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{{lore |
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|unit=Reaver |
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+ | {{Quote|Assaulting an enemy encampment can be a very costly affair, and rather than sacrificing [[Protoss]] lives we have developed a robotic war machine, the Reaver, to use as mobile artillery. The Reaver is heavily armored and houses a micro-manufacturing plant to produce tiny, highly explosive drones called [[Scarab]]s. The Reaver carries no weapons but a wave of Scarabs can reduce both troops and buildings to rubble in moments.|[[Judicator]] [[Nuun-Min]]|url=http://starcraft98.droppages.com/p-index}} |
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+ | {{VehicleBox |
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+ | |name=Reaver |
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+ | |bgcolor= |
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+ | |fgcolor={{Black}} |
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+ | |race=Protoss |
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+ | |image=Reaver SC-FM Art1.jpg |
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+ | |create= |
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+ | |comiss= |
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+ | |early=[[2500]] |
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+ | |last=[[2506]] |
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+ | |retired= |
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+ | |destroy= |
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+ | |type=Mobile artillery<ref name="SC:FManual"/> |
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+ | |propulsion= |
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+ | |max. speed= |
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+ | |length= |
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+ | |width= |
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+ | |height= |
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+ | |armaments=[[Scarab]]s |
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+ | |FTL= |
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+ | |faction=[[Protoss Empire]]<br> |
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+ | {{FlagDaelaam}} [[Daelaam]] |
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+ | |job=Heavy fire support |
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+ | |command= |
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+ | |crew=1 ([[artificial intelligence]]) |
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+ | |concattop= |
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+ | }} |
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==Overview== |
==Overview== |
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+ | {{Quote|We must call for aid! [[Executor]], bring up the reavers!|[[Tassadar]]|Heroes of the Storm}} |
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− | [[File:Reaver SC1 |
+ | [[File:Reaver SC1 Art1.jpg|thumb|left|A reaver during the [[Great War]]]] |
⚫ | The reaver evolved from a civilian mobile manufacturing unit that was militarized<ref name |
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+ | Reavers are heavy ground artillery, though are not artillery in the classic sense (of [[terran]] understanding) in that they don't lob unguided projectiles.<ref name="SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). Insight Editions, November 17, 2015.</ref> In fact, the reaver itself does not mount any weaponry, but instead houses a micro-manufacturing plant similar to the [[carrier]], producing tiny robotic drones known as [[scarab|scarabs]].<ref name="SC1Man" /> While the reaver looks ungainly, just one of these war constructs can level a colony in minutes.<ref name="SC:FManual" /> |
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+ | Tube-like protrusions are located on the sides of the reaver's head, giving the appearance of 'eyes'. These are used to help the reaver navigate.<ref>2017-04-21, [https://starcraft.com/en-us/articles/20695698 Remastering StarCraft's Art]. ''Blizzard Entertainment'', accessed on 2017-04-21</ref> Reavers are limited in mobility, and are often [[shuttle]]d by protoss air units.<ref name="SC:FManual" /> |
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− | The reaver itself does not mount any weaponry, but instead houses a micro-manufacturing plant similar to the [[carrier]], producing tiny robotic drones known as [[scarab|scarabs]].<ref name="SC1Man"/> |
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⚫ | Reavers fell into |
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+ | {{Quote|The reaver might have looked awkward, like a walking trilobite, but it could level an entire colony in minutes.|''[[Dominion Marine Corps Combat Handbook: Infantry Edition]]'' (excerpt)|StarCraft Field Manual}} |
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⚫ | The reaver evolved from a civilian mobile manufacturing unit that was militarized<ref name="SC2">2007-06-28. [http://www.starcraft2.com/features/protoss/index.xml?tab=colossus Colossus.] ''StarCraft II Features at Blizzard Entertainment.'' Accessed 2007-07-01.</ref> to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.<ref name="Reaver">[http://www.battle.net/scc/protoss/units/reaver.shtml Reaver]. ''StarCraft Compendium''. Accessed on 2008-05-07</ref> Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> |
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+ | [[File:Reaver_SC2-LotV_Rend1.jpg|thumb|A reaver during the End War]] |
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⚫ | Reavers fell into less use after the end of the [[Brood War (conflict)|Brood War]], but remained part of the [[Daelaam|Daelaam's]] arsenal in clearing out [[zerg]] [[hive cluster]]s.<ref name = "SC:Symmetry">Dayton, Cameron. "[[Cold Symmetry]]." (March 7, 2013). Blizzard Entertainment. [http://us.battle.net/sc2/en/game/lore/short-stories/cold-symmetry/1 StarCraft Lore: Cold Symmetry] Accessed 2013-03-07.</ref> A number of reavers came back into service during the [[End War]] when [[Phase-smith]] [[Karax]] developed automated scarab production based on ''[[Spear of Adun]]''{{'}}s star forge. <ref name="LotV War Council">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.</ref> Reavers were also deployed against the [[Daelaam]] by [[Amon]] in defense of the [[psionic matrix]], but were able to be reclaimed by Karax.<ref name="SC2:LotV:Templar'sReturn">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. Vivendi Games. Mission: [[Templar's Return]]. (in English). November 10, 2015</ref> They were deployed by the corrupted [[Golden Armada]] against the Daelaam [[Salvation|defending]] the [[xel'naga]] [[Keystone]], but failed in their objective.<ref name="SC2:LotV:Salvation">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. (Activision Blizzard). PC. Mission: [[Salvation]]. (in English). November 10, 2015</ref> |
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− | [[File:Scarab SC2 DevGame1.jpg|thumb|left|A scarab]] |
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− | Scarabs are small, highly explosive drones constructed and launched by reavers.<ref name = "Reaver"/> They are launched at enemy targets and installations in groups,<ref name="SC1Man"/> able to level enemy structures in moments.<ref name = "Reaver"/> Unlike [[interceptor|interceptors]] however, Scarabs do not return to the reaver. Instead, they explode on impact, generating devastating electromagnetic fields that cause heavy damage to their targets.<ref name="SC1Man"/> |
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==Game Unit== |
==Game Unit== |
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===StarCraft=== |
===StarCraft=== |
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− | : |
+ | :''For StarCraft gameplay information see: [[Reaver (StarCraft)]]''. |
− | === |
+ | ===StarCraft: Ghost=== |
+ | [[File:Reaver Ghost Game1.png|thumb|Reaver in ''[[StarCraft: Ghost]]'']] |
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− | The reaver was called the trilobyte in early [[StarCraft alpha]] testing.<ref name = "Alpha">Lord of Ascension. 2007-09-28. [http://www.sclegacy.com/content/starcraft-encyclopedia-4/starcraft-evolution-12/ StarCraft Evolution]. ''StarCraft Legacy.'' Accessed 2007-12-02.</ref> |
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+ | Reavers were set to appear in ''[[StarCraft: Ghost]]''.<ref name="GhostVideoes">2014-18-12, [https://www.dropbox.com/sh/fs35i63vrnwwaef/AADSKpFZGsFWKoQdAChJdkVYa?dl=0 StarCraft: Ghost Demo Build]. ''Dropbox.com'', accessed on 2020-02-16</ref> |
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===StarCraft II=== |
===StarCraft II=== |
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− | : |
+ | :''For StarCraft II gameplay information see: [[Reaver (StarCraft II)]]''. |
+ | [[File:Reaver Heroes Game1.png|thumb|A reaver mount in ''[[Heroes of the Storm]]'']] |
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+ | ===Heroes of the Storm=== |
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+ | {{DotA}} |
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+ | Reavers appear as a mount in ''[[Heroes of the Storm]].''<ref name="HeroesoftheStorm">Blizzard Entertainment. ''[[Heroes of the Storm]]'' (Blizzard Entertainment) (in English). June 2, 2015</ref> |
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*''[[Ragnarok VII]]'' |
*''[[Ragnarok VII]]'' |
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*''[[Warbringer]]'' |
*''[[Warbringer]]'' |
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==References== |
==References== |
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− | {{ |
+ | {{Ref|scroll=x}} |
+ | [[Category:Khalai technology]] |
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− | {{Protoss (StarCraft II)}} |
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− | {{Legacy of the Void}} |
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[[Category:Protoss robot classes]] |
[[Category:Protoss robot classes]] |
Revision as of 12:58, 17 March 2020
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This article concerns unit lore. You may be looking for:
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The reaver is a protoss mobile siege-artillery unit.
Overview
Reavers are heavy ground artillery, though are not artillery in the classic sense (of terran understanding) in that they don't lob unguided projectiles.[1] In fact, the reaver itself does not mount any weaponry, but instead houses a micro-manufacturing plant similar to the carrier, producing tiny robotic drones known as scarabs.[2] While the reaver looks ungainly, just one of these war constructs can level a colony in minutes.[1]
Tube-like protrusions are located on the sides of the reaver's head, giving the appearance of 'eyes'. These are used to help the reaver navigate.[3] Reavers are limited in mobility, and are often shuttled by protoss air units.[1]
History
The reaver evolved from a civilian mobile manufacturing unit that was militarized[4] to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.[5] Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.[2]
Reavers fell into less use after the end of the Brood War, but remained part of the Daelaam's arsenal in clearing out zerg hive clusters.[6] A number of reavers came back into service during the End War when Phase-smith Karax developed automated scarab production based on Spear of Adun's star forge. [7] Reavers were also deployed against the Daelaam by Amon in defense of the psionic matrix, but were able to be reclaimed by Karax.[8] They were deployed by the corrupted Golden Armada against the Daelaam defending the xel'naga Keystone, but failed in their objective.[9]
Game Unit
StarCraft
- For StarCraft gameplay information see: Reaver (StarCraft).
StarCraft: Ghost
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details. |
Reavers were set to appear in StarCraft: Ghost.[10]
StarCraft II
- For StarCraft II gameplay information see: Reaver (StarCraft II).
Heroes of the Storm
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity
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Reavers appear as a mount in Heroes of the Storm.[11]
Known Reavers
Reaver Variants
References
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