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Patch 4.12.1Edit

VersusEdit

Maps
  • Golden Wall LE
    • Expanded the Reaper path near the natural base locations to require more than one structure for a wall off.
  • Heavy Artillery LE
    • Updated the terrain in the middle of the map to allow for increased maneuverability.

Bug FixesEdit

Collection
  • Fixed an issue where the default skin for the Armory had altered textures.
War Chest 6
  • Fixed an issue where several Ihan-rii structure models would appear to warp-in/out during their warp-in animation.
  • RCZ Spine Crawlers will now correctly have range indicators displayed with their pre-placement models.
  • Tyrador Missile Turrets will now correctly have range indicators displayed with their pre-placement models.
  • The “Learn More” button on the War Chest now correctly redirects to the current War Chest URL instead of the previous War Chest URL.
Versus
  • General
    • Shield Battery
    • Fixed a visual issue with the Shield Battery's pre-placement splats that caused it to display shadow trails.
      • Fixed an issue where the pre-placement image did not change color when in range of a Nexus on low graphics quality settings.
  • Maps
    • Flashback LE
      • Fixed an issue where creep could not be spread to certain areas of the map.
    • vPillars of Gold LE
      • Fixed an issue with Reaper pathing by slighting increasing the size of certain Reaper paths.

Patch 4.12.0Edit

GeneralEdit

  • The War Chest VI has been added in preparation for its global launch on June 11, PDT.
    • Play StarCraft II to unlock XP for the War Chest and gain access to over 100 new items including army-wide skins, sprays, emoticons, exclusive portraits, and a Co-op XP boost.
    • Purchasing the War Chest Complete Bundle grants you a special random race Broken World banner in StarCraft II, plus a Tal’darim Probe Pet in Diablo III, a Hearthstone Classic Card Pack, and a Heroes of the Storm rare Loot Chest. In addition, purchasing any War Chest Skin Bundle will grant you an immediate access to Ranked play.
    • Also, throughout the duration of the War Chest VI, players will be able to unlock free rewards, including classic StarCraft: Remastered skins for Command Center, Hatchery, and Nexus, with no additional purchase necessary.
    • 2020 Ladder Season 2 has started with Patch 4.12.0. Learn more about the Season 2 Ladder maps in our blog.

Versus Balance UpdateEdit

Terran
  • Widow Mine
    • Drilling Claws upgrade no longer grants burrowed Widow Mines invisibility while reloading. Instead, the existence of an Armory will grant burrowed Widow Mines invisibility while reloading.
    • The red laser attachment for Widow Mines will now communicate the existence of an Armory instead of the completion of the Drilling Claws upgrade.
Zerg
    • Queen
      • Anti-air weapon range decreased from 8 to 7.
    • Baneling
      • Weapon damage changed from 20 (+15 vs light) to 18 (+17 vs light).
    • Infestor
      • Microbial Shroud no longer requires an upgrade.
    • Creep Tumor
      • “Armored” attribute removed.
      • “Light” attribute added.
Protoss
  • Nexus
    • New ability: “Battery Overcharge”
      • Effect: Overcharges a target Shield Battery near a Nexus, increasing its shield restoration rate by 100% and allowing it to restore shields without consuming energy for 14 seconds.
      • Cost: 50 Energy
      • Cooldown: 60 seconds (shared by all Nexuses)
      • Range: Unlimited (the target Battery must be within range 8 of any friendly Nexus)
    • Oracle
      • Revelation energy cost decreased from 50 to 25.
      • Revelation cooldown increased from 2 seconds to 10 seconds.
      • Revelation duration decreased from 30 seconds to 15 seconds.
    • High Templar
      • Feedback range increased from 9 to 10.

Bug FixesEdit

Co-op Missions
  • General
    • Fixed an issue where Brutal+ and - players are able to queue for Weekly Mutations on Brutal+1 difficulty.
  • Commanders
    • Mengsk
      • The Emperor's Shadow's EMP Blast now properly drain all energy on Battlecruisers and Hybrid Dominators.
  • Versus
    • General
      • Fixed an issue where a Rich Vespene Geyser would show up as two Vespene Geysers in the production tab while observing a match.
      • Fixed an issue where a Spore Crawler's footprint incorrectly appeared in the editor.
      • Fixed an issue where the Shield Battery's shadow was visible while the structure was cloaked.
      • Fixed an issue where hallucinations were dealing damage to targets affected by the Raven's Anti-Armor missile.
      • Fixed an issue where you can see the enemy Adept's Shade complete in the fog of war.
      • The Widow Mine's Concealment button was updated with new art.
      • Fixed an issue where a Battery Overcharged Shield Battery would not auto-cast if it had too low energy.
      • The Shield Battery's pre-placement image will now change colors when it's within range of a Nexus for the Battery Overcharge ability.
      • Fixed an issue where the morphing creep tumor’s attribute was armored instead of light.
      • Fixed an issue where players could no longer earn the Infested Terror achievement.
    • Maps
      • Flashback LE
        • Setup team placement locations for 1v1 and 2v2 matches.
      • Ice and Chrome LE
        • Fixed an issue where the map info screenshot was displaying doodad selection arrows.
      • Pillars of Gold LE
        • Removed shrub vision from certain areas on the map.
      • Purity and Industry LE
        • Removed "disallow creep" in areas that were unintended.
        • Fixed an issue where the pathing did not match the terrain in a certain area.
        • Fixed an issue where a Reaper could jump into an unintended area.
      • Zen LE
        • Updated doodads on the map to improve visibility for burrowed Widow Mines in certain areas.
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