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The replicant's unit profile was expected to be similar to the [[phase prism]].<ref name = "ArtTech">2011-10-23, [http://www.youtube.com/watch?v=H3R6ZqVQ3WE&feature=related BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full)]. ''YouTube'', accessed on 2011-11-07</ref>
 
The replicant's unit profile was expected to be similar to the [[phase prism]].<ref name = "ArtTech">2011-10-23, [http://www.youtube.com/watch?v=H3R6ZqVQ3WE&feature=related BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full)]. ''YouTube'', accessed on 2011-11-07</ref>
   
It was cut from development by April 2012, as it caused players to stop building certain units to keep replicants from copying them.<ref name = "Developer Update">Dustin Browder. 2012-04-11. [http://us.battle.net/sc2/en/blog/4833874/Developer_Update_Heart_of_the_Swarm_Multiplayer-4_11_2012#blog Developer Update: Heart of the Swarm Multiplayer - Starcraft II]. ''Battle.net'', accessed on 2012-04-11.</ref> [[Allen Dilling]] has expressed a hope that it will make an appearance eventually however, such as in the campaign mode and/or in ''[[Legacy of the Void]]''.<ref name = "Dilling"/>
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It was cut from development by April 2012, as it caused players to stop building certain units to keep replicants from copying them.<ref name = "Developer Update">Dustin Browder. 2012-04-11. [http://us.battle.net/sc2/en/blog/4833874/Developer_Update_Heart_of_the_Swarm_Multiplayer-4_11_2012#blog Developer Update: Heart of the Swarm Multiplayer - Starcraft II]. ''Battle.net'', accessed on 2012-04-11.</ref> [[Allen Dilling]] has expressed a hope that it will make an appearance eventually however, such as in the campaign mode and/or in ''[[Legacy of the Void]]''.<ref name = "Dilling"/> The replicant remains an unused unit within ''Legacy of the Void'', but can be found as a functioning unit within the Galaxy Editor.
   
 
During development, replicants were once called "replicators."<ref name = "Dilling">2012-06-09, [http://www.youtube.com/watch?feature=player_embedded&v=VQwOh0MML3M Interview with Allen Dilling, Lead Artist, StarCraft 2 Heart of the Swarm]. ''YouTube'', accessed on 2012-06-21</ref>
 
During development, replicants were once called "replicators."<ref name = "Dilling">2012-06-09, [http://www.youtube.com/watch?feature=player_embedded&v=VQwOh0MML3M Interview with Allen Dilling, Lead Artist, StarCraft 2 Heart of the Swarm]. ''YouTube'', accessed on 2012-06-21</ref>
   
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The replicant's model appears to have been reworked for the [[disruptor]]. Side-by-side comparison using the Galaxy Editor will reveal the differences, primarily the color schemes and the size differences of the units (i.e. the replicant is smaller and colored as shown above, while the disruptor is larger in size and carries a [[Purifier_(race)|Purifier]] color scheme).
The replicant's model was reused for the [[disruptor]].
 
   
 
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Latest revision as of 00:56, 20 March 2019

The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid.

Replicants were protoss-designed microscopic robots capable of fusing together to copy enemy units.[1] They were created by the protoss in the aftermath of the first phase of the Second Great War. After analyzing the battles they had taken part in, replicants were created to better improve their war machine.[3]

Game Unit[]

Replicants were floating ground units.[2] Apart from massive units,[1] they could replicate almost any unit type, including flying units and workers.[2] When they did so, they also managed to copy upgrades (e.g. cloaking), even if they had not been researched.[1] They could use their ability on any enemy unit on the map that was within a protoss player's line of sight. The drawback however, was that replicants were very expensive to create.[4]

The replicant's unit profile was expected to be similar to the phase prism.[5]

It was cut from development by April 2012, as it caused players to stop building certain units to keep replicants from copying them.[6] Allen Dilling has expressed a hope that it will make an appearance eventually however, such as in the campaign mode and/or in Legacy of the Void.[7] The replicant remains an unused unit within Legacy of the Void, but can be found as a functioning unit within the Galaxy Editor.

During development, replicants were once called "replicators."[7]

The replicant's model appears to have been reworked for the disruptor. Side-by-side comparison using the Galaxy Editor will reveal the differences, primarily the color schemes and the size differences of the units (i.e. the replicant is smaller and colored as shown above, while the disruptor is larger in size and carries a Purifier color scheme).

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 LordBlackJack. 2011-10-21. Blizzcon 2011 : Protoss new units Starcraft 2 heart of the swarm. Youtube. Accessed 2011-10-22.
  2. 2.0 2.1 2.2 2.3 The Rusher. 2011-10-26. ​A complete list of all multiplayer HOTS changes/additions, now that Blizzcon is over. Reddit. Accessed 2011-10-29.
  3. 2011-10-27, BlizzCon 2011: StarCraft II: Heart of the Swarm – Units and Abilities. Blizzplanet, accessed on 2011-11-06
  4. 2011-10-27, BlizzCon 2011: StarCraft II: Heart of the Swarm FAQ. Blizzplanet, accessed on 2011-11-06
  5. 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
  6. Dustin Browder. 2012-04-11. Developer Update: Heart of the Swarm Multiplayer - Starcraft II. Battle.net, accessed on 2012-04-11.
  7. 7.0 7.1 2012-06-09, Interview with Allen Dilling, Lead Artist, StarCraft 2 Heart of the Swarm. YouTube, accessed on 2012-06-21