Left 2 Die
The stank appears in the map Left 2 Die as a zerg NPC unit. It has a boss bar when appears. Every once in a while it will do an extra powerful attack that makes a small hole in the ground and damages everything around it. The hit points increase according to the selected difficulty (ranging from 2000 on casual to 5000 on brutal).
On "Night 2 Die" mode, the stank gains hit points with each appearance.
Stanks appear as boss characters on the Dead of Night mission of Co-op Missions. They are boss infested, and have high hit points. Stanks are immune to the day time cycle of the map and deal heavy damage to structures.
On hard difficulty, killing a stank with no losses for it yields an achievement.
|Please Hammer, Don't Hurt 'Em|
Kill a Stank before it kills anything on Hard difficulty.
Both players will receive the achievement, no matter which one delivered the killing blow.
Upper Command Hierarchy Strains
Core Genetic Template Strains
Specialist Genetic Variant Strains
Zerg Units and Structures of StarCraft II
Versus Units and Structures
units and structures