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StarCraft II version history/Patch 3.8.0

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***Thor
 
***Thor
 
****Anti-air splash for the Javelin Missile Launchers radius increased from 0.5 to 0.6.
 
****Anti-air splash for the Javelin Missile Launchers radius increased from 0.5 to 0.6.
****Thor High Impact Payload Mode: The Thor's anti-air weapon, 250mm Punisher Cannons, will now be prioritized.
+
****Thor High Impact Payload Mode: The Thor’s anti-air weapon, 250mm Punisher Cannons, will now be prioritized.
 
***Viking
 
***Viking
 
****Assault mode auto-attack now deals bonus (+8 vs mechanical) damage.
 
****Assault mode auto-attack now deals bonus (+8 vs mechanical) damage.
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**Zerg
 
**Zerg
 
***Baneling
 
***Baneling
****Centrifugal Hooks now adds +10 life in addition to increasing Baneling's movement speed.
+
****Centrifugal Hooks now adds +10 life in addition to increasing Baneling’s movement speed.
 
***Brood Lord
 
***Brood Lord
 
***Hydralisk
 
***Hydralisk
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**Fixed an issue where the connection lost message could appear when playing offline.
 
**Fixed an issue where the connection lost message could appear when playing offline.
 
*Nova Covert Ops
 
*Nova Covert Ops
**Liberator's wireframe icons for both modes are now properly displayed in the information panel.
+
**Liberator’s wireframe icons for both modes are now properly displayed in the information panel.
**Starport's “Build Tech Lab” now has a proper tooltip description for the units that it enables.
+
**Starport’s “Build Tech Lab” now has a proper tooltip description for the units that it enables.
**Fixed a display issue where unintended ability buttons could appear on the Liberator's command card in Night Terrors.
+
**Fixed a display issue where unintended ability buttons could appear on the Liberator’s command card in Night Terrors.
 
**Fixed a display issue where unintended icons could appear on the mini-map in Flashpoint.
 
**Fixed a display issue where unintended icons could appear on the mini-map in Flashpoint.
 
**Fixed a display issue where the blood from killing Zerg units or Hatcheries could flash in Trouble in Paradise.
 
**Fixed a display issue where the blood from killing Zerg units or Hatcheries could flash in Trouble in Paradise.
 
**Nova and Alarak no longer take damage once the final Terrazine has been captured in Night Terrors.
 
**Nova and Alarak no longer take damage once the final Terrazine has been captured in Night Terrors.
**Updated the tooltip description for Nova's mini map icon.
+
**Updated the tooltip description for Nova’s mini map icon.
 
**Advanced Cloaking Field now displays properly on the Reaper's command card.
 
**Advanced Cloaking Field now displays properly on the Reaper's command card.
 
*Wings of Liberty Campaign
 
*Wings of Liberty Campaign
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*Commanders
 
*Commanders
 
**Alarak
 
**Alarak
***Fixed a display issue where the Hybrid Nemesis’ death could graphically distort the beams from Alarak's Empower Me.
+
***Fixed a display issue where the Hybrid Nemesis’ death could graphically distort the beams from Alarak’s Empower Me.
***Fixed an issue with the cooldown timer for Ascendant's Sacrifice when used in a group.
+
***Fixed an issue with the cooldown timer for Ascendant’s Sacrifice when used in a group.
 
***Structure Overcharge can no longer target an exhausted creep tumor.
 
***Structure Overcharge can no longer target an exhausted creep tumor.
 
**Artanis
 
**Artanis
 
***Updated multiple tooltip descriptions.
 
***Updated multiple tooltip descriptions.
***Research Charge now properly increases Zealot's movement speed.
+
***Research Charge now properly increases Zealot’s movement speed.
 
**Karax
 
**Karax
 
***Purifier Beam and Solar Lance now count towards Spear of Adun damage in the score screen.
 
***Purifier Beam and Solar Lance now count towards Spear of Adun damage in the score screen.
***Reconstruction beam now properly activates for Nova's Hellbat Rangers.
+
***Reconstruction beam now properly activates for Nova’s Hellbat Rangers.
 
***Updated the tooltip description for the Unity Barrier upgrade.
 
***Updated the tooltip description for the Unity Barrier upgrade.
 
**Nova
 
**Nova
***Fixed a display issue of Zagara's health when affected by Nova's Defensive Matrix Drone.
+
***Fixed a display issue of Zagara’s health when affected by Nova’s Defensive Matrix Drone.
***Nova's Black Ops units now have proper portraits, unit icons, death models, and wireframe icons in the information panel.
+
***Nova’s Black Ops units now have proper portraits, unit icons, death models, and wireframe icons in the information panel.
 
***Fixed an issue where certain units were missing a passive ability button in the command card.
 
***Fixed an issue where certain units were missing a passive ability button in the command card.
 
***Removed the Medivac from the hotkey menu.
 
***Removed the Medivac from the hotkey menu.
***Nova's wireframe icons for both modes are now properly displayed in the information panel when in a group.
+
***Nova’s wireframe icons for both modes are now properly displayed in the information panel when in a group.
 
***Updated multiple tooltip descriptions.
 
***Updated multiple tooltip descriptions.
 
***Endurance Training now properly applies the life regeneration buff to Hellbat Rangers and Hellion Rangers.
 
***Endurance Training now properly applies the life regeneration buff to Hellbat Rangers and Hellion Rangers.
***Nova's voice line for Nuclear Launch is now consistent with the commander progression.
+
***Nova’s voice line for Nuclear Launch is now consistent with the commander progression.
 
***Fixed a display issue where Marauder Commandos could fire out of the arm without recoil.
 
***Fixed a display issue where Marauder Commandos could fire out of the arm without recoil.
***Nova's Research and Development now only affects upgrades at Tech Lab and Ghost Academy.
+
***Nova’s Research and Development now only affects upgrades at Tech Lab and Ghost Academy.
 
***Nova's Ghost Academy now has a consistent decal icon.
 
***Nova's Ghost Academy now has a consistent decal icon.
 
***Updated multiple hotkey options.
 
***Updated multiple hotkey options.
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***Raven's BioMechanical Repair Drones no longer target units that are not repairable.
 
***Raven's BioMechanical Repair Drones no longer target units that are not repairable.
 
*Raynor
 
*Raynor
***Ripwave missiles are now available when attaching Raynor's Starport to Swann's Tech Reactor.
+
***Ripwave missiles are now available when attaching Raynor’s Starport to Swann’s Tech Reactor.
 
***The cooldown for the Ignite Afterburners now continues to restore for Siege Tanks while in Siege mode.
 
***The cooldown for the Ignite Afterburners now continues to restore for Siege Tanks while in Siege mode.
 
***Medics will no longer target units that cannot be healed.
 
***Medics will no longer target units that cannot be healed.
 
**Swann
 
**Swann
 
***Fixed a display issue where the Mag-Field Accelerator icon in the command card could be colorized before researched.
 
***Fixed a display issue where the Mag-Field Accelerator icon in the command card could be colorized before researched.
***Fixed a display issue with the Defense Matrix when used on Nova's Strike Goliath.
+
***Fixed a display issue with the Defense Matrix when used on Nova’s Strike Goliath.
 
**Vorazun
 
**Vorazun
***Dark Pylon's Recall no longer affects Hero unit beacons.
+
***Dark Pylon’s Recall no longer affects Hero unit beacons.
***Oracle's Warp-in model now properly appears inside the Stargate.
+
***Oracle’s Warp-in model now properly appears inside the Stargate.
 
*Maps
 
*Maps
 
**Enemy Ghosts now use the Tac Nuke Strike against players on Brutal.
 
**Enemy Ghosts now use the Tac Nuke Strike against players on Brutal.
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***Zerglings now can destroy an elemental cocoon affecting Kerrigan.
 
***Zerglings now can destroy an elemental cocoon affecting Kerrigan.
 
**Lock and Load
 
**Lock and Load
***Fixed a unit pathing issue with Nova's Stasis Shell.
+
***Fixed a unit pathing issue with Nova’s Stasis Shell.
 
**Mist Opportunities
 
**Mist Opportunities
***The Concentrated Beam from Swann's Drakken Laser Drill now does not trigger the bonus objective timer.
+
***The Concentrated Beam from Swann’s Drakken Laser Drill now does not trigger the bonus objective timer.
 
***The Mothership no longer cloaks the Terrazine Harvesters.
 
***The Mothership no longer cloaks the Terrazine Harvesters.
 
*Mutators
 
*Mutators
**Fixed an issue where Swann's Drakken Laser Drill could attack invalid target with the Diplomatic Immunity mutation challenge on Oblivion Express.
+
**Fixed an issue where Swann’s Drakken Laser Drill could attack invalid target with the Diplomatic Immunity mutation challenge on Oblivion Express.
 
**Updated multiple mutators’ icons to be consistent in and out of game.
 
**Updated multiple mutators’ icons to be consistent in and out of game.
 
**Fixed a crash that could occur with the Diffusion mutator active.
 
**Fixed a crash that could occur with the Diffusion mutator active.
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**Oracles, Liberators, Lurkers, and Spectres are now allowed to create duplicate hotkeys with Allow Toggle Conflicts enabled.
 
**Oracles, Liberators, Lurkers, and Spectres are now allowed to create duplicate hotkeys with Allow Toggle Conflicts enabled.
 
*Protoss
 
*Protoss
**The Tempest's Disruption Blast no longer affects neutral units and structures.
+
**The Tempest’s Disruption Blast no longer affects neutral units and structures.
 
*Terran
 
*Terran
 
**Thors now have the air weapon on the left and the ground weapon on the right in both modes.
 
**Thors now have the air weapon on the left and the ground weapon on the right in both modes.
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**Vikings can no longer remove the Parasitic Bomb without landing.
 
**Vikings can no longer remove the Parasitic Bomb without landing.
 
*Zerg
 
*Zerg
**Fixed a display issue with the Infestor's tentacle when using Neural Parasite while burrowed.
+
**Fixed a display issue with the Infestor’s tentacle when using Neural Parasite while burrowed.
 
**Fixed a pathing issue with Roaches when attacking units or structures behind the walled off area.
 
**Fixed a pathing issue with Roaches when attacking units or structures behind the walled off area.
 
**Fixed an issue where Changelings could lose the Timed Life behavior upon transforming.
 
**Fixed an issue where Changelings could lose the Timed Life behavior upon transforming.
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