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{{UnitBox
 
{{UnitBox
 
|name=Raid Liberator
 
|name=Raid Liberator
|game=SC2
 
 
|bgcolor={{Cyan}}
 
|bgcolor={{Cyan}}
 
|fgcolor={{Black}}
 
|fgcolor={{Black}}
 
|game=SC2
|image=Liberator SC2-LotV Portrait2.jpg
 
  +
|image=<gallery>
 
Liberator SC2-LotV Portrait2.jpg|Fighter
  +
LiberatorDefender SC2-LotV Portrait2.JPG|Defender
  +
</gallery>
 
|imgsize=200px
 
|imgsize=200px
 
|imgdesc=
 
|imgdesc=
|image2=EliteLiberator SC2Coop1.JPG
+
|image2=<gallery>
  +
Liberator AA Raid Nova.jpg|Fighter
  +
Liberator AG Raid Nova.jpg|Defender
  +
</gallery>
 
|imgsize2=200px
 
|imgsize2=200px
 
|imgdesc2=
 
|imgdesc2=
 
|race=Terran
 
|race=Terran
 
|faction={{FlagDominion}} [[Terran Dominion]]
 
|faction={{FlagDominion}} [[Terran Dominion]]
  +
:{{FlagCovertOpsCrew}} [[Covert Ops Crew]]
  +
|campname=''[[Co-op Missions]]''
 
|baseunit=[[Liberator]]
 
|baseunit=[[Liberator]]
|role=
+
|role=Artillery Gunship
|useguns=
+
|useguns=Lexington Rockets<br>
  +
Concord Cannon
 
|usearmor=
 
|usearmor=
 
|hp=450
 
|hp=450
  +
|hpregen='''Mastery:''' +0.2 health per second per '''Combat Unit Life Regeneration''' mastery point. Up to a maximum 6 (when in out combat for 10 seconds)
 
|speed=3.375
 
|speed=3.375
 
|shield=
 
|shield=
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|armortype=*[[Armored]]
 
|armortype=*[[Armored]]
 
|trans=
 
|trans=
  +
|sight=13 (Defender mode)<br>
  +
10 (Fighter mode)
 
|costmin=375 (750)
 
|costmin=375 (750)
 
|costgas=375 (750)
 
|costgas=375 (750)
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|hotkey=N
 
|hotkey=N
 
|armor=0
 
|armor=0
|gun1name=Lexington Rockets
+
|gun1name=Lexington Rockets (Fighter mode)
 
|gun1strength=13 {{S}}
 
|gun1strength=13 {{S}}
 
|gun1attacks=2
 
|gun1attacks=2
 
|gun1ground=
 
|gun1ground=
 
|gun1air=x
 
|gun1air=x
|gun1cool=1.8
+
|gun1cool=1.8<br>
  +
'''Mastery:''' +0.5% per '''Unit Attack Speed''' mastery point. Up to a maximum 1.57
 
|gun1range=9
 
|gun1range=9
 
|gun1upgrd=+1
 
|gun1upgrd=+1
|gun2name=Concord Cannon
+
|gun2name=Concord Cannon (Defender mode)
 
|gun2strength=125
 
|gun2strength=125
 
|gun2attacks=
 
|gun2attacks=
 
|gun2ground=x
 
|gun2ground=x
 
|gun2air=
 
|gun2air=
|gun2cool=1.6
+
|gun2cool=1.6<br>
  +
'''Mastery:''' +0.5% per '''Unit Attack Speed''' mastery point. Up to a maximum 1.39
 
|gun2range=13
 
|gun2range=13
|gun2upgrd=+5
+
|gun2upgrd=+13
 
|detect=
 
|detect=
 
|parent=
 
|parent=
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|concatbott=
 
|concatbott=
 
|concattop=
 
|concattop=
  +
|notes=Raid Liberator cannot attack structures in Defender mode without Raid Artillery upgrade
 
}}
 
}}
'''Raid liberators''' are special forces employed by [[Nova Terra (Co-op Missions)|Nova]] in ''[[Co-op Missions]]''. They replace the standard [[liberator]].
+
'''Raid liberators''' are special forces employed by [[Nova Terra (Co-op Missions)|Nova]] in [[Co-op Missions]]. They replace the standard [[liberator]].
   
 
==Game Unit==
 
==Game Unit==
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===Abilities===
 
===Abilities===
  +
{{CoopDefenderMode}}
{{SC2LiberatorAGMode}}
 
   
 
===Upgrades===
 
===Upgrades===
 
{{CoopTransServos}}
 
{{CoopTransServos}}
 
{{CoopRaidArtillery}}
 
{{CoopRaidArtillery}}
{{CoopTerranVehicleShipWeapons|nova}}
+
{{CoopTerranVehicleShipWeapons|nova
  +
|effect1='''Damage in Fighter mode:''' 14<br>'''Damage in Defender mode:''' 138
{{CoopTerranVehicleShipPlating|nova}}
 
  +
|effect2='''Damage in Fighter mode:''' 15<br>'''Damage in Defender mode:''' 151
  +
|effect3='''Damage in Fighter mode:''' 16<br>'''Damage in Defender mode:''' 164
  +
}}
 
{{CoopTerranVehicleShipPlating|Nova
  +
|effect1='''Armor:''' 1
  +
|effect2='''Armor:''' 2
  +
|effect3='''Armor:''' 3
  +
}}
   
 
==References==
 
==References==

Revision as of 22:31, 29 July 2020

AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Raid liberators are special forces employed by Nova in Co-op Missions. They replace the standard liberator.

Game Unit

Raid liberators deploy in teams of two from Nova's starport for a cost of 750 minerals and 750 gas. Compared to normal liberators they have higher HP and damage, and have higher range in both defender and fighter modes.

Abilities

RaidLiberatorTransformIcon
Defender Mode/Fighter Mode

Defender Mode: Deploys into defender mode. In this mode, Raid Liberators inflict single target damage to ground units. Liberators in this mode cannot move and this attack only targets units, not buildings.

Fighter Mode: Reverts to fighter mode. In this mode, Raid Liberators can move, but they can only target air units.

Usage
Hotkey Defender Mode: E
Fighter Mode: D
Range 5
Duration 4 (Basic)seconds
1 (With Smart Servos) seconds
ve

Upgrades

TransformationServos SC2-HotS Icon
Smart Servos

Liberators transform four times faster.

Campaign Acquisition
Unlock Reach Nova Level 10
Acquisition
Purchased from Tech lab attached to starport
Hotkey R
Basic
Cost 150 Minerals 150 Vespene gas 90seconds
Required Armory
With Research and Development
Cost 75 Minerals 75 Vespene gas 45seconds
Required Armory
ve
SC2 Nova AC - RaidArtillery
Raid Artillery

Liberators can attack structures while in defender mode.

Campaign Acquisition
Unlock Reach Nova Level 10
Acquisition
Purchased from Tech lab attached to starport
Hotkey T
Basic
Cost 100 Minerals 100 Vespene gas 60seconds
With Research and Development
Cost 50 Minerals 50 Vespene gas 30seconds
ve
SC2 TerrVehWeap
Terran Vehicle and Ship Weapons

Increases the attack damage of terran vehicles and spacecraft.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Armory
Hotkey E
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage in Fighter mode: 14
Damage in Defender mode: 138
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Effect Damage in Fighter mode: 15
Damage in Defender mode: 151
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Effect Damage in Fighter mode: 16
Damage in Defender mode: 164
ve
SC2 TerrVehArm
Terran Vehicle and Ship Plating

Increases the armor of terran vehicles and spacecraft.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Armory
Hotkey V
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Effect Armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Effect Armor: 3
ve

References