StarCraft II: Legacy of the Void - Patch 3.11.1[]
General[]
- A new Co-op Mission, “Dead of Night” has been added.
- In this mission, Commanders will find themselves under assault from an endless wave of infested monstrosities, just like the popular Arcade game, “Left2Die.”
- Destroy as many infested structures as you can during the day as the horde cannot travel in daylight, and try to survive throughout the night.
- For more information, see our blog.
- New bundles are available from the Featured section of the Collection.
- Epic Announcer Bundle
- Co-op Conqueror Bundle
- Enhanced Skin Bundle
- For more information, see our blog.
- Multiple improvements have been made to Custom game lobbies.
- Map and extension mod information will now display while in widescreen resolutions.
- Player slots now support more than five attributes.
- Chat should no longer overlap lobby functions in most resolutions.
- Lobby UI performance has been improved.
Co-op Missions[]
- General
- Reduced the number of Liberators in the enemy Terran's attack waves.
Commander[]
- Alarak
- A new Mastery Power:
- Chrono Boost Efficiency: Increases the speed gained from Chrono Boost.
- A new Mastery Power:
- Karax
- Unity Barrier redesigned:
- All friendly units gain a Barrier that will block an attack or spell that deals at least 20 damage. This effect can only occur once every 240 seconds.
- Unity Barrier redesigned:
- Kerrigan
- New Mastery Powers:
- Augmented Immobilization Wave: Increases the damage of Immobilization Wave.
- Expeditious Evolutions: Reduces the cost and research time for evolutions.
- Prolonged Mutating Carapace: Decreases the degeneration of shields from Mutating Carapace.
- New Mastery Powers:
- Zagara
- New Mastery Powers:
- Evasion: Adds a chance for Zerglings to dodge an attack.
- Sustained Frenzy: Increases the duration of Mass Frenzy.
- New Mastery Powers:
Bug Fixes[]
General[]
- Fixed an issue where Vertical Sync would always be enabled regardless of user settings.
Campaign[]
- General
- Achievement toasts now properly display while in Campaign missions.
- Nova Covert Ops
- Subtitles for Kate Lockwell's UNN segment now properly display in Trouble in Paradise.
Co-op Missions[]
- General
- Fixed a display issue where multiple units could leave square textures beneath them.
- Fixed an issue where enemy Banelings could deal double damage.
- Enemy Liberators and Nova's Liberators now properly reveal themselves and are attackable when firing from higher ground.
- Fixed an issue where the Commander select screen could be displayed before the Score screen upon completing a Co-op Mission game.
- Updated tooltip descriptions for multiple Commanders’ mastery.
- Commanders
- Abathur
- Fixed an issue where the Mend could fail to heal friendly units when targeting more than certain number of units.
- Karax
- After using the Reclamation on Warp Prisms, Medivacs, or Overlords, Karax is now able to control them properly in the Vermillion Problem.
- The Purifier Beam is no longer transported with Nova's units when Nova's Tactical Airlift is used near the Purifier Beam.
- Updated a tooltip description for the Unity Barrier's cooldown time.
- Kerrigan
- The Ultralisk and Torrasque Strain now both have 55 seconds morph time.
- Nova
- Fixed an issue where the Raven and the Bio-Mechanical Repair Drone could not be group selected together.
- Fixed a display issue where an unintended tooltip could appear when mouse over the Griffin.
- The Automated Refineries now show the selected Terran decal properly.
- Updated a tooltip description for Starport Upgrade Cache.
- Stukov
- Fixed a display issue where the Infested Diamondback's FaceFX could animate when Unit Portraits graphics setting is set to 2D.
- The Psi Emitter now properly appears flush with the ground when placed on different terrain levels.
- The Infested Armory can now be built even if the Factory is Uprooted.
- The Infested Command Center, Infested Armory, and Infested Colonist Compound now properly benefit from Karax's Chrono Field buff.
- Infested Liberators no longer become invisible if affected by the Slayn Elemental's Essence Leech.
- Infested Troopers unloaded out of the Infested Bunker now properly stop to attack enemy units and structures on their way to the Psi Emitter.
- Stukov's portrait now consistently accompanies a transmission event.
- Karax's Reconstruction Beam is now properly removed from the Aleksander once it becomes wrecked.
- Volatile Infested now properly benefits from the Infantry Weapon and Armor upgrade.
- Damage over time from the Plagued Munitions now properly appears as a debuff on the enemy being attacked by the uprooted Infested Bunker.
- Fixed an issue where Creep could spread faster by uprooting and rooting the Command Center at the beginning of the game.
- The Volatile Burst now deals proper damage and a tooltip description has been updated.
- The Brood Queen now properly has the locked icon under Unit tab when Stukov is below level 8.
- The Infested Civilians spawned by the Aleksander wreckage no longer affect supply count.
- Updated multiple tooltip descriptions.
- Swann
- The burrowed and unburrowed Flaming Betties are now both available for hotkey rebinding.
- Updated a tooltip description for the Research Infernal Pre-Igniter.
- Vorazun
- Brood Queen's Fungal Growth, Plagued Munitions Bio upgrade, and Infested Liberator now properly deal damage during Vorazun's Time Stop.
- Zagara
- Birthing Chamber is now properly locked below level 7.
- Fixed an issue where Zagara could not morph Zerglings into Banelings until level 7.
- Rebinding the Evolve Ability Efficiency now properly rebinds the Evolve Protective Cover in the Hotkeys option.
- Abathur
- Maps
- Miner Evacuation
- Greene no longer mentions Blightbringer after it is already dead.
- Mist Opportunities
- The Apocalisk's summoning impact and Burrow Charge impact no longer affect the Harvesting Bots.
- Rifts to Korhal
- Removed an unintended doodad.
- Experience gain text no longer displays when completing bonus objectives.
- The Vermillion Problem
- Workers now gather reduced amount of minerals per trip with the Slim Pickings mutator on.
- Worker counts now properly display when the No Money, More Problems mutator challenge is active.
- Completing the bonus objectives now grants consistent experience reward.
- Void Launch
- Fixed an issue where the mission could end in Victory when destroying the first set of shuttles.
- Miner Evacuation
- Mutators
- The Mutually Assured Destruction mutator, the Void Reanimators mutator, and Just Die! mutator now can be applied to Custom mutations properly.
- Enemy units under the effect of Reclamation or Mind Control no longer retain the effect of the Just Die! mutator.
- Hybrid nukes from the Mutually Assured Destruction mutator now can destroy structures properly and the Eminent Domain mutator can be applied properly.
- Fixed an issue where structures could not be destroyed when the Eminent Domain mutator was cycled in and out.
- Black Plague now can be properly removed from the enemy units once the Black Plague mutator is cycled out.
- The Void Reanimators mutator no longer revives the Shuttles in Void Launch.
User Interface[]
- The Best Ranked Team in 1v1 now properly displays the highest rank in the division.
- Creating Custom Games from the My Published list no longer adds unintended extension mods or incorrect dependencies.
- Fixed multiple issues with the Performance tab of the Score Screen.
- Hyperlinks in an Arcade map's info now have a consistent font color.
Gameplay and Races[]
- General
- The Judicator Zealot skin now properly appears when warping in.
- Fixed multiple issues with the voice lines for Pause and Unpause.
- Zerg
- Fixed an issue with attachment points on Burrowed Infestors.
Editor[]
- Fixed an issue where a black screen could appear when loading a Co-op mission template from the Editor.