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==StarCraft II: Legacy of the Void - Patch 3.6.0==
 
==StarCraft II: Legacy of the Void - Patch 3.6.0==
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===General===
 
===General===
 
*'''A new Commander, Alarak, has been added to Co-op Missions.'''
 
*'''A new Commander, Alarak, has been added to Co-op Missions.'''
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**Alarak is an offensive-oriented hero with low survivability on his own, but as the highlord of the Tal’darim, Alarak gladly sacrifices one of his own pawns to keep himself alive. He will always be the last unit to die.
 
**Alarak is an offensive-oriented hero with low survivability on his own, but as the highlord of the Tal’darim, Alarak gladly sacrifices one of his own pawns to keep himself alive. He will always be the last unit to die.
 
**Alarak is available as a standalone purchase for all players.
 
**Alarak is available as a standalone purchase for all players.
**Three new emoticons are included with Alarak's purchase.
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**Three new emoticons are included with Alarak’s purchase.
 
**For more information, see [http://us.battle.net/sc2/en/blog/20273595/ our blog].
 
**For more information, see [http://us.battle.net/sc2/en/blog/20273595/ our blog].
 
*'''A new map, Mist Opportunities, has been added to Co-op Missions.'''
 
*'''A new map, Mist Opportunities, has been added to Co-op Missions.'''
**Egon Stetmann, stranded on Bel’shir since before the fall of Arcturus Mengsk, needs your help harvesting terrazine gas. Protect his automated Harvesting Bots, as they're the only friends he has left.
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**Egon Stetmann, stranded on Bel’shir since before the fall of Arcturus Mengsk, needs your help harvesting terrazine gas. Protect his automated Harvesting Bots, as they’re the only friends he has left.
 
**For more information, see [http://us.battle.net/sc2/en/blog/20241140/ our blog].
 
**For more information, see [http://us.battle.net/sc2/en/blog/20241140/ our blog].
 
*'''Custom Mutators'''
 
*'''Custom Mutators'''
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**Select up to 10 mutators to add to each mission.
 
**Select up to 10 mutators to add to each mission.
 
**Custom Mutators mode is only available to pre-made two-player parties.
 
**Custom Mutators mode is only available to pre-made two-player parties.
**Commanders must be level 5 or higher to be usable in this mode.
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**Commanders must be level 5 or higher to be useable in this mode.
 
**Access this new mode by navigating to Co-op Missions > Custom.
 
**Access this new mode by navigating to Co-op Missions > Custom.
 
**For more information, see [http://us.battle.net/sc2/en/blog/20245429/ our blog].
 
**For more information, see [http://us.battle.net/sc2/en/blog/20245429/ our blog].
 
*'''A new “Testing” Matchmaker has been added.'''
 
*'''A new “Testing” Matchmaker has been added.'''
 
**A new section has been added under Multiplayer > Testing and will be available for 1v1 testing whenever new balance changes or new maps are being actively tested.
 
**A new section has been added under Multiplayer > Testing and will be available for 1v1 testing whenever new balance changes or new maps are being actively tested.
**The Testing matchmaker is unranked and will not affect a player's Ranked MMR.
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**The Testing matchmaker is unranked and will not affect a player’s Ranked MMR.
 
**Clicking the Balance Info button will show the balance changes that are actively being tested.
 
**Clicking the Balance Info button will show the balance changes that are actively being tested.
 
**For more information, see [http://us.battle.net/sc2/en/blog/20241138/ our blog].
 
**For more information, see [http://us.battle.net/sc2/en/blog/20241138/ our blog].
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===Co-op Missions===
 
===Co-op Missions===
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====Maps====
 
====Maps====
 
*Destructible Rocks have been added over the Vespene Geysers for the expansions on most Co-op Missions. This will slightly slow the rate of expanding on those maps.
 
*Destructible Rocks have been added over the Vespene Geysers for the expansions on most Co-op Missions. This will slightly slow the rate of expanding on those maps.
   
 
====Commanders====
 
====Commanders====
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=====Abathur=====
 
=====Abathur=====
 
*Auto cast toggle selection on Brutalisk or Leviathan is now retained through morphing into a Ravager, Guardian, or Devourer.
 
*Auto cast toggle selection on Brutalisk or Leviathan is now retained through morphing into a Ravager, Guardian, or Devourer.
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**Object Space has been added.
 
**Object Space has been added.
 
***Objects can now be rotated, translated and scaled on their own individual axes.
 
***Objects can now be rotated, translated and scaled on their own individual axes.
***In Local space, each object moves around the last selected object's axis.
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***In Local space, each object moves around the last selected object’s axis.
 
**Movable Pivot Mode is now available.
 
**Movable Pivot Mode is now available.
 
***Allows the pivot for the manipulator to be offset from the object. It can be translated and rotated.
 
***Allows the pivot for the manipulator to be offset from the object. It can be translated and rotated.
 
***Switching and toggling through modes can be done through the Tools menu, Manipulator Mode sub-menu.
 
***Switching and toggling through modes can be done through the Tools menu, Manipulator Mode sub-menu.
***Pivots can be reset to the object's origin via the Tools menu, Manipulator Mode sub-menu, Reset Selected Pivot.
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***Pivots can be reset to the object’s origin via the Tools menu, Manipulator Mode sub-menu, Reset Selected Pivot.
 
***Mode preferences are now saved in the Editor.
 
***Mode preferences are now saved in the Editor.
 
***Persists per run of the Editor.
 
***Persists per run of the Editor.
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===Bug Fixes===
 
===Bug Fixes===
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====General====
 
====General====
 
*Fixed an issue where whispers could fail to be sent with an error message that the recipient was not online.
 
*Fixed an issue where whispers could fail to be sent with an error message that the recipient was not online.
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**In Night Terrors, Spider Mines now show the Adjutant portrait properly.
 
**In Night Terrors, Spider Mines now show the Adjutant portrait properly.
 
**The description for the Glutton For Punishment achievement now properly mentions that it requires Hard difficulty or higher.
 
**The description for the Glutton For Punishment achievement now properly mentions that it requires Hard difficulty or higher.
**Fixed a display issue with the Banshee's cloaked model when detected.
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**Fixed a display issue with the Banshee’s cloaked model when detected.
   
 
====Co-op Missions====
 
====Co-op Missions====
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*'''Commanders'''
 
*'''Commanders'''
 
**General
 
**General
***Kerrigan and Zagara's Spawning Pool now shows Queens properly in the tooltip.
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***Kerrigan and Zagara’s Spawning Pool now shows Queens properly in the tooltip.
***Fixed a graphical issue that could occur when using Abathur's Biomass ability.
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***Fixed a graphical issue that could occur when using Abathur’s Biomass ability.
 
***The Temporal Field mutator now properly slows Heroic units.
 
***The Temporal Field mutator now properly slows Heroic units.
 
**Abathur
 
**Abathur
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**Raynor
 
**Raynor
 
***The Bunker icon in the Units tab now properly updates with the Battle Bunkers upgrade.
 
***The Bunker icon in the Units tab now properly updates with the Battle Bunkers upgrade.
***Removed an unintended ability button on the Siege Tank's command card.
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***Removed an unintended ability button on the Siege Tank’s command card.
 
**Swann
 
**Swann
 
***Fixed an issue where Thors could have a different skin when destroyed.
 
***Fixed an issue where Thors could have a different skin when destroyed.
***Defensive Matrix now does not interact with a unit's base shields.
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***Defensive Matrix now does not interact with a unit’s base shields.
 
**Vorazun
 
**Vorazun
 
***Leviathans no longer continue to attack when affected by Time Stop.
 
***Leviathans no longer continue to attack when affected by Time Stop.
***Disruption Web's debuff icon is now displayed in the correct color.
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***Disruption Web’s debuff icon is now displayed in the correct color.
 
*'''Maps'''
 
*'''Maps'''
 
**Chain of Ascension
 
**Chain of Ascension
 
***Fixed multiple issues where unit vision and minimap vision were not properly removed with the Darkness mutator in Chain of Ascension.
 
***Fixed multiple issues where unit vision and minimap vision were not properly removed with the Darkness mutator in Chain of Ascension.
***Fixed an issue with the Slayn Elemental's circular pathing when engaging units at spawn.
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***Fixed an issue with the Slayn Elemental’s circular pathing when engaging units at spawn.
 
**Temple of the Past
 
**Temple of the Past
 
***Fixed multiple issues with placing Toxic Nests in certain locations of the map.
 
***Fixed multiple issues with placing Toxic Nests in certain locations of the map.
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***Void Thrashers are now properly cloaked by the We Move Unseen mutator.
 
***Void Thrashers are now properly cloaked by the We Move Unseen mutator.
 
*'''Mutators'''
 
*'''Mutators'''
**Guardian Shield's radius of effect now properly matches its graphic with the Power Overwhelming mutator.
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**Guardian Shield’s radius of effect now properly matches its graphic with the Power Overwhelming mutator.
 
**The Speed Freaks mutator now has a proper tooltip description.
 
**The Speed Freaks mutator now has a proper tooltip description.
 
**Fixed multiple issues with the Micro Transactions mutator.
 
**Fixed multiple issues with the Micro Transactions mutator.
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*The achievement celebration now properly appears after purchasing a Co-op commander.
 
*The achievement celebration now properly appears after purchasing a Co-op commander.
 
*Fixed an issue where friend names could appear incorrectly.
 
*Fixed an issue where friend names could appear incorrectly.
*Fixed an issue with the lighting effects from Artanis's psi-blade on his Landing Screen animation.
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*Fixed an issue with the lighting effects from Artanis’s psi-blade on his Landing Screen animation.
 
*The Replay Invite panel now shows its border properly.
 
*The Replay Invite panel now shows its border properly.
   
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==References==
 
==References==
Blizzard Entertainment. 2016-09-12. [http://us.battle.net/sc2/en/blog/20273794 StarCraft II: Legacy of the Void 3.6.0 Patch Notes]. ''Battle.net.'' Accessed 2016-09-25.
 
 
{{ref}}
 
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{{PatchII}}
 
{{PatchII}}
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[[Category:StarCraft II updates]]
 
[[Category:StarCraft II updates]]
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