A robotics facility

The robotics facility is an advanced protoss structure.

Overview[edit | edit source]

The robotis facility transports[1] and manufactures automated war machines to battlefields to support protoss forces. Its capabilities are expanded by other structures such as the robotics support bay.[2] Each is controlled by a highly trained Master of Robotics as well as dozens of protoss engineers. The platform of the structure is designed to warp in and maintain massive units. When a warp sequence is activated, the structure reconfigures itself.[1]

Tal'darim robotics facilities utilize heavily reinforced anchors which give the facility an intimidating profile.[3]

Game Structure[edit | edit source]

StarCraft[edit | edit source]

The robotics facility creates robotic units like the shuttle, observer and reaver.

Building Upgrades[edit | edit source]
  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals 200 Vespene gas 266seconds
Level 2
Cost 300 Minerals 300 Vespene gas 298seconds
Required Cybernetics core
Level 3
Cost 400 Minerals 400 Vespene gas 330seconds
Required Cybernetics core

StarCraft II[edit | edit source]

The robotics facility creates robotic units like the colossus, observer and warp prism, as well as the immortal.

Building Upgrades[edit | edit source]

  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 129seconds
Level 2
Cost 225 Minerals 225 Vespene gas 154seconds
Required Twilight council
Level 3
Cost 300 Minerals 300 Vespene gas 179seconds
Required Twilight council
ve

Legacy of the Void Campaign[edit | edit source]

In the single-player campaign, the player can upgrade their robotics facilities and stargates into warp robotics facilities and warp stargates, allowing them to warp-in units anywhere with pylon power identical to the warp gate.

Co-op Missions[edit | edit source]

Artanis, Karax, Alarak and Fenix are able to build robotics facilities in Co-op Missions. At Level 8 Artanis acquires the talent Warp Harmonization, transforming his robotics facilities into warp robotics facilities. They also benefit from the Superior Warp Gate talent, allowing Artanis to warp in multiple units from a single robotics facility.

Zeratul has access to an xel'naga robotics facility named the constructs facility.

Artanis Upgrades[edit | edit source]
SC2 Artanis AC - UnlockReaver.png
New Unit: Reaver

Allows Artanis to warp in reavers from the robotics facility.

Area-damage siege unit. Shoots scarabs for high burst damage.

Can attack ground units.

Campaign Acquisition
Unlock Reach Artanis Level 5.
ve
SC2 Artanis AC - WarpHarmonization.png
Warp Harmonization

Warp Gate technology also affects Stargates and Robotics Facilities. Units can be warped in to any location with pylon power.

Usage
Passive
Campaign Acquisition
Unlock Reach Artanis Level 8.
ve
SC2 Artanis AC - SuperiorWarpGates.png
Superior Warp Gates

Enables for Artanis warp gates the ability to hold up to 3 charges.

Campaign Acquisition
Unlock Reach Artanis Level 3.
ve
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 3
ve
Karax Upgrades[edit | edit source]
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 3
ve
Alarak Upgrades[edit | edit source]
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Death council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Death council
Effect Shield armor: 3
ve
Fenix Upgrades[edit | edit source]
Disruptor SC2 Button1.png
New Unit: Disruptor

Robotic Disruption Unit. Can use Purification Nova to deal heavy area damage. Warped in at the Robotics Facility.

Campaign Acquisition
Unlock Reach Fenix Level 7
ve
OperationalEfficiency SC2 Button1.png
Operational Efficiency

Production and tech structures no longer have tech requirements, have their mineral costs reduced by 50%, and have their gas costs reduced by 100%.

Campaign Acquisition
Unlock Reach Fenix Level 10
ve
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 3
ve

Development[edit | edit source]

The StarCraft beta robotics facility

During the StarCraft beta, the robotics facility had a different appearance. Its final model was re-used from a canceled structure known as the maintenance bay.[4]

In the course of updating the robotics facility's design, it was decided to alter the shapes so that different animations occurred depending on the unit being produced.[5]

Gallery[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  2. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  4. Beta, StarCraft Evolution. Accessed on 2011-08-18.
  5. 2011, SC2: Protoss Robotics Facility. Deviantart, accessed on 2011-02-28
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