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'''Raid liberators''' are special forces employed by [[Nova Terra (Co-op Missions)|Nova]] in ''[[Co-op Missions]]''. They replace the standard [[liberator]]. |
'''Raid liberators''' are special forces employed by [[Nova Terra (Co-op Missions)|Nova]] in ''[[Co-op Missions]]''. They replace the standard [[liberator]]. |
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Revision as of 10:34, 29 November 2018
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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Raid liberators are special forces employed by Nova in Co-op Missions. They replace the standard liberator.
Game Unit
Raid liberators deploy in teams of two from Nova's starport for a cost of 750 minerals and 750 gas. Compared to normal liberators they have higher HP and damage, and have higher range in both defender and fighter modes.
Abilities
Deploys into Defender mode. In this mode, liberators have a long-ranged narrow attack that can inflict high single target damage. Bonus vision is gained in this mode. Liberators cannot move in this mode.
This attack only targets units, not buildings.[1]
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Upgrades
Liberators transform four times faster.
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Basic
With Research and Development
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Liberators can attack structures while in defender mode.
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Basic
With Research and Development
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Increases the attack damage of terran vehicles and spacecraft.
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Passive
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Level 1
Level 2
Level 3
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Increases the armor of terran vehicles and spacecraft.
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Passive
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Level 1
Level 2
Level 3
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References
- ↑ Blizzard Entertainment. 2015-05-27. Introducing the Liberator. Blizzard Entertainment. Accessed 2015-05-27.