 with Principal Proletariat) experience per supply cost of the unit killed is "dropped".
  • If the unit is a non-Heroic unit with 0 supply cost, it will drop no experience.
  • If the unit is a Heroic unit with 0 supply cost, it will drop 800 (1600 with Principal Proletariat) experience.
  • Dropped experience is equally split among all eligible units (Royal Guard, not at max rank) within 15 range of the unit killed.
  • If there are no eligible units within 15 range of the unit killed, all eligible units on the map get an equal split of the dropped experience.
  • Once a Royal Guard unit has reached maximum rank, it is removed from the pool of eligible units so as to not waste experience.

Mastery: +0.5 (+1 with Principal Proletariat) experience per supply (+4 (+8 with Principal Proletariat) experience on Heroic unit with 0 supply cost) per Royal Guard Experience Gain Rate mastery point. Up to a maximum 115 (230 with Principal Proletariat) experience per supply (920 (1840 with Principal Proletariat) experience on Heroic unit with 0 supply cost).

Campaign Acquisition
Unlock Rank 1 & 2 - Initially available.
Rank 3 - Reach Mengsk Level 15.
Acquisition
Purchased from Pride of Augustgrad (Individual)
Rank 1
Required 3000 experience.
Effect Hit points: 1000
Armor: 4
Damage: 15 (vs Ground)
11.25 (vs Air)
Rank 2
Required +7000 experience. (summary 10000)
Effect Hit points: 1200
Armor: 5
Damage: 18 (vs Ground)
13.5 (vs Air)
Rank 3
Required +12000 experience. (summary 22000)
Effect Hit points: 1400
Armor: 6
Damage: 21 (vs Ground)
15.75 (vs Air)
ve
MightoftheEmpire.png
Might of the Empire

Royal Guards increase Imperial Support based on their supply cost and Rank. Each point of Imperial Support generates 1 Imperial Mandate every 240 seconds.

Usage
Passive
Notes

Imperial Support=100% for Royal Guard's Supply. Depending on the Rank level, the number of Imperial Support increases by x1.5 (Rank 1), x2 (Rank 2) or x2.5 (Rank 3).
Mastery: +1% of Imperial Support per Royal Guard Support mastery point. Up to a maximum +30%.

Campaign Acquisition
Unlock Reach Mengsk Level 5.
Acquisition
Unranked
Effect 10 (15 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.1 (+0.15 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 13 (19.5 with Principal Proletariat) Mandate every 240seconds
Rank 1
Effect 15 (22.5 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.15 (+0.225 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 19.5 (29.25 with Principal Proletariat) Mandate every 240seconds
Rank 2
Effect 20 (30 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.2 (+0.3 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 26 (39 with Principal Proletariat) Mandate every 240seconds
Rank 3
Effect 25 (37.5 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.25 (+0.375 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 32.5 (48.75 with Principal Proletariat) Mandate every 240seconds
ve
FieldAssistTargetingSystem.png
Field-Assist Targeting System

Allows Pride of Augustgrad to grant nearby friendly ranged ground units +1 range.

Campaign Acquisition
Unlock Reach Mengsk Level 14.
Acquisition
Purchased from Fusion core
Hotkey F
Cost 100 Minerals 100 Vespene gas 60seconds
ve

References[edit | edit source]

  1. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, The Reckoning (in English). 2013-03-12.
  2. 2.0 2.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Arcturus Mengsk (in English). 2019.
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