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The shield battery

The shield battery is a protoss support structure. Its core contains a khaydarin crystal that absorbs and stores local psionic energy. The stored psi is transferred to protoss units via the energy spokes, allowing plasma shields to be recharged rapidly. While the battery has a limited energy capacity, it will steadily recharge itself over time.[1]

Game Structure

StarCraft

Abilities

Recharge Shields

The shield battery uses this ability to recharge friendly protoss plasma shields in range.

Usage
Hotkey R
Cost 1 (per 3 shields) Energy
Range 2

Upgrades

  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals 200 Vespene gas 267seconds
Level 2
Cost 300 Minerals 300 Vespene gas 300seconds
Required Cybernetics core
Level 3
Cost 400 Minerals 400 Vespene gas 333seconds
Required Cybernetics core
ve

Notes

Along with pylons, shield batteries are the only buildings in the game that do not leave debris when destroyed (without counting the vespene geyser buildings).

StarCraft II

Versus

The shield battery retains its role in StarCraft II as a structure that restores protoss shields.[2] It was added into multiplayer in Patch 4.0.

In multiplayer, the shield battery restores shields of a single friendly unit within 6 range. Shields restore at 50.4 shields per second, drains 1 energy for every 3 shields restored. This ability is autocast on friendly units and photon cannons.

Upgrades and Abilities
Restore LotV Game1
Restore

Restores target unit or structure's shields. Restores 3 shields per 1 energy. Autocasting targets units and defensive structures only.

Usage
Hotkey R
Cost 1 Energy
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve

Legacy of the Void

The shield battery appears in the campaign of Legacy of the Void as a basic building requiring a nexus. Their shield recharge can be set to autocast, which makes them considerably more useful. However, they only restore the shields of defensive turrets when set to autocast, not other buildings.

Co-op Missions

Karax is able to build shield batteries in Co-op Missions. Additional upgrades for them are unlocked when Karax reaches Level 6.

Upgrades and Abilities
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve
EnhancedTargeting LotV Icon1
Enhanced Targeting

Increases the range of photon cannons, khaydarin monoliths, and shield batteries by 2.

Usage
Passive
Campaign Acquisition
Unlock Reach Karax Level 8
Acquisition
Purchased from Forge
Hotkey R
Cost 100 Minerals 100 Vespene gas 120seconds
ve
FortificationBarrier LotV Icon1
Fortification Barrier

Allows the shield battery to grant defensive structures a shield for 10 seconds that absorbs up to 100 damage.

Usage
Hotkey B
Duration 10 seconds
Cooldown 30 seconds
Campaign Acquisition
Unlock Reach Karax Level 8
Acquisition
Purchased from Forge
Hotkey B
Cost 100 Minerals 100 Vespene gas 60seconds
ve
RapidRecharging SC2 Icon1
Rapid Recharging

Energizers and shield batteries have +200% energy regeneration.

Usage
Passive
Campaign Acquisition
Unlock Reach Karax Level 4
Acquisition
Purchased from Twilight council
Hotkey S
Cost 100 Minerals 100 Vespene gas 90seconds
ve

Development

The following section contains information from a previous version of StarCraft II which is no longer valid.
ShieldBattery SC2 DevGame1

Old StarCraft II shield battery icon

It appears that the shield battery was once part of the StarCraft II game engine prior to the game's release.[3] In 2008, Karune stated that the shield battery would not be available in multiplayer games.[4] It did not appear in the Wings of Liberty product.[5] In September 2017, Blizzard stated that they were looking into bringing the campaign shield battery into Legacy of the Void multiplayer, as a 75 mineral structure that can recover allied shields even as they are in combat. The addition of the shield battery was tested in the testing matchmaker.[6] At BlizzCon 2017, it was announced that the shield battery would become a standard structure in multiplayer matches, and it was added in Patch 4.0.[2]

Achievements

ShieldBattery Achievement Game1 Low Battery Warning
Points

10 Achievement SC2 Game1

Criteria

Recharge 3,000 shield with Shield Batteries in an Unranked or Ranked game.

Edit

Images

Trivia

The StarCraft II shield battery model's central orb is a miniaturized version of the Purifier technology container from the Legacy of the Void campaign mission Forbidden Weapon.[7]

References

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 2017-11-03, BLIZZCON 2017 STARCRAFT 2: WHAT’S NEXT PANEL REVIEW. Blizzpro, accessed on 2017-11-04
  3. 2010-02-28, StarCraft II Beta Game Images. StarCraft Legacy. Accessed on 2010-06-02
  4. Karune. 2008-01-22. StarCraft II Q&A - Batch 26 (page 4). Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-22.
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  6. 2017-09-10 WCS Montreal - Semi Finals. Twitch.tv. Accessed 2017-09-10.
  7. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Forbidden Weapon. (in English). November 10, 2015


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