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{{UnitBox
 
{{UnitBox
 
|name=Scourge
 
|name=Scourge
|game=
 
 
|bgcolor=
 
|bgcolor=
 
|fgcolor={{Black}}
 
|fgcolor={{Black}}
 
|game=SC1
|image=Scourge SC1 HeadAnim1.gif
 
  +
|image=<gallery>
|imgsize=
 
|image2=Scourge SC1 Game1.gif
+
Scourge SC1 HeadAnim1.gif|SC1
  +
Scourge SCR HeadAnim.gif|SCR
|imgsize2=
 
  +
Scourge Cartooned Portrait1.gif|Cartooned
  +
</gallery>
 
|imgsize=100px
  +
|imgdesc=
  +
|image2=<gallery>
 
Scourge SC1 Game1.gif|SC1
  +
Scourge SCR Game1.png|SCR
  +
Scourge Cartooned Game1.JPG|Cartooned
  +
</gallery>
 
|imgsize2=100px
 
|race=Zerg
 
|race=Zerg
|faction=
+
|faction={{FlagOvermind}} [[Zerg Swarm]]
 
|baseunit=
 
|baseunit=
|role=Biological missile
+
|role=High-Speed Kamikaze Missile
 
|useguns=Plasma metamorphosis
 
|useguns=Plasma metamorphosis
 
|usearmor=
 
|usearmor=
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|supply=0.5
 
|supply=0.5
 
|time=30
 
|time=30
|evolvesfrom=[[Larva]]
+
|evolvesfrom={{link|Larva|SC1}}
 
|req=[[Spire]]
 
|req=[[Spire]]
 
|hotkey=S
 
|hotkey=S
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==Overview==
 
==Overview==
 
Scourges spawn in pairs. Patrolling scourges may help deter low intensity enemy drops. Without supervision groups of scourges tend to lock onto and attack the first target that comes into range which may be overkill against low-HP targets (causing scourges to sacrifice themselves needlessly). Using other units to draw enemy fire may allow scourge to hit. Scourges are useful against [[carrier (StarCraft)|carriers]]; it only takes five of them to down one carrier.
   
 
{{Link|Corsair|SC1|Corsairs}} may be [[micromanagement|micromanaged]] to negate attacking scourges. If the corsairs are not managed so expertly, armor upgrades may be beneficial for scourges. [[Battlecruiser (StarCraft)|Battlecruisers]] in large groups are also ideal for countering scourges.
Scourges spawn in pairs. Patrolling scourges may help deter low intensity enemy drops. Without supervision groups of scourges tend to lock onto and attack the first target that comes into range which may be overkill against low-HP targets (causing scourges to sacrifice themselves needlessly). Using other units to draw enemy fire may allow scourge to hit.
 
 
[[Corsair]]s may be [[micromanagement|micromanaged]] to negate attacking scourge. If the corsairs are not managed so expertly, armor upgrades may be beneficial for scourges.
 
   
 
If a scourge egg is hatched after the controlling player is eliminated, one will spawn normally but the other will become blue and neutral.
 
If a scourge egg is hatched after the controlling player is eliminated, one will spawn normally but the other will become blue and neutral.
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|note=
 
|note=
 
}}
 
}}
{{clear}}
+
{{Clear|left}}
   
 
==Development==
 
==Development==
  +
Originally, scourges were called "avengers." Instead of being produced at a [[hatchery]], they spawned from destroyed {{link|guardian|SC1|guardians}} and [[Overlord (StarCraft)|overlord]]s.<ref name="SCEditor">Blizzard Entertainment. ''[[StarCraft]] [[StarEdit|Map Editor]]''. (Blizzard Entertainment) (in English). March 31, 1998</ref><ref>[http://blizzardarchive.com/pub/Images/Screens/Sc1_2/starcraftevo/beta58.jpg Beta image 58]. ''Blizzard Archive.'' Accessed 2019-08-28.</ref><ref>[http://home.planet.nl/~aggel005/alphabeta/beta/beta58.jpg Beta image 58]. ''StarCraft Evolution.'' Accessed 2019-08-28.</ref><ref>[http://www.angelfire.com/sc/starcraft1998/hidden.html Hidden Pics], ''Angelfire''. Accessed on 2019-08-28.</ref>
[[File:Scourge SCR HeadAnim.gif|thumb|''[[StarCraft: Remastered]]'' profile]]
 
Originally, scourges were called "avengers." Instead of being produced at a [[hatchery]], they spawned from destroyed [[guardian]]s.<ref name="SCEditor">Blizzard Entertainment. ''[[StarCraft]] [[StarEdit|Map Editor]]''. (Blizzard Entertainment) (in English). March 31, 1998</ref>
 
   
 
==References==
 
==References==
{{ref}}
+
{{Ref}}
 
{{Zerg}}
 
{{Zerg}}

Revision as of 19:23, 4 May 2020

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This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

The scourge is a zerg air unit in StarCraft.

Overview

Scourges spawn in pairs. Patrolling scourges may help deter low intensity enemy drops. Without supervision groups of scourges tend to lock onto and attack the first target that comes into range which may be overkill against low-HP targets (causing scourges to sacrifice themselves needlessly). Using other units to draw enemy fire may allow scourge to hit. Scourges are useful against carriers; it only takes five of them to down one carrier.

Corsairs may be micromanaged to negate attacking scourges. If the corsairs are not managed so expertly, armor upgrades may be beneficial for scourges. Battlecruisers in large groups are also ideal for countering scourges.

If a scourge egg is hatched after the controlling player is eliminated, one will spawn normally but the other will become blue and neutral.

Upgrades

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

Acquisition
Purchased from
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 267seconds
Level 2
Cost 225 Minerals 225 Vespene gas 300seconds
Required Lair
Level 3
Cost 300 Minerals 300 Vespene gas 333seconds
Required Hive

Development

Originally, scourges were called "avengers." Instead of being produced at a hatchery, they spawned from destroyed guardians and overlords.[1][2][3][4]

References

  1. Blizzard Entertainment. StarCraft Map Editor. (Blizzard Entertainment) (in English). March 31, 1998
  2. Beta image 58. Blizzard Archive. Accessed 2019-08-28.
  3. Beta image 58. StarCraft Evolution. Accessed 2019-08-28.
  4. Hidden Pics, Angelfire. Accessed on 2019-08-28.