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− | {{Quote|Spaceflight and air superiority form the foundation of terran dominance in the [[Koprulu sector]]. And the very cornerstone of our areospace capabilities is the modern starport|[[Dominion Marine Corps Combat Handbook: Infantry Edition]]| |
+ | {{Quote|Spaceflight and air superiority form the foundation of terran dominance in the [[Koprulu sector]]. And the very cornerstone of our areospace capabilities is the modern starport|[[Dominion Marine Corps Combat Handbook: Infantry Edition]]|StarCraft Field Manual}} |
− | [[File: |
+ | [[File:Starport SC-FM Art1.jpg|thumb|A starport]] |
− | The '''starport''' is an advanced [[terran]] structure, responsible for the construction and maintenance of all space-faring vehicles and starships.<ref name |
+ | The '''starport''' is an advanced [[terran]] structure, responsible for the construction and maintenance of all space-faring vehicles and starships.<ref name="Manual"/> |
+ | ==Overview== |
||
+ | {{Quote|The rocket jockeys have a lounge. With cold beer. I hate you, [[Dominion]].|A disgruntled [[marine]]|StarCraft Field Manual}} |
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+ | [[File:TerranStarport SC2 Rend1.jpg|thumb|A starport]] |
||
Starports can function both terrestrially<ref name="SC:SpDark">Hickman, Tracy (May 21, 2002). ''[[StarCraft: Speed of Darkness]].'' Simon & Schuster (Pocket Star). ISBN 0-671-04150-9.</ref> and as space stations.<ref name="SC:FrntLn_V2_News">Randolph, Grace (w), Nan Kim (art), Matt Dalton (i). "[[StarCraft: Frontline: Newsworthy|Newsworthy]]." In ''[[StarCraft: Frontline: Volume 2]]'' (paperback binding), pp. 68-121. Tokyopop, January 1, 2009. ISBN 1427-80831-7.</ref> At least some feature a flight school.<ref>[http://us.starcraft2.com/dominion/entrance-personality-viking.xml?rhtml=yes Personality Test: Viking], [[Blizzard Entertainment]]. Accessed on 2010-06-19</ref> Starports are known to have many amenities for their pilots, including a lounge stocked with beer, much to the ire of frontline infantry.<ref name = "SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). Insight Editions, November 17, 2015.</ref> |
Starports can function both terrestrially<ref name="SC:SpDark">Hickman, Tracy (May 21, 2002). ''[[StarCraft: Speed of Darkness]].'' Simon & Schuster (Pocket Star). ISBN 0-671-04150-9.</ref> and as space stations.<ref name="SC:FrntLn_V2_News">Randolph, Grace (w), Nan Kim (art), Matt Dalton (i). "[[StarCraft: Frontline: Newsworthy|Newsworthy]]." In ''[[StarCraft: Frontline: Volume 2]]'' (paperback binding), pp. 68-121. Tokyopop, January 1, 2009. ISBN 1427-80831-7.</ref> At least some feature a flight school.<ref>[http://us.starcraft2.com/dominion/entrance-personality-viking.xml?rhtml=yes Personality Test: Viking], [[Blizzard Entertainment]]. Accessed on 2010-06-19</ref> Starports are known to have many amenities for their pilots, including a lounge stocked with beer, much to the ire of frontline infantry.<ref name = "SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). Insight Editions, November 17, 2015.</ref> |
||
+ | |||
+ | Along with featuring a number of landing pads,<ref name="SC:HDevils">Dietz, William C. (April 6, 2010). ''[[StarCraft II: Heaven's Devils]].'' Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.</ref> a [[control tower]] may be attached to coordinate the upgrading and construction of advanced vessels,<ref name="Manual">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> though in more recent times, these functions have been taken over by the [[tech lab]] and [[fusion core]]. Starports contain an advanced fueling system, as well as a versatile, retractable landing pad.<ref name = "SC:FManual"/> |
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+ | |||
+ | [[Dominion Special Forces]] starports carry their crew and cargo into orbit after a mission is complete. In deep space, these starports can function as fully operational space stations.<ref name="Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
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==Game Structure== |
==Game Structure== |
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|bgcolor={{Silver}} |
|bgcolor={{Silver}} |
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|fgcolor={{Black}} |
|fgcolor={{Black}} |
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+ | |game=SC1 |
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⚫ | |||
− | |image= |
+ | |image=<gallery> |
+ | Starport SC1 Game1.png|SC1 |
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⚫ | |||
+ | 7f668eb80827a962b52ddc61dee2562d08dcd13f7b542696fc757d02fff19ff6bb8a2ef0a5a6ba9cad00cdec1bd0281559ce28dd33162639e27713ee150c361d1076200b85cdce1fe590384213b35ffe.png|SCR |
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+ | Starport Cartooned Game1.JPG|Cartooned |
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+ | </gallery> |
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⚫ | |||
|role=Aircraft production |
|role=Aircraft production |
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|base_unit= |
|base_unit= |
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⚫ | |||
|faction= |
|faction= |
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|hp=1300 |
|hp=1300 |
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|costgas=100 |
|costgas=100 |
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|time=70 |
|time=70 |
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− | |produced= |
+ | |produced={{Link|SCV|SC1}} |
|req=[[Factory]] |
|req=[[Factory]] |
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|hotkey=S |
|hotkey=S |
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|parent= |
|parent= |
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|addons=[[Control tower]] |
|addons=[[Control tower]] |
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− | |produce=*[[Wraith]] |
+ | |produce=*[[Wraith (StarCraft)|Wraith]] |
*[[Dropship]] (with control tower) |
*[[Dropship]] (with control tower) |
||
− | *[[Valkyrie]] (with control tower and [[armory]]) ([[StarCraft: Brood War|BW]] only) |
+ | *[[Valkyrie]] (with control tower and [[armory]]) (''[[StarCraft: Brood War|BW]]'' only) |
− | *[[Science vessel]] (with control tower and [[science facility]]) |
+ | *[[Science vessel (StarCraft)|Science vessel]] (with control tower and [[science facility]]) |
*[[Battlecruiser (StarCraft)|Battlecruiser]] (with control tower and science facility with attached [[physics lab]]) |
*[[Battlecruiser (StarCraft)|Battlecruiser]] (with control tower and science facility with attached [[physics lab]]) |
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|research= |
|research= |
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|structure=x |
|structure=x |
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}} |
}} |
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− | In ''[[StarCraft]]'', the starport constructs the [[wraith]], [[dropship]], [[valkyrie]], [[science vessel]] and [[battlecruiser (StarCraft)|battlecruiser]]. |
+ | In ''[[StarCraft]]'', the starport constructs the [[wraith (StarCraft)|wraith]], [[dropship]], [[valkyrie]], [[science vessel (StarCraft)|science vessel]] and [[battlecruiser (StarCraft)|battlecruiser]]. |
====Building Abilities==== |
====Building Abilities==== |
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|note= |
|note= |
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}} |
}} |
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− | {{ |
+ | {{Clear|left}} |
====Development==== |
====Development==== |
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During early builds of ''StarCraft'', the starport had a [[dry docks]] [[add-on]].<ref>[http://home.planet.nl/%7Eaggel005/alphabeta/beta/beta48.jpg Alpha-Beta], accessed on 2011-07-20</ref> |
During early builds of ''StarCraft'', the starport had a [[dry docks]] [[add-on]].<ref>[http://home.planet.nl/%7Eaggel005/alphabeta/beta/beta48.jpg Alpha-Beta], accessed on 2011-07-20</ref> |
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− | {{ |
+ | {{Clear}} |
===StarCraft II=== |
===StarCraft II=== |
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|fgcolor={{Black}} |
|fgcolor={{Black}} |
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|game=SC2 |
|game=SC2 |
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⚫ | |||
|image=Starport SC2 DevRend2.jpg |
|image=Starport SC2 DevRend2.jpg |
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|imgsize=200px |
|imgsize=200px |
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+ | |imgdesc= |
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|role=Aircraft production |
|role=Aircraft production |
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|base_unit= |
|base_unit= |
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⚫ | |||
|faction= |
|faction= |
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+ | |campname= |
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− | |hp=1300 |
+ | |hp=1300<br> |
+ | 1300 (2080 with full Mastery) (Co-op [[Rory Swann (Co-op Missions)|Swann]]) |
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+ | 2600 (Co-op [[Nova Terra (Co-op Missions)|Nova]]) |
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|shield= |
|shield= |
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|energy= |
|energy= |
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|costmin=150 |
|costmin=150 |
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|costgas=100 |
|costgas=100 |
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− | |time=36 |
+ | |time=36 {{Time}} |
+ | 50 (''[[Co-op Missions]]'') |
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|produced=[[T-280 space construction vehicle|SCV]] |
|produced=[[T-280 space construction vehicle|SCV]] |
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|req=[[Factory]] |
|req=[[Factory]] |
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|cooldown= |
|cooldown= |
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|parent= |
|parent= |
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− | |produce= |
+ | |produce='''Versus''' |
+ | *[[Viking]] |
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*[[Medivac dropship]] |
*[[Medivac dropship]] |
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⚫ | |||
⚫ | |||
*[[AH/G-24 Banshee|Banshee]] (with tech lab) |
*[[AH/G-24 Banshee|Banshee]] (with tech lab) |
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− | * |
+ | *{{link|Battlecruiser|SC2}} (with tech lab and [[fusion core]])<br><br> |
+ | |||
⚫ | |||
+ | '''Campaign and Co-op Exclusive''' |
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⚫ | |||
− | * |
+ | *[[Wraith]] (with tech lab) (''[[WoL]]'' campaign)<br> (without tech lab) ([[Co-op Missions]]) |
− | *[[ |
+ | *[[Science vessel]] (with tech lab) (''WoL'' campaign and Co-op Missions) |
+ | *[[Hercules dropship]] (with tech lab and [[fusion core]]) (''WoL'' campaign)<br> (with tech lab) (Co-op Missions) |
||
⚫ | |||
+ | *[[Raid liberator]] (Co-op Missions) |
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⚫ | |||
+ | *[[Covert banshee]] (with tech lab) (Co-op Missions) |
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|research= |
|research= |
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⚫ | |||
|ability= |
|ability= |
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|cancel= |
|cancel= |
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|allows=[[Fusion core]] |
|allows=[[Fusion core]] |
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⚫ | |||
}} |
}} |
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In ''[[StarCraft II]]'', the starport is compatible with the [[tech lab]] and [[reactor]], albeit not both simultaneously. |
In ''[[StarCraft II]]'', the starport is compatible with the [[tech lab]] and [[reactor]], albeit not both simultaneously. |
||
− | ==== |
+ | ====Versus==== |
− | {{SC2Liftoff |
+ | {{SC2Liftoff}} |
⚫ | |||
− | |note= |
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⚫ | |||
− | }} |
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⚫ | |||
⚫ | |||
− | |note= |
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− | }} |
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⚫ | |||
− | |note= |
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− | }} |
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⚫ | |||
+ | {{SC2NeosteelArmor}} |
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⚫ | |||
− | {{SC2TerranBuildingArmor |
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− | |note= |
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− | }} |
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{{clear|left}} |
{{clear|left}} |
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====Wings of Liberty==== |
====Wings of Liberty==== |
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⚫ | |||
− | {| |
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⚫ | |||
− | |-valign="top" |
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⚫ | |||
− | |note= |
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− | }} |
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⚫ | |||
− | |note= |
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− | }} |
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− | |} |
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{{clear|left}} |
{{clear|left}} |
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====Co-op Missions==== |
====Co-op Missions==== |
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[[File:Starport SC2-NCO Game1.jpg|thumb|[[Covert Ops Crew|Covert Ops]] starport model]] |
[[File:Starport SC2-NCO Game1.jpg|thumb|[[Covert Ops Crew|Covert Ops]] starport model]] |
||
− | =====Jim Raynor===== |
||
⚫ | |||
In [[Co-op Missions]], [[Jim Raynor (Co-op Missions)|Jim Raynor]] gains the following upgrades to the starport. |
In [[Co-op Missions]], [[Jim Raynor (Co-op Missions)|Jim Raynor]] gains the following upgrades to the starport. |
||
− | |||
{{ACRaynorRapidRecruitment}} |
{{ACRaynorRapidRecruitment}} |
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{{ACRaynorDropPods}} |
{{ACRaynorDropPods}} |
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− | |||
{{clear|left}} |
{{clear|left}} |
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− | ===== |
+ | =====Swann Upgrades===== |
− | |||
In [[Co-op Missions]], [[Rory Swann (Co-op Missions)|Rory Swann]] gains the following upgrades to the starport. |
In [[Co-op Missions]], [[Rory Swann (Co-op Missions)|Rory Swann]] gains the following upgrades to the starport. |
||
− | |||
{{ACSwannVehicleSpecialist}} |
{{ACSwannVehicleSpecialist}} |
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{{ACSwannTechReactor}} |
{{ACSwannTechReactor}} |
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− | |||
{{clear|left}} |
{{clear|left}} |
||
====Development==== |
====Development==== |
||
{{Dev|StarCraft II}} |
{{Dev|StarCraft II}} |
||
− | [[File:Starport SC2 DevRend1.jpg |
+ | [[File:Starport SC2 DevRend1.jpg|thumb|Early render of the starport in ''StarCraft II'']] |
In early builds of the game, the starport was capable of being upgraded into the [[star base]], but the building was scrapped.<ref>[[Karune]]. 2007-09-28. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=34532&s=new&#new StarCraft II Q&A - Batch 15]. ''StarCraft II General Discussion Forums''. Accessed 2007-09-28.</ref> |
In early builds of the game, the starport was capable of being upgraded into the [[star base]], but the building was scrapped.<ref>[[Karune]]. 2007-09-28. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=34532&s=new&#new StarCraft II Q&A - Batch 15]. ''StarCraft II General Discussion Forums''. Accessed 2007-09-28.</ref> |
||
The development team wanted to revise the starport and some other terran structures from the first game, but there wasn't enough time for this. The starport underwent only by a couple art revisions, the second revision done to realize the structures properly in 3D with all the flight animations and moving parts the placeholder art lacked. These versions were done two or more years or more before ''Wings of Liberty'' shipped, and didn't get the benefit of a texture unification pass.<ref>2011, [http://phillgonzo.deviantart.com/gallery/11039907?offset=24#/d39fjj4 SC2: Terran Starport]. ''Deviantart'', accessed on 2011-07-01</ref> |
The development team wanted to revise the starport and some other terran structures from the first game, but there wasn't enough time for this. The starport underwent only by a couple art revisions, the second revision done to realize the structures properly in 3D with all the flight animations and moving parts the placeholder art lacked. These versions were done two or more years or more before ''Wings of Liberty'' shipped, and didn't get the benefit of a texture unification pass.<ref>2011, [http://phillgonzo.deviantart.com/gallery/11039907?offset=24#/d39fjj4 SC2: Terran Starport]. ''Deviantart'', accessed on 2011-07-01</ref> |
||
− | {{ |
+ | {{Clear}} |
==Known Starports== |
==Known Starports== |
||
+ | [[File:Starport SC-FM Art1.jpg|thumb|A starport]] |
||
− | |||
*[[Augustgrad's starport]] |
*[[Augustgrad's starport]] |
||
*[[Agria starport]] |
*[[Agria starport]] |
||
*[[Atkinson Airfield]] |
*[[Atkinson Airfield]] |
||
⚫ | |||
*[[Giddings Station]] |
*[[Giddings Station]] |
||
+ | *[[Kurtz Starport]] |
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*[[Mar Sara Starport]] |
*[[Mar Sara Starport]] |
||
*[[Skyway Starport]] |
*[[Skyway Starport]] |
||
*[[Tarsonis Starport]] |
*[[Tarsonis Starport]] |
||
*[[Zarahemla Starport]] |
*[[Zarahemla Starport]] |
||
⚫ | |||
==References== |
==References== |
||
− | {{ |
+ | {{Ref|scroll=x}} |
− | |||
{{Terran}} |
{{Terran}} |
||
{{Terran (StarCraft II)}} |
{{Terran (StarCraft II)}} |
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− | |||
[[ru:Космопорт]] |
[[ru:Космопорт]] |
||
[[Category:Terran structural classes]] |
[[Category:Terran structural classes]] |
Revision as of 01:53, 12 July 2019
The starport is an advanced terran structure, responsible for the construction and maintenance of all space-faring vehicles and starships.[1]
Overview
Starports can function both terrestrially[2] and as space stations.[3] At least some feature a flight school.[4] Starports are known to have many amenities for their pilots, including a lounge stocked with beer, much to the ire of frontline infantry.[5]
Along with featuring a number of landing pads,[6] a control tower may be attached to coordinate the upgrading and construction of advanced vessels,[1] though in more recent times, these functions have been taken over by the tech lab and fusion core. Starports contain an advanced fueling system, as well as a versatile, retractable landing pad.[5]
Dominion Special Forces starports carry their crew and cargo into orbit after a mission is complete. In deep space, these starports can function as fully operational space stations.[7]
Game Structure
StarCraft
In StarCraft, the starport constructs the wraith, dropship, valkyrie, science vessel and battlecruiser.
Building Abilities
This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.
Usage | ||
---|---|---|
|
The starport can add a control tower to itself, giving it the ability to produce advanced starships (dropships, science vessels, battlecruiser and in Brood War, Valkyries). The control tower also researches abilities and upgrades for the Wraith.
Usage | ||||
---|---|---|---|---|
|
Development
During early builds of StarCraft, the starport had a dry docks add-on.[8]
StarCraft II
In StarCraft II, the starport is compatible with the tech lab and reactor, albeit not both simultaneously.
Versus
This structure can lift off, enabling it to fly. It cannot produce units or conduct research while in flight, and must leave add-ons behind.
Usage | ||||
---|---|---|---|---|
|
Upgrades the armor of structures by 2 (excluding auto-turrets). Increases the cargo space of bunkers by 2. Also provides extra cargo space for command centers and planetary fortresses.
Acquisition | ||||||
---|---|---|---|---|---|---|
|
Wings of Liberty
Combines the tech lab and reactor into one add-on.[9]
Protoss plasma shields have finally given us the ability to fit the tech lab and the reactor into a single structure add-on. This new add-on, known as the tech reactor, replaces the old tech lab and reactor add-ons, and allows us to train two of any unit type simultaneously.
Campaign Acquisition | ||
---|---|---|
|
All structures repair themselves to 50% life. All structure fires are automatically put out.
This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[10]
Campaign Acquisition | ||||
---|---|---|---|---|
|
Co-op Missions
Raynor Upgrades
In Co-op Missions, Jim Raynor gains the following upgrades to the starport.
- Raynor trains combat units and builds Barracks 50% faster.
- Factory and Starport Mechanical units cost 20% less vespene gas.
- Stimpack grants increase bonuses, costs less life, and does not require research.
- Cost reduction does not affect SCVs.
Raynor's infantry units are able to use Improved Stim. (Increases movement and attack speeds by 75% for 15 seconds at the cost of 5 health.)
Campaign Acquisition | ||
---|---|---|
|
Barracks, factory, and starport units are delivered directly to the structure's Rally Point via drop pod.
Passive: Reduces the production time of units, produces from Barracks, Factory, and Starport, by 2.3 seconds.
Speed Increase for Drop-Pod units Mastery: All combat units, after being dropped by Orbital Drop-Pods, gain +2% to movement speed, attack speed, cooldown reduction and energy regeneration per each mastery point for 30 seconds.
Usage | ||||
---|---|---|---|---|
|
Campaign Acquisition | ||
---|---|---|
|
Swann Upgrades
In Co-op Missions, Rory Swann gains the following upgrades to the starport.
Swann builds SCV, vehicles and starships 20% faster than other Commanders. Factories and armories do not cost vespene gas.
Campaign Acquisition | ||
---|---|---|
|
Campaign Acquisition | ||
---|---|---|
|
Development
The following section contains information from a previous version of StarCraft II which is no longer valid.
|
In early builds of the game, the starport was capable of being upgraded into the star base, but the building was scrapped.[11]
The development team wanted to revise the starport and some other terran structures from the first game, but there wasn't enough time for this. The starport underwent only by a couple art revisions, the second revision done to realize the structures properly in 3D with all the flight animations and moving parts the placeholder art lacked. These versions were done two or more years or more before Wings of Liberty shipped, and didn't get the benefit of a texture unification pass.[12]
Known Starports
- Augustgrad's starport
- Agria starport
- Atkinson Airfield
- Dominion starport
- Giddings Station
- Kurtz Starport
- Mar Sara Starport
- Skyway Starport
- Tarsonis Starport
- Zarahemla Starport
References
|