Recall was a signature ability of arbiters during the Great War. Control over space-time manipulation was provided by the Judicator caste crew. Arbiters fell out of use after the fall of Aiur and the passing of the Judicator Caste.[3]
"Dimensional recall" is a version of recall on a larger scale that allows an entire protoss base to travel between planets after a period of preparation.[4]
Game Ability[]
StarCraft[]
Arbiter: Recall
The Arbiter teleports a group of friendly units in a 5 x 5 area to its location. Note that burrowed zerg units are immune to this ability, but siege tanks in siege mode can be recalled.
Upon taking fatal damage, the avenger teleports to a friendly powered dark shrine and recovers to full shields and health. Requires a powered friendly dark shrine to activate.
Upon taking fatal damage, friendly cloaked or burrowed units are recalled to their owner's primary structure. This effect cannot occur more than once every 240 seconds.