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{{Quote|Assaulting an enemy encampment can be a very costly affair, and rather than sacrificing [[Protoss]] lives we have developed a robotic war machine, the Reaver, to use as mobile artillery. The Reaver is heavily armored and houses a micro-manufacturing plant to produce tiny, highly explosive drones called [[Scarab]]s. The Reaver carries no weapons but a wave of Scarabs can reduce both troops and buildings to rubble in moments.|[[Judicator]] [[Nuun-Min]]|url=http://starcraft98.droppages.com/p-index}}
{{Quote|The reaver might have looked awkward, like a walking trilobite, but it could level an entire colony in minutes.|''[[Dominion Marine Corps Combat Handbook: Infantry Edition]]'' (excerpt)|StarCraft Field Manual}}
 
 
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{{FlagDaelaam}} [[Daelaam]]
 
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===History===
 
===History===
 
{{Quote|The reaver might have looked awkward, like a walking trilobite, but it could level an entire colony in minutes.|''[[Dominion Marine Corps Combat Handbook: Infantry Edition]]'' (excerpt)|StarCraft Field Manual}}
 
The reaver evolved from a civilian mobile manufacturing unit that was militarized<ref name="SC2">2007-06-28. [http://www.starcraft2.com/features/protoss/index.xml?tab=colossus Colossus.] ''StarCraft II Features at Blizzard Entertainment.'' Accessed 2007-07-01.</ref> to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.<ref name="Reaver">[http://www.battle.net/scc/protoss/units/reaver.shtml Reaver]. ''StarCraft Compendium''. Accessed on 2008-05-07</ref> Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref>
 
The reaver evolved from a civilian mobile manufacturing unit that was militarized<ref name="SC2">2007-06-28. [http://www.starcraft2.com/features/protoss/index.xml?tab=colossus Colossus.] ''StarCraft II Features at Blizzard Entertainment.'' Accessed 2007-07-01.</ref> to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.<ref name="Reaver">[http://www.battle.net/scc/protoss/units/reaver.shtml Reaver]. ''StarCraft Compendium''. Accessed on 2008-05-07</ref> Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref>
   
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[[File:Reaver Ghost Game1.png|thumb|Reaver in ''[[StarCraft: Ghost]]'']]
 
[[File:Reaver Ghost Game1.png|thumb|Reaver in ''[[StarCraft: Ghost]]'']]
 
{{Ghost}}
 
{{Ghost}}
Reavers wwere set to appear in ''[[StarCraft: Ghost]]''.<ref name="GhostVideoes">2014-18-12, [https://www.dropbox.com/sh/fs35i63vrnwwaef/AADSKpFZGsFWKoQdAChJdkVYa?dl=0 StarCraft: Ghost Demo Build]. ''Dropbox.com'', accessed on 2020-02-16</ref>
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Reavers were set to appear in ''[[StarCraft: Ghost]]''.<ref name="GhostVideoes">2014-18-12, [https://www.dropbox.com/sh/fs35i63vrnwwaef/AADSKpFZGsFWKoQdAChJdkVYa?dl=0 StarCraft: Ghost Demo Build]. ''Dropbox.com'', accessed on 2020-02-16</ref>
   
 
===StarCraft II===
 
===StarCraft II===

Revision as of 12:58, 17 March 2020

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"Assaulting an enemy encampment can be a very costly affair, and rather than sacrificing Protoss lives we have developed a robotic war machine, the Reaver, to use as mobile artillery. The Reaver is heavily armored and houses a micro-manufacturing plant to produce tiny, highly explosive drones called Scarabs. The Reaver carries no weapons but a wave of Scarabs can reduce both troops and buildings to rubble in moments."

The reaver is a protoss mobile siege-artillery unit.

Overview

"We must call for aid! Executor, bring up the reavers!"
Reaver SC1 Art1

A reaver during the Great War

Reavers are heavy ground artillery, though are not artillery in the classic sense (of terran understanding) in that they don't lob unguided projectiles.[1] In fact, the reaver itself does not mount any weaponry, but instead houses a micro-manufacturing plant similar to the carrier, producing tiny robotic drones known as scarabs.[2] While the reaver looks ungainly, just one of these war constructs can level a colony in minutes.[1]

Tube-like protrusions are located on the sides of the reaver's head, giving the appearance of 'eyes'. These are used to help the reaver navigate.[3] Reavers are limited in mobility, and are often shuttled by protoss air units.[1]

History

"The reaver might have looked awkward, like a walking trilobite, but it could level an entire colony in minutes."

The reaver evolved from a civilian mobile manufacturing unit that was militarized[4] to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.[5] Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.[2]

Reaver SC2-LotV Rend1

A reaver during the End War

Reavers fell into less use after the end of the Brood War, but remained part of the Daelaam's arsenal in clearing out zerg hive clusters.[6] A number of reavers came back into service during the End War when Phase-smith Karax developed automated scarab production based on Spear of Adun's star forge. [7] Reavers were also deployed against the Daelaam by Amon in defense of the psionic matrix, but were able to be reclaimed by Karax.[8] They were deployed by the corrupted Golden Armada against the Daelaam defending the xel'naga Keystone, but failed in their objective.[9]

Game Unit

StarCraft

For StarCraft gameplay information see: Reaver (StarCraft).

StarCraft: Ghost

Reaver Ghost Game1

Reaver in StarCraft: Ghost

StarCraft Ghost Logo2
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

Reavers were set to appear in StarCraft: Ghost.[10]

StarCraft II

For StarCraft II gameplay information see: Reaver (StarCraft II).
Reaver Heroes Game1

A reaver mount in Heroes of the Storm

Heroes of the Storm

Heroes DevLog2
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

Reavers appear as a mount in Heroes of the Storm.[11]

Known Reavers

Reaver SC1 Art2

A reaver

Reaver Variants

References

  1. 1.0 1.1 1.2 1.3 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  2. 2.0 2.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. 2017-04-21, Remastering StarCraft's Art. Blizzard Entertainment, accessed on 2017-04-21
  4. 2007-06-28. Colossus. StarCraft II Features at Blizzard Entertainment. Accessed 2007-07-01.
  5. Reaver. StarCraft Compendium. Accessed on 2008-05-07
  6. Dayton, Cameron. "Cold Symmetry." (March 7, 2013). Blizzard Entertainment. StarCraft Lore: Cold Symmetry Accessed 2013-03-07.
  7. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.
  8. Blizzard Entertainment. StarCraft II: Legacy of the Void. Vivendi Games. Mission: Templar's Return. (in English). November 10, 2015
  9. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Salvation. (in English). November 10, 2015
  10. 2014-18-12, StarCraft: Ghost Demo Build. Dropbox.com, accessed on 2020-02-16
  11. Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015