CombatMagic (talk | contribs) mNo edit summary |
CombatMagic (talk | contribs) m (→StarCraft II) |
||
Line 93: | Line 93: | ||
|race=Terran |
|race=Terran |
||
|faction={{FlagDominion}} [[Terran Dominion]] |
|faction={{FlagDominion}} [[Terran Dominion]] |
||
− | |campname=[[Wings of Liberty]] |
+ | |campname=''[[Wings of Liberty]]'' |
|baseunit= |
|baseunit= |
||
|role= |
|role= |
Revision as of 22:39, 23 October 2013
Science facilities are terran structures responsible for conducting advanced research into new weapons and defensive technologies. During the Great War, it was rumoured that protoss technology was studied in such places.[1]
Game Structure
StarCraft
The science facility researches the upgrades for science vessels, and allows research of tier 2 and 3 armor and weapon upgrades.
Researched Abilities
Reduces shield and energy to 0 for all enemy or allied units within the blast radius. Particularly useful against protoss units and buildings.
Usage | ||||||
---|---|---|---|---|---|---|
|
Acquisition | ||||||
---|---|---|---|---|---|---|
|
Reduces the hit points of biological units near the targeted unit (and the targeted unit itself if it is biological) by 250 over 25 seconds. (Deals 3.33 damage in 8-frames intervals, resulting in 75 damage instances over 600 frames.)
Mechanical units are immune, but biological units within 2 hex radius of an irradiated mechanical unit will still be affected.
Damage from multiple instances of Irradiate fully stack.
Usage | ||||||
---|---|---|---|---|---|---|
|
Acquisition | ||||||
---|---|---|---|---|---|---|
|
Researched Upgrades
- Increases the science vessel's maximum energy by 50.
- Increases science vessel starting energy from 50 to 62.5.
Acquisition | ||||||
---|---|---|---|---|---|---|
|
Building Abilities
Build Physics Lab The science facility can add a physics lab to itself, enabling production of battlecruisers and researching abilities and upgrades for them. This prevents the science facility from building a covert ops.
|
Build Covert Ops The science facility can add a covert ops facility to itself, enabling production of ghosts and researching abilities and upgrades for them. This prevents the science facility from building a physics lab.
|
This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.
Usage | ||
---|---|---|
|
Development
During the StarCraft alpha, the science facility was known as the "research center".[2]
StarCraft II
A science facility appears in the StarCraft II: Wings of Liberty mission, Media Blitz.[3] It serves as the access point for the secret mission, Piercing the Shroud.[4]
In Left 2 Die, the science facility is the responsible for unlocking new units and structures (or upgrades for them) researched using biomass. On the map, it possesses a radar ability similar to the sensor tower.[5]
Known Facilities
- Confederate remnant Deception facility.[6]
References
- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ [1]
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Media Blitz (in English). 2010-07-27.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Piercing the Shroud (in English). 2010-07-27.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Map: Left 2 Die (in English). 2011.
- ↑ 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.