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Revision as of 04:13, 29 July 2020
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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Raid liberators are special forces employed by Nova in Co-op Missions. They replace the standard liberator.
Game Unit
Raid liberators deploy in teams of two from Nova's starport for a cost of 750 minerals and 750 gas. Compared to normal liberators they have higher HP and damage, and have higher range in both defender and fighter modes.
Abilities
Defender Mode: Deploys into defender mode. In this mode, Raid Liberators inflict single target damage to ground units. Liberators in this mode cannot move and this attack only targets units, not buildings.
Fighter Mode: Reverts to fighter mode. In this mode, Raid Liberators can move, but they can only target air units.
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Upgrades
Liberators transform four times faster.
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Basic
With Research and Development
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Liberators can attack structures while in defender mode.
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Basic
With Research and Development
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Increases the attack damage of terran vehicles and spacecraft.
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Passive
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Level 1
Level 2
Level 3
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Increases the armor of terran vehicles and spacecraft.
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Level 1
Level 2
Level 3
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