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Revision as of 01:17, 20 August 2018
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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The slayer is a Tal'darim variant of the stalker.[1]
Slayers are Tal'darim who have chosen not to pursue ascension, opting instead to perfect their combat skills in their current role. They take great pride in their ability to slay the Highlord's foes.[2]
Game Unit
Slayers can be produced by Alarak in Co-op Missions. They are produced from the gateway after production of a cybernetics core. Slayers possess identical quotes to the stalker, but with a deeper voice.
Abilities
Teleports the Slayer to a nearby target location. After using Phase Blink, the Slayer's next attack within 8 seconds will deal double damage.
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The slayer becomes immune to damage for 2 seconds after taking damage. Cannot occur more than once every 5 seconds
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Upgrades
- +1 damage for zealots,sentrys and high templars
- +1 base damage and +1 bonus damage for stalkers,colossus and adepts
- +2 base damage and +3 bonus damage for immortals
- +3 base damage and +1 bonus damage for archons
- +5 damage for dark templars
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Increases the armor of protoss ground units.
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- +1 armor to shields per level.
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Quotations
The slayer uses the same unit quotations as the base stalker, merely with different audio distortions.
References
- ↑ 2016-08-16. New Co-op Commander Preview: Alarak . StarCraft II. Accessed 2016-08-16.
- ↑ Blizzard Entertainment. StarCraft II: Legacy of the Void Map Editor. (Activision Blizzard) (in English). November 10, 2015