Purity and Industry is 1v1 ladder map for StarCraft II. It was removed from the ladder in season 2, 2020.
I chose to use Inhibitor Zone Generators exclusively in areas where only air units can be affected. To fully use air only Inhibitor Zone Generators, I decided to use a map layout where both players start very close by air. I compensated for the short air travel time by filling the air gap with Inhibitor Zone Generators. I kept a small space that isn’t slowed on the edge of the map. This route allows for a safer attack and retreat path for air drop and harass. The power of air play toward the main base is reduced because the attacker’s units will get hit a few more times by the defender if they go straight through the Inhibitor Zone Generators. The ground rush distance is quite long to bait players to still go for air units even if they are weaker in this map.