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[[File:SporeColony SC-G Cncpt1.jpg|thumb|A spore colony]] |
[[File:SporeColony SC-G Cncpt1.jpg|thumb|A spore colony]] |
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− | The '''spore colony''' is a zerg means of anti-aerial defense. Able to fling seeker spores (a corrosive variation of [[creep]]) high into the atmosphere, spore colonies can quickly ravage any incoming enemy air force. In addition to its anti-air capabilities, the spore colony also serves as a stationary [[detector]] against any enemy cloaked or burrowed units thanks to a special sensory organ similar to that possessed by [[overlord]]s.<ref>Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998</ref> |
+ | The '''spore colony''' is a zerg means of anti-aerial defense. Able to fling seeker spores (a corrosive variation of [[creep]]) high into the atmosphere, spore colonies can quickly ravage any incoming enemy air force. In addition to its anti-air capabilities, the spore colony also serves as a stationary [[detector]] against any enemy cloaked or burrowed units thanks to a special sensory organ similar to that possessed by [[overlord]]s.<ref>Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998</ref> |
+ | Due to their failure at protecting the [[Overmind]] at the apex of the [[Fall of Aiur]], spore colonies were evolved into [[spore crawler]]s in order to create a more flexible air defense.<ref name = "Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
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===StarCraft=== |
===StarCraft=== |
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{{UnitBox |
{{UnitBox |
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|bgcolor= |
|bgcolor= |
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|fgcolor={{Black}} |
|fgcolor={{Black}} |
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+ | |game=SC1 |
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− | |image= |
+ | |image=<gallery> |
+ | SporeColony SC1 Game1.png|SC1 |
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+ | SporeColony SCR Game1.png|SCR |
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+ | SporeColony Cartooned Game1.JPG|Cartooned |
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+ | </gallery> |
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|imgsize=100px |
|imgsize=100px |
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|imgdesc= |
|imgdesc= |
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|role=Anti-air defense structure |
|role=Anti-air defense structure |
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|evolvesfrom=[[Creep colony]] |
|evolvesfrom=[[Creep colony]] |
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|hp=400 |
|hp=400 |
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|shield= |
|shield= |
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====Development==== |
====Development==== |
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+ | {{Dev|StarCraft}} |
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− | In some builds of the [[StarCraft beta]], the name "spore colony" was used for the [[evolution chamber]].<ref name="Beta">2011-05-03, [http://blizzardarchive.com/pub/Images/Screens/Sc1_2/clean.html Blizzard Archive]. "Blizzarchive.com", accessed on 2018-07-03</ref> |
+ | In some builds of the [[StarCraft beta]], the name "spore colony" was used for an early version of the [[Evolution chamber#Development|evolution chamber]]'s sprite and then the [[Creep colony#Development|creep colony]]'s sprite before receiving its release sprite.<ref name="Beta">2011-05-03, [http://blizzardarchive.com/pub/Images/Screens/Sc1_2/clean.html Blizzard Archive]. "Blizzarchive.com", accessed on 2018-07-03</ref> |
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+ | |||
+ | <gallery> |
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+ | SporeColony SC1Dev Game2.png|1997 early beta |
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+ | SporeColony SC1Dev Game1.png|1998 beta |
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+ | </gallery> |
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===StarCraft: Ghost=== |
===StarCraft: Ghost=== |
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+ | [[File:SporeColony Ghost Game1.png|thumb|A spore colony in ''StarCraft: Ghost'']] |
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{{Ghost}} |
{{Ghost}} |
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Spore colonies appeared in at least one mission in ''[[StarCraft: Ghost]]'', alongside [[sunken colonies]]. [[Nova]] was tasked with painting them for [[siege tank]]s.<ref>2011-06-23, [http://www.youtube.com/watch?v=oaKqTlAoqBM Calling Down Support]. ''YouTube/IGN'', accessed on 2011-07-20</ref> |
Spore colonies appeared in at least one mission in ''[[StarCraft: Ghost]]'', alongside [[sunken colonies]]. [[Nova]] was tasked with painting them for [[siege tank]]s.<ref>2011-06-23, [http://www.youtube.com/watch?v=oaKqTlAoqBM Calling Down Support]. ''YouTube/IGN'', accessed on 2011-07-20</ref> |
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|imgsize=150px |
|imgsize=150px |
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|imgdesc= |
|imgdesc= |
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− | |image2= |
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− | |imgsize2= |
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− | |imgdesc2= |
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|race=Zerg |
|race=Zerg |
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|faction={{FlagKerrigan}} [[Zerg Swarm]] |
|faction={{FlagKerrigan}} [[Zerg Swarm]] |
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}} |
}} |
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− | A fully complete spore colony, complete with attacks, animations and stats exists in the [[Galaxy Map Editor]]. It uses a shrunk model of the [[ |
+ | A fully complete spore colony, complete with attacks, animations and stats exists in the [[Galaxy Map Editor]]. It uses a shrunk model of the [[spore cannon]]. It has yet to appear in-game.<ref name = "LotVEditor">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]] [[Galaxy Map Editor|Map Editor]].'' (Activision Blizzard) (in English). November 10, 2015</ref> |
====Abilities==== |
====Abilities==== |
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The spore colony has since been replaced by the [[spore crawler]].<ref name = "EvolvingDesign">[[Rob Pardo|Pardo, Rob]] and Zetaras Xal'Kurat. 2008-06-29. [http://www.sc2blog.com/2008/06/29/worldwide-invitational-2008-pictures-presentations-videos/ WorldWide Invitational 2008: Pictures, Presentations, Videos (StarCraft II Panel: Evolving Design)] ''SC2 Blog.'' Accessed 2008-06-30.</ref> |
The spore colony has since been replaced by the [[spore crawler]].<ref name = "EvolvingDesign">[[Rob Pardo|Pardo, Rob]] and Zetaras Xal'Kurat. 2008-06-29. [http://www.sc2blog.com/2008/06/29/worldwide-invitational-2008-pictures-presentations-videos/ WorldWide Invitational 2008: Pictures, Presentations, Videos (StarCraft II Panel: Evolving Design)] ''SC2 Blog.'' Accessed 2008-06-30.</ref> |
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+ | |||
+ | ==Variants== |
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+ | *[[Mini spore colony]] |
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+ | {{Clear}} |
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==References== |
==References== |
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− | {{ |
+ | {{Ref|scroll=x}} |
{{Zerg}} |
{{Zerg}} |
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{{CancelZerg (StarCraft II)}} |
{{CancelZerg (StarCraft II)}} |
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{{Zerg Breeds}} |
{{Zerg Breeds}} |
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− | [[Category: |
+ | [[Category:StarCraft Zerg buildings]] |
− | [[Category: |
+ | [[Category:Swarm zerg breeds]] |
− | [[Category:Zerg |
+ | [[Category:Canceled StarCraft II Zerg buildings]] |
Revision as of 09:43, 11 May 2020
The spore colony is a zerg means of anti-aerial defense. Able to fling seeker spores (a corrosive variation of creep) high into the atmosphere, spore colonies can quickly ravage any incoming enemy air force. In addition to its anti-air capabilities, the spore colony also serves as a stationary detector against any enemy cloaked or burrowed units thanks to a special sensory organ similar to that possessed by overlords.[1]
Due to their failure at protecting the Overmind at the apex of the Fall of Aiur, spore colonies were evolved into spore crawlers in order to create a more flexible air defense.[2]
Game Structure
StarCraft
Combined with the sunken colony (required for defense against ground units), the spore colony can be a very strong deterrent against any aerial invasion. However, because it cannot move, it is vulnerable to long-range attacks (such as those of guardians).
Abilities
Development
The following section contains information from a previous version of StarCraft which is no longer valid.
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In some builds of the StarCraft beta, the name "spore colony" was used for an early version of the evolution chamber's sprite and then the creep colony's sprite before receiving its release sprite.[3]
StarCraft: Ghost
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details. |
Spore colonies appeared in at least one mission in StarCraft: Ghost, alongside sunken colonies. Nova was tasked with painting them for siege tanks.[4]
StarCraft II
A fully complete spore colony, complete with attacks, animations and stats exists in the Galaxy Map Editor. It uses a shrunk model of the spore cannon. It has yet to appear in-game.[5]
Abilities
This unit or structure can detect cloaked, burrowed, duplicated and hallucination enemies.
Development
The following section contains information from a previous version of StarCraft II which is no longer valid.
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The spore colony had reappeared in StarCraft II as a mobile queen-produced defensive structure. In its mobile form, it had fewer hit points.[6]
The spore colony could move on crab-like legs[7] outside of the boundaries of creep, but like other zerg structures would slowly degenerate and eventually die if it remained outside of the boundaries for too long.[8] Spore colonies could not be planted outside of the creep.[9]
The spore colony has since been replaced by the spore crawler.[10]
Variants
References
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