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Revision as of 03:04, 7 August 2019

A stasis cell is a protoss device used to keep organisms in suspended animation. They could be used for general storage (ex. hybrids),[1] medical storage (ex. Taldarin[2] and Eredas),[3] or even for incarcerating individuals (ex. Tassadar,[4] Mojo[5] and Ulrezaj). They are considered holy by the protoss.[6]

Precise control is required for cells to function optimally. In the case of cells supported by khaydarin crystal-based pylons it was more difficult for terrans to keep cells stable.[1]

Although an object generally emerged in the same physical condition as when it was inserted the conditions inside the cell might not be perfectly static, especially in cases of imperfect control. Creatures trapped within might emit psionic energy[1] or even communicate psionically with the outside world, as Mojo demonstrated.

Alan Schezar[5][7] and Samir Duran[1] both demonstrated some ability to control and use them.

Images

References

  1. 1.0 1.1 1.2 1.3 Blizzard Entertainment. StarCraft: Brood War. Vivendi Games. Mission: Dark Origin (in English). 1998.
  2. Blizzard Entertainment. StarCraft 64. Nintendo of America, Inc. Mission: Resurrection IV (in English). 2000-06-12.
  3. StarCraft: Brood War. Vivendi Games. Mission: Enslavers: Dark Vengeance bonus campaign, episode I: "The Rescue" (in English). 1999-02-05. StarCraft Map Archives
  4. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Trial of Tassadar (in English). 1998.
  5. 5.0 5.1 StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 2B: "The Rescue" (in English). 1998.
  6. StarCraft: Brood War. Vivendi Games. Mission: Enslavers: Dark Vengeance bonus campaign, episode II: "Hung Jury" (in English). 1999-03-05. StarCraft Map Archives
  7. StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 2A: "Playing with Fire" (in English). 1998.