Increases the hit points of marines by 10. The marine model changes to have a shield attached to the left shoulderguard. The M98 combat shield is composed of 30 mm of bonded carbide.
The reaper throws a demolition charge on the ground; two seconds later, it detonates, damaging friendly and hostile ground units and buildings in the vicinity. A red timer bar shows how long until it detonates.
The mines deal 30 damage + 30 against armored units and buildings. Mine explosions do not detonate other mines and do not deal damage to burrowed units unless the player can detect them.
The mines are very small but visible. They can be hidden by units moving past them.