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Starport SC-FM Art1

A starport

"Spaceflight and air superiority form the foundation of terran dominance in the Koprulu sector. And the very cornerstone of our areospace capabilities is the modern starport."

The starport is an advanced terran structure, responsible for the construction and maintenance of all space-faring vehicles and starships.[1]

Overview[]

"The rocket jockeys have a lounge. With cold beer. I hate you, Dominion."

- A disgruntled marine(src)

TerranStarport SC2 Rend1

A starport

Starports can function both terrestrially[2] and as space stations.[3] At least some feature a flight school.[4] Starports are known to have many amenities for their pilots, including a lounge stocked with beer, much to the ire of frontline infantry.[5]

Along with featuring a number of landing pads,[6] a control tower may be attached to coordinate the upgrading and construction of advanced vessels,[1] though in more recent times, these functions have been taken over by the tech lab and fusion core. Starports contain an advanced fueling system, as well as a versatile, retractable landing pad.[5]

Dominion Special Forces starports carry their crew and cargo into orbit after a mission is complete. In deep space, these starports can function as fully operational space stations.[7]

Game Structure[]

StarCraft[]

In StarCraft, the starport constructs the wraith, dropship, valkyrie, science vessel and battlecruiser.

Building Abilities[]

This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

Usage
Hotkey L

The starport can add a control tower to itself, giving it the ability to produce advanced starships (dropships, science vessels, battlecruiser and in Brood War, Valkyries). The control tower also researches abilities and upgrades for the Wraith.

Usage
Hotkey C
Cost 50 Minerals 50 Vespene gas 40 seconds

Development[]

During early builds of StarCraft, the starport had a dry docks add-on.[8]

StarCraft II[]

In StarCraft II, the starport is compatible with the tech lab and reactor, albeit not both simultaneously.

Versus[]

This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

Usage
Hotkey L
Cost 2 (for lifting off and landing) seconds
ve

This structure can create a reactor.

Usage
Hotkey C
Cost 50 Minerals 50 Vespene gas 36 seconds
ve

This structure can create a tech lab.

Usage
Hotkey X
Cost 50 Minerals 25 Vespene gas 18 seconds
ve
BuildingArmor SC2 Game1
Neosteel Armor

Upgrades the armor of structures by 2 (excluding auto-turrets). Increases the cargo space of bunkers by 2. Also provides extra cargo space for command centers and planetary fortresses.

Acquisition
Purchased from Engineering bay
Hotkey B
Cost 100 Minerals 100 Vespene gas 100seconds
ve

Wings of Liberty[]

Combines the tech lab and reactor into one add-on.[9]

Protoss plasma shields have finally given us the ability to fit the tech lab and the reactor into a single structure add-on. This new add-on, known as the tech reactor, replaces the old tech lab and reactor add-ons, and allows us to train two of any unit type simultaneously.

Campaign Acquisition
Acquired from Hyperion laboratory for 25 protoss research points
ve

All structures repair themselves to 50% life. All structure fires are automatically put out.

This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[10]

Campaign Acquisition
Unlock Complete 12 missions.
Acquired from Hyperion armory for $90,000
ve

Co-op Missions[]

Raynor, Swann, Nova and Mengsk can build a starport which can produced spacecraft. Raynor can build units much faster. Nova can instantly calldown units in rally point, but she can't build more than one starport. Mengsk do not need add-ons to build hi-tech units.

Han and Horner start with the unique Dominion starport which can instantly calldown a spacecraft at a point and self-rebuild after destroyed.

Stukov has access to an infested starport which can create infested spacecrafts and zerg units.

Raynor Upgrades and Abilities[]
SC2Liftoff
Lift Off

This structure can Lift Off, enabling it to fly. It cannot produce units or conduct research while in flight.

Usage
Hotkey L
Cost 2 (for lifting off and landing) seconds
ve
InfantrySpecialist SC2 Coop Icon
Rapid Recruitment
  • Raynor trains combat units and builds Barracks 50% faster.
  • Factory and Starport Mechanical units cost 20% less vespene gas.
  • Stimpack grants increase bonuses, costs less life, and does not require research.
  • Cost reduction does not affect SCVs.

Raynor's infantry units are able to use Improved Stim. (Increases movement and attack speeds by 75% for 15 seconds at the cost of 5 health.)

Campaign Acquisition
Unlock Initially available.
ve
UnlockBattlecruiser SC2 Coop Icon
New Unit: Battlecruiser

Allows Raynor to build battlecruisers at the starport. Requires an attached tech lab and a fusion core.

Powerful warship. Can use Yamato Cannon and Tactical Jump.

Can attack ground and air units.

Campaign Acquisition
Unlock Reach Raynor Level 6.
ve
DropPods SC2 Coop Icon
Orbital Drop Pods

Barracks, factory, and starport units are delivered directly to the structure's Rally Point via drop pod.
Passive: Reduces the production time of units, produces from Barracks, Factory, and Starport, by 2.3 seconds.

Speed Increase for Drop-Pod units Mastery: All combat units, after being dropped by Orbital Drop-Pods, gain +2% to movement speed, attack speed, cooldown reduction and energy regeneration per each mastery point for 30 seconds.

Usage
Cost 3 seconds
Notes

Mastery: +2% per Speed Increase for Drop-Pod units mastery point. Up to a maximum +60%

Campaign Acquisition
Unlock Reach Raynor Level 8.
ve
BuildingArmor SC2 Game1
Structure Armor

All structures gain +2 armor.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Engineering bay
Hotkey B
Cost 100 Minerals
Mastery: -2 Minerals per Research Resource Cost mastery point. Down to a minimum 40 Minerals
100 TerranVespene SC2 Game1
Mastery: -2 TerranVespene SC2 Game1 per Research Resource Cost mastery point. Down to a minimum 40 Vespene gas
60seconds
ve
Swann Upgrades[]
SC2Liftoff
Lift Off

This structure can Lift Off, enabling it to fly. It cannot produce units or conduct research while in flight.

Usage
Hotkey L
Cost 2 (for lifting off and landing) seconds
ve
SC2 Swann AC - VehicleSpecialist
Vehicle Specialist

Swann builds SCV, vehicles and starships 20% faster than other Commanders. Factories and armories do not cost vespene gas.

Campaign Acquisition
Unlock Initially available
ve
BuildingArmor SC2 Game1
Structure Armor

All structures gain +2 armor.

Grease Monkey: All turrets gain +4 armor.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Engineering bay
Hotkey B
Cost 100 Minerals 100 Vespene gas 60seconds
ve
FireSupression SC2 Icon
Fire Supression Systems

All buildings will initiate auto-repairs when below 50% health, repairing them back to 50% health (restore 15 hit points per second).

Usage
Passive
Campaign Acquisition
Unlock Reach Swann Level 11
Acquisition
Purchased from Engineering bay
Hotkey F
Cost 100 Minerals 100 Vespene gas 60seconds
ve
Nova Upgrades and Abilities[]
SC2Liftoff
Lift Off

This structure can Lift Off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.

Usage
Hotkey L
Cost 2 (for lifting off and landing) seconds
ve
SC2 Nova AC - CovertOps
Covert Ops

Nova has a 100 supply maximum, but her units and structures have increased life, deal additional damage, and are resistant to stun effects. Trained units are instantly deployed onto the battlefield.

Campaign Acquisition
Unlock Initially unlocked
ve
BuildingArmor SC2 Game1
Structure Armor

All structures gain +2 armor.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Engineering bay
Hotkey B
Cost 100 Minerals 100 Vespene gas 60seconds
ve
Mengsk Upgrades and Abilities[]
SC2Liftoff
Lift Off

This structure can Lift Off, enabling it to fly. It cannot produce units or conduct research while in flight.

Usage
Hotkey L
Cost 2 (for lifting off and landing) seconds
ve
UnitPrideofAugustgrad Talent Icon
New Unit: Pride of Augustgrad

Powerful Royal Guard warship. Can use Yamato Cannon and Tactical Jump. Built from the Starport.

Can attack ground and air units.

Campaign Acquisition
Unlock Reach Mengsk Level 12.
ve

Development[]

The following section contains information from a previous version of StarCraft II which is no longer valid.
Starport SC2 DevRend1

Early render of the starport in StarCraft II

In early builds of the game, the starport was capable of being upgraded into the star base, but the building was scrapped.[11]

The development team wanted to revise the starport and some other terran structures from the first game, but there wasn't enough time for this. The starport underwent only by a couple art revisions, the second revision done to realize the structures properly in 3D with all the flight animations and moving parts the placeholder art lacked. These versions were done two or more years before Wings of Liberty shipped, and didn't get the benefit of a texture unification pass.[12]

Known Starports[]

Starport SC-FM Art1

A starport

Images[]

StarCraft II Skins

References[]

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Hickman, Tracy (May 21, 2002). StarCraft: Speed of Darkness. Simon & Schuster (Pocket Star). ISBN 0-671-04150-9.
  3. Randolph, Grace (w), Nan Kim (art), Matt Dalton (i). "Newsworthy." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 68-121. Tokyopop, January 1, 2009. ISBN 1427-80831-7.
  4. Personality Test: Viking, Blizzard Entertainment. Accessed on 2010-06-19
  5. 5.0 5.1 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  6. Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  7. Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  8. Alpha-Beta, accessed on 2011-07-20.
  9. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  10. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  11. Karune. 2007-09-28. StarCraft II Q&A - Batch 15. StarCraft II General Discussion Forums. Accessed 2007-09-28.
  12. 2011, SC2: Terran Starport. Deviantart, accessed on 2011-07-01.
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