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"They fire bile from their backs. I say that counts as poop. Silva says it's puke. The debate rages on."
Ravager SC2-LotV Story1

The ravager

The ravager is a zerg artillery unit evolved from the roach, introduced in Legacy of the Void.

Overview

"Now they're sending ravagers our way. Watch out for their corrosive bile."
Ravager SC-FM Art1

The ravager

In use by 2505,[1] the ravager is the result of years of twisting and fine-tuning the genome of the roach far beyond its biological limitations.[2] Ravagers stand two to four times as tall as a terran wearing CMC armor, and hardened bone spikes portrude from their backs. Their eyes grant them a broad spectrum of vision.[1] Generating ravagers require dark, humid conditions.[3]

The ravager wields plasma fire both in close-quarters combat and as a wedge to crack open entrenched positions, something the Swarm has struggled with in the past.[2] As an evolution of the roach, the ravager developed a larger,[4] heavier[2] frame to store quantities of fiery fluid in its back.[4] The ravager can launch a gob of corrosive bile from its back in a parabolic arc. This projectile is slow, best used against stationary targets, but can destroy protoss force fields,[4] and is effective against heavy units and structures. The Dominion has theorized that this ability was developed to boost the ravager's utility in assaulting entrenched positions. This mortar-like ability is slow moving however, and ground forces can move out of the way in time.[1]

Ravager SC2-LotV Art1

A ravager with a calcified exoskeleton

Occasionally the ravager's exoskeleton would calcify, allowing for more durable armor. Abathur considered the resulting intimidation factor of such armor to be an added bonus. Leviathan Brood ravagers have an even more monstrous appearance than standard ravagers, with spikes jutting out from their bodies (as is normal within the brood).

The primal zerg have adapted a species of ravager known for being brutal and bloodthirsty, known for eating their own young should they not be strong enough to fight back. This nature has put the survival of their strain into question.[3]

Game Unit

Ravagers are more durable and do more damage than roaches. However, their effectiveness heavily relies on player micro due to their corrosive bile ability.[5] Ravager's corrosive bile hits from a long range, and impacts units in a small area around the target a few seconds after launching. Corrosive bile also destroys the Force Fields of the sentry.

Versus

Upgrades and Abilities

Corrosive Bile SC2-LotV Icon
Corrosive Bile

Launches a glob of bile into the air that descends on target point after 2 seconds, dealing 60 damage to enemies in an area of effect. Hits both air and ground units, destroys force fields.

Usage
Hotkey C
Range 9
Duration 2 seconds
Cooldown 7 seconds
ve
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 114seconds
Level 2
Cost 150 Minerals 150 Vespene gas 136seconds
Required Lair
Level 3
Cost 200 Minerals 200 Vespene gas 157seconds
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 114seconds
Level 2
Cost 200 Minerals 200 Vespene gas 136seconds
Required Lair
Level 3
Cost 250 Minerals 250 Vespene gas 157seconds
Required Hive
ve

Co-op Missions

Abathur is able to mutate his roaches into ravagers in Co-op Missions. Additional upgrades for them unlock at the roach warren once Abathur reaches Level 4. Biomass decreases the cooldown of the ravager's corrosive bile ability, 0.5% per biomass collected up to 50% at 100 biomass.

Stetmann has access to mecha ravagers, which are temporarily spawned from mecha infestors.

Upgrades

PotentBile SC2 Icon1
Potent Bile

Increases the damage done by Corrosive Bile by 40.

Campaign Acquisition
Unlock Reach Abathur Level 4
Acquisition
Purchased from Roach warren
Hotkey E
Cost 200 Minerals 200 Vespene gas 120seconds
Mastery: -2.4seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 48seconds
Required Hive
ve
BloatedBileDucts SC2 Icon1
Bloated Bile Ducts

Increases the radius of Corrosive Bile by 200%.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Roach warren
Hotkey C
Cost 150 Minerals 150 Vespene gas 90seconds
Mastery: -1.8seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 36seconds
Required Lair/Hive
ve

Development

The following section contains information from a previous version of StarCraft II: Legacy of the Void beta which is no longer valid.

An upgrade existed[6] that allowed the range of corrosive bile to be increased to 13. It cost 100 minerals and vespene gas. This required a lair.[7]

Variants

Images

References

  1. 1.0 1.1 1.2 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  2. 2.0 2.1 2.2 http://us.battle.net/sc2/en/game/unit/ravager Ravager], Blizzard Entertainment. Accessed on 2016-02-29
  3. 3.0 3.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  4. 4.0 4.1 4.2 Legacy of the Void Units, Blizzard Entertainment. Accessed on 2015-04-18
  5. Blizzard Entertainment. 2015-03-18. Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
  6. 2015-10-02, Legacy of the Void Beta Balance Update -- October 2, 2015. Blizzard Entertainment, accessed on 2015-10-03
  7. 2015-09-03, Legacy of the Void Beta Balance Update -- September 3, 2015. Blizzard Entertainment, accessed on 2015-09-09
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