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+ | {{Quote|Assaulting an enemy encampment can be a very costly affair, and rather than sacrificing [[Protoss]] lives we have developed a robotic war machine, the Reaver, to use as mobile artillery. The Reaver is heavily armored and houses a micro-manufacturing plant to produce tiny, highly explosive drones called [[Scarab]]s. The Reaver carries no weapons but a wave of Scarabs can reduce both troops and buildings to rubble in moments.|[[Judicator]] [[Nuun-Min]]|url=http://starcraft98.droppages.com/p-index}} |
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|armaments=[[Scarab]]s |
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− | |faction=[[Protoss Empire]]<br |
+ | |faction=[[Protoss Empire]]<br> |
{{FlagDaelaam}} [[Daelaam]] |
{{FlagDaelaam}} [[Daelaam]] |
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|job=Heavy fire support |
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===History=== |
===History=== |
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The reaver evolved from a civilian mobile manufacturing unit that was militarized<ref name="SC2">2007-06-28. [http://www.starcraft2.com/features/protoss/index.xml?tab=colossus Colossus.] ''StarCraft II Features at Blizzard Entertainment.'' Accessed 2007-07-01.</ref> to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.<ref name="Reaver">[http://www.battle.net/scc/protoss/units/reaver.shtml Reaver]. ''StarCraft Compendium''. Accessed on 2008-05-07</ref> Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> |
The reaver evolved from a civilian mobile manufacturing unit that was militarized<ref name="SC2">2007-06-28. [http://www.starcraft2.com/features/protoss/index.xml?tab=colossus Colossus.] ''StarCraft II Features at Blizzard Entertainment.'' Accessed 2007-07-01.</ref> to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.<ref name="Reaver">[http://www.battle.net/scc/protoss/units/reaver.shtml Reaver]. ''StarCraft Compendium''. Accessed on 2008-05-07</ref> Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> |
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[[File:Reaver Ghost Game1.png|thumb|Reaver in ''[[StarCraft: Ghost]]'']] |
[[File:Reaver Ghost Game1.png|thumb|Reaver in ''[[StarCraft: Ghost]]'']] |
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{{Ghost}} |
{{Ghost}} |
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− | Reavers |
+ | Reavers were set to appear in ''[[StarCraft: Ghost]]''.<ref name="GhostVideoes">2014-18-12, [https://www.dropbox.com/sh/fs35i63vrnwwaef/AADSKpFZGsFWKoQdAChJdkVYa?dl=0 StarCraft: Ghost Demo Build]. ''Dropbox.com'', accessed on 2020-02-16</ref> |
===StarCraft II=== |
===StarCraft II=== |
Revision as of 12:58, 17 March 2020
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This article concerns unit lore. You may be looking for:
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The reaver is a protoss mobile siege-artillery unit.
Overview
Reavers are heavy ground artillery, though are not artillery in the classic sense (of terran understanding) in that they don't lob unguided projectiles.[1] In fact, the reaver itself does not mount any weaponry, but instead houses a micro-manufacturing plant similar to the carrier, producing tiny robotic drones known as scarabs.[2] While the reaver looks ungainly, just one of these war constructs can level a colony in minutes.[1]
Tube-like protrusions are located on the sides of the reaver's head, giving the appearance of 'eyes'. These are used to help the reaver navigate.[3] Reavers are limited in mobility, and are often shuttled by protoss air units.[1]
History
The reaver evolved from a civilian mobile manufacturing unit that was militarized[4] to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.[5] Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.[2]
Reavers fell into less use after the end of the Brood War, but remained part of the Daelaam's arsenal in clearing out zerg hive clusters.[6] A number of reavers came back into service during the End War when Phase-smith Karax developed automated scarab production based on Spear of Adun's star forge. [7] Reavers were also deployed against the Daelaam by Amon in defense of the psionic matrix, but were able to be reclaimed by Karax.[8] They were deployed by the corrupted Golden Armada against the Daelaam defending the xel'naga Keystone, but failed in their objective.[9]
Game Unit
StarCraft
- For StarCraft gameplay information see: Reaver (StarCraft).
StarCraft: Ghost
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details. |
Reavers were set to appear in StarCraft: Ghost.[10]
StarCraft II
- For StarCraft II gameplay information see: Reaver (StarCraft II).
Heroes of the Storm
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity
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Reavers appear as a mount in Heroes of the Storm.[11]
Known Reavers
Reaver Variants
References
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