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|timedlife= |
|timedlife= |
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|size= |
|size= |
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− | |type=*[[Air]] |
+ | |type=*[[Air]] or [[Ground]] |
− | *[[Ground]] (Assault mode) |
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*[[Mechanical]] |
*[[Mechanical]] |
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|armortype=*[[Armored]] |
|armortype=*[[Armored]] |
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|detect= |
|detect= |
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|broodling= |
|broodling= |
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+ | |costmin=150 (Co-op) {{min}}<br>'''Mastery:''' -1.01 {{min}} per '''Royal Guard Cost''' mastery point. Down to a minimum 120 (Co-op) |
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− | |costmin=150 (Co-op) |
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|energycost= |
|energycost= |
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+ | |costgas=375 (Co-op) {{SC2TerrGas}}<br>'''Mastery:''' -2.51 {{SC2TerrGas}} per '''Royal Guard Cost''' mastery point. Down to a minimum 300 (Co-op) |
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− | |costgas=375 (Co-op) |
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|supply=4 (Co-op) |
|supply=4 (Co-op) |
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|campcost= |
|campcost= |
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|speed=2.75 (air)<br> |
|speed=2.75 (air)<br> |
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2.25 (ground)<br> |
2.25 (ground)<br> |
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− | 4.25 (air |
+ | 4.25 (air w/ Aesir Turbines) (Co-op) |
|accel= |
|accel= |
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|lataccel= |
|lataccel= |
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|armor=1 (Campaign)<br> |
|armor=1 (Campaign)<br> |
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1 (+1 per Rank Level) (Co-op) |
1 (+1 per Rank Level) (Co-op) |
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− | |gun1name=Lanzer Torpedoes |
+ | |gun1name=Lanzer Torpedoes (Air) |
|gun1strength=12 (+4 vs armored) (Campaign)<br> |
|gun1strength=12 (+4 vs armored) (Campaign)<br> |
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− | 15 (+6 vs |
+ | 15 (+6 vs Armored) (Co-op)<br> |
+ | 21 (+25 vs Massive) (at Rank Level 1) (Co-op) |
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|gun1attacks=2 |
|gun1attacks=2 |
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|gun1ground= |
|gun1ground= |
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9 (Co-op) |
9 (Co-op) |
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|gun1upgrd=+1/+1 (Campaign)<br> |
|gun1upgrd=+1/+1 (Campaign)<br> |
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− | + | +5.25/6.25 per Rank Level (Co-op) |
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− | |gun2name=Gatling Cannon |
+ | |gun2name=Gatling Cannon (Ground) |
|gun2strength=14 (Campaign)<br> |
|gun2strength=14 (Campaign)<br> |
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18 (+25 vs Massive at Rank Level 1) (Co-op) |
18 (+25 vs Massive at Rank Level 1) (Co-op) |
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|gun2cool=1 |
|gun2cool=1 |
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|gun2range=6 (7 w/ Phobos Weapons System) (Campaign)<br> |
|gun2range=6 (7 w/ Phobos Weapons System) (Campaign)<br> |
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+ | 6 (Co-op) |
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− | 6 |
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− | |gun2upgrd=+4.5 per Rank Level (Co-op) |
+ | |gun2upgrd=+4.5/6.25 per Rank Level (Co-op) |
|gun3name= |
|gun3name= |
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|gun3strength= |
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|concattop= |
|concattop= |
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}} |
}} |
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− | '''Sky Fury Squadron''' is an elite [[Viking]] unit of the [[Terran Dominion]] [[Royal Guard]]. During the [[Second Great War]], they served in defense [[Emperor of the Terran Dominion|Emperor]] [[Arcturus Mengsk]].<ref name="SC2:HotS_Reckoning">[[Blizzard Entertainment]]. ''[[StarCraft II: Heart of the Swarm]]''. ([[Activision Blizzard]]). PC. Mission: [[Heart of the Swarm]], [[The Reckoning (Heart of the Swarm mission)|The Reckoning]] (in [[English]]). 2013-03-12.</ref> After Mengsk's death, a number of their members defected to the [[Defenders of Man]] and served as the elite guard of General [[Carolina Davis]].<ref name="NCO_EndGame">Blizzard Entertainment. ''[[StarCraft II]]''. (Activision Blizzard). PC. Mission: [[Nova Covert Ops]], [[End Game]] (in English). 2016-11-22.</ref> |
+ | '''Sky Fury Squadron''' is an elite [[Viking]] unit of the [[Terran Dominion]] [[Royal Guard]]. During the [[Second Great War]], they served in defense [[Emperor of the Terran Dominion|Emperor]] [[Arcturus Mengsk]].<ref name="SC2:HotS_Reckoning">[[Blizzard Entertainment]]. ''[[StarCraft II: Heart of the Swarm]]''. ([[Activision Blizzard]]). PC. Mission: ''[[Heart of the Swarm]]'', [[The Reckoning (Heart of the Swarm mission)|The Reckoning]] (in [[English]]). 2013-03-12.</ref> After Mengsk's death, a number of their members defected to the [[Defenders of Man]] and served as the elite guard of General [[Carolina Davis]].<ref name="NCO_EndGame">Blizzard Entertainment. ''[[StarCraft II]]''. (Activision Blizzard). PC. Mission: ''[[Nova Covert Ops]]'', [[End Game]] (in English). 2016-11-22.</ref> |
==History== |
==History== |
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During the [[Defenders of Man Insurgency]], members of Sky Fury Squadron defected to General [[Carolina Davis]] and the [[Defenders of Man]]. They aided in the final defense of the [[Xanthos]] at the [[Cerros Shipyards]] against Dominion forces led by Agent [[Nova Terra]].<ref name="NCO_EndGame" /> |
During the [[Defenders of Man Insurgency]], members of Sky Fury Squadron defected to General [[Carolina Davis]] and the [[Defenders of Man]]. They aided in the final defense of the [[Xanthos]] at the [[Cerros Shipyards]] against Dominion forces led by Agent [[Nova Terra]].<ref name="NCO_EndGame" /> |
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+ | |||
{{CoopCanon}} |
{{CoopCanon}} |
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In the alternate timeline where [[Arcturus Mengsk (Co-op Missions)|Arcturus Mengsk]] survives the [[Second Great War]], Sky Furies were deployed alongside the Royal Guard to combat the forces of [[Amon]].<ref name="SC2-CoopMengsk">Blizzard Entertainment. [[Co-op Missions]]. (Activision Blizzard). PC. [[Arcturus Mengsk (Co-op Missions)|Arcturus Mengsk]] (in English). 2019.</ref> |
In the alternate timeline where [[Arcturus Mengsk (Co-op Missions)|Arcturus Mengsk]] survives the [[Second Great War]], Sky Furies were deployed alongside the Royal Guard to combat the forces of [[Amon]].<ref name="SC2-CoopMengsk">Blizzard Entertainment. [[Co-op Missions]]. (Activision Blizzard). PC. [[Arcturus Mengsk (Co-op Missions)|Arcturus Mengsk]] (in English). 2019.</ref> |
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===Co-op Missions=== |
===Co-op Missions=== |
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− | Sky Furies are a variant of [[Viking]]s built by [[Arcturus Mengsk (Co-op Missions)|Arcturus Mengsk]] in [[Co-op Missions]]. They |
+ | Sky Furies are a variant of [[Viking]]s built by [[Arcturus Mengsk (Co-op Missions)|Arcturus Mengsk]] in [[Co-op Missions]]. They have powerful anti-air and anti-ground attacks that do large amounts of damage to [[massive]] units. They can be upgraded to temporarily have 50% increased damage upon transforming at Rank 2, and at Rank 3 can evade attacks in the air and move into the air upon taking fatal damage when in assault mode. |
− | Sky Furies cannot heal themselves, so having [[Dominion trooper]]s turn into [[Dominion laborer]]s between battles to repair them will aid greatly in their |
+ | Sky Furies cannot heal themselves, so having [[Dominion trooper]]s turn into [[Dominion laborer]]s between battles to repair them will aid greatly in their survival.<ref name="SC2-CoopMengsk"/> |
====Upgrades and Abilities==== |
====Upgrades and Abilities==== |
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− | {{CoopVikingTransform| |
+ | {{CoopVikingTransform|Mengsk}} |
{{CoopMengskVeterancyViking}} |
{{CoopMengskVeterancyViking}} |
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− | {{CoopMengskMightoftheEmpire}} |
+ | {{CoopMengskMightoftheEmpire|mandate1}} |
{{CoopMengskTacticalRealignment}} |
{{CoopMengskTacticalRealignment}} |
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{{CoopMengskEvasiveManeuvers}} |
{{CoopMengskEvasiveManeuvers}} |
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==Trivia== |
==Trivia== |
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− | The Sky Fury was designed in [[Co-op Missions]] in reference to the ''[[Heart of the Swarm]]'' opening cinematic, where a Viking lands to fight an [[ultralisk]] only to be crushed. According to Co-op director [[Kevin Dong]], the Sky Fury's bonus vs massive was designed to make it powerful vs |
+ | The Sky Fury was designed in [[Co-op Missions]] in reference to the ''[[Heart of the Swarm]]'' opening cinematic, where a Viking lands to fight an [[ultralisk]] only to be crushed. According to Co-op director [[Kevin Dong]], the Sky Fury's bonus vs massive was designed to make it powerful vs ultralisks as a means to "redo" that part of the cinematic.<ref name="PylonLive">[https://www.youtube.com/watch?v=4e9QuH6P9-I BlizzCon 2019 Pylon Show Live] Youtube.com, 11-2-2019</ref> |
==References== |
==References== |
Revision as of 20:07, 25 May 2020
Sky Fury Squadron is an elite Viking unit of the Terran Dominion Royal Guard. During the Second Great War, they served in defense Emperor Arcturus Mengsk.[1] After Mengsk's death, a number of their members defected to the Defenders of Man and served as the elite guard of General Carolina Davis.[2]
History
Near the end of the Second Great War, Sky Fury Squadron fought in defense of Augustgrad during the Swarm's invasion of Korhal. The squadron, along with the Night Wolves, attempted to stop Sarah Kerrigan from destroying the planet's Drakken defense network.[3] Later, Sky Fury Squadron fought in defense of the Korhal Palace itself against the zerg and Raynor's Raiders. At one point, Mengsk personally ordered Sky Fury Squadron to destroy the Hyperion, but they failed. Ultimately the Swarm and the Raiders triumphed over the Royal Guard and ended Mengsk's reign.[1]
During the Defenders of Man Insurgency, members of Sky Fury Squadron defected to General Carolina Davis and the Defenders of Man. They aided in the final defense of the Xanthos at the Cerros Shipyards against Dominion forces led by Agent Nova Terra.[2]
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
|
In the alternate timeline where Arcturus Mengsk survives the Second Great War, Sky Furies were deployed alongside the Royal Guard to combat the forces of Amon.[4]
Game Unit
Campaign
Sky Furies appear as enemies in the campaigns of Heart of the Swarm and Nova Covert Ops.
Upgrades and Abilities
The Viking transforms from one mode to another.
This ability is not smartcast.
Usage | ||||
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Acquisition | ||
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Vikings gain +2 missile range and +1 cannon range.
Bellerephon offers an improved loadout for the viking that adds a longer-range anti-air missile. An improved gatling cannon has also been added for increased range in ground assaults.[5]
Campaign Acquisition | ||
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- +1 damage for banshees and battlecruisers
- +1 air damage,+1 base ground damage and +1 bonus damage for vikings
- +1 air damage,+5 ground damage for liberators
Acquisition | ||||||||||
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Level 1
Level 2
Level 3
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Increases the armor of all terran air units.
Acquisition | ||||||||||
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Level 1
Level 2
Level 3
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Co-op Missions
Sky Furies are a variant of Vikings built by Arcturus Mengsk in Co-op Missions. They have powerful anti-air and anti-ground attacks that do large amounts of damage to massive units. They can be upgraded to temporarily have 50% increased damage upon transforming at Rank 2, and at Rank 3 can evade attacks in the air and move into the air upon taking fatal damage when in assault mode.
Sky Furies cannot heal themselves, so having Dominion troopers turn into Dominion laborers between battles to repair them will aid greatly in their survival.[4]
Upgrades and Abilities
Assault Mode: Transforms the Sky Fury into a ground unit with a ground attack.
Fighter Mode: Transforms the Sky Fury into an air unit with an anti-air attack.
Usage | ||||
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Killing enemy units grants experience to nearby Royal Guards. If there are no nearby Royal Guards when an enemy is killed, the experience is instead split between all Royal Guards in the mission. Experience allows the unit to gain Rank, which improves its damage, armor, health and unlock new abilities or passive bonuses.
- Rank 1: Deals bonus damage to Massive targets.
- Rank 2: Gain the Tactical Realignment ability.
- Rank 3: Gain the Evasive Maneuvers and Phoenix Protocol abilities.
Principal Proletariat: Increases the gained experience by 100%.
Usage | ||
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||
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Rank 1
Rank 2
Rank 3
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Royal Guards increase Imperial Support based on their supply cost and Rank. Each point of Imperial Support generates 1 Imperial Mandate every 240 seconds.
Usage | ||
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||
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Unranked
Rank 1
Rank 2
Rank 3
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After transforming, this unit gains 50% increased attack damage for 5 seconds. Cannot occur more than once every 15 seconds.
Usage | ||||
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Campaign Acquisition | ||
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Acquisition | ||||
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This unit has a 50% chance to evade attacks. Only usable in Fighter Mode.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||
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When this unit takes fatal damage, the Sky Fury transforms into Fighter Mode and temporarily gains a barrier that absorbs 400 damage for 15 seconds. Can only occur once every 90 seconds.
Only usable in Assault Mode.
Usage | ||||
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||
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Increases the movement speed of Sky Furies in Fighter Mode by 55%.
Campaign Acquisition | ||
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Acquisition | ||||||
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Reduces the transformation time of Shock Divisions, Blackhammers, and Sky Furies.
Campaign Acquisition | ||
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Acquisition | ||||||
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Trivia
The Sky Fury was designed in Co-op Missions in reference to the Heart of the Swarm opening cinematic, where a Viking lands to fight an ultralisk only to be crushed. According to Co-op director Kevin Dong, the Sky Fury's bonus vs massive was designed to make it powerful vs ultralisks as a means to "redo" that part of the cinematic.[6]
References
- ↑ 1.0 1.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, The Reckoning (in English). 2013-03-12.
- ↑ 2.0 2.1 Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, End Game (in English). 2016-11-22.
- ↑ Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Planetfall (in English). 2013-03-12
- ↑ 4.0 4.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Arcturus Mengsk (in English). 2019.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
- ↑ BlizzCon 2019 Pylon Show Live Youtube.com, 11-2-2019